1.0f Patch Notes — StarDrive 2 Steam update #1292944

This patch focuses on bug fixes and continues to follow through on balance changes in response to player feedback. In the coming days we're going to be...

Steam App
StarDrive 2 (252450)
Event type
patch note
Published
16 April 2015 - 18:07:11 UTC
Source
steam_community_announcements
This patch focuses on bug fixes and continues to follow through on balance changes in response to player feedback. In the coming days we're going to be taking a look at what happens when players and the AI amass a fleet that is too large for the game to handle - players are hitting scenarios with ship counts that we didn't really think were possible. As a result, you can end up with a massive battle but it doesn't really work too well due to performance issues. So we'll be exploring a way to bring reinforcements into the battle - this change may take a while to work up. We'll have an update on these changes next week some time. Until then, enjoy these patch notes! Eliminated a bug that could cause your game to hang at 100% turn The AI will now refit larger portions of its fleet at a time to make sure that its ships have the best available technology The AI will now potentially use ships ...

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