- Steam App
- Tricone Lab (392610)
- Event type
- patch note
- Published
- 18 November 2015 - 21:34:35 UTC
- Source
- steam_community_announcements
in-game audio settings hidden border join nodes do not auto-delete where strong meets normal, previously this allowed unpredictable border strength in custom levels fixed the bug where you see a wee black dot on a selected closed loop better level name validation in the editor fixed NullPointerException during "save map as", when the map was empty changed window decorations checkbox to "with borders" / "borderless" combo constructor borders only snip back for up to the last 20 vertices, beyond that point they block themselves