- Steam App
- Inertia (666330)
- Event type
- patch note
- Published
- 29 December 2017 - 16:43:44 UTC
- Source
- steam_community_announcements
New Additions Introducing Speedrun Mode Speedrun mode is a new game-mode for Inertia, where individual level timers are replaced with a global timer for each collection. The global timer is paused upon loading and resetting levels does not reset the timer (Unless it's the first level of the collection). The global timer is not paused when the game is paused. This mode completely disables the 'Complete' UI and walking through EndVolumes will automatically trigger the next level to start. General improvements, implementations & fixes Elements Zipline Zipline now takes the player's velocity into account when calculating the speed of the zipline. Zipline will now apply the correct velocity when letting go. Zipline now sweeps collision to check if anything was hit, and will let go if it was. Letting go of the zipline now applies previous velocity, meaning you fall like you should instead of f...