- Steam App
- System.Execute (4353080)
- Event type
- patch note
- Published
- 7 March 2026 - 16:40:25 UTC
- Source
- steam_community_announcements
> PATCH: NEURAL WEIGHT RECALIBRATION > Recalculating weight coefficients... > Applying diminishing returns curve... > Patch applied. CHANGES Neural Weight scaling now uses diminishing returns -- early weights are stronger, late weights contribute less Prestige modal text updated to reflect new scaling Previously, every Neural Weight was worth the same flat percentage no matter how many you had. At high counts this made the multiplier snowball out of control. Now the bonus scales with the square root of your total weights. Your first few prestiges hit harder than before. Your 500th prestige still matters, but it won't double your output. Existing saves are unaffected -- your Neural Weights are all still there. The multiplier they produce will be lower at high counts and slightly higher at low counts. > Weight distribution normalized. > The curve bends. It does not break.