Update is now live! — AX:EL - Air XenoDawn Steam update #1133462

A huge thanks to everyone who has given me feedback and for making this update possible. The main feature in this build is a refactor of the rendering...

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AX:EL - Air XenoDawn (319830)
Event type
patch note
Published
16 March 2016 - 15:02:42 UTC
Source
steam_community_announcements
A huge thanks to everyone who has given me feedback and for making this update possible. The main feature in this build is a refactor of the rendering calls. These are now way faster, giving the game a big performance boost. The graphics have also been improved and tidied up, with new light and specularity. Since the game left Early Access and had its full launch, I have received loads of awesome feature requests and I have done my very best to implement them all. If I have missed your, I apologise! Here are the most important changes and new features: - Rendering calls refactor. - New light falloff. - New specularity. - Improvements to guided projectiles. - Better ship maneuvering. - Skip cutscenes key (you can bind it in the controls menu). - Basic Instructions screen. - Controls curves. - Controls profiles. - Xbox360 controller fixes. - Better balancing on MsM for kill. - Weapon ready...

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