v0.0.6 Update Log — Pixel Life Steam update #140861

Fixed when picked up item be destroyed caused by calculation fault. Fixed some coordernates were calculated to wrong chunks. Fixed when resize window...

Steam App
Pixel Life (997640)
Event type
patch note
Published
24 June 2019 - 08:50:01 UTC
Source
steam_community_announcements
Fixed when picked up item be destroyed caused by calculation fault. Fixed some coordernates were calculated to wrong chunks. Fixed when resize window camera will move to initial position. Fixed initial resource entity dont have resource. New added entity would add to chunk according to Y value to optimize render expirence. Fixed Item have too big bound box so we cant place blueprint near it. All entity will show a yellow bound when mouse focus on it.

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.