v0.7 Patch Notes — Until None Remain: Battle Royale VR Steam update #1746376

The 0.7 Patch continues to make improvements and fix issues that have arisen over the previous testing sessions as we get ready for Early Access Launch...

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Until None Remain: Battle Royale VR (697020)
Event type
patch note
Published
16 October 2017 - 21:46:55 UTC
Source
steam_community_announcements
The 0.7 Patch continues to make improvements and fix issues that have arisen over the previous testing sessions as we get ready for Early Access Launch. The particles received another optimization pass removing some lighting from the explosion particles in the process. This was having a fairly large impact on performance for grenades and rocket launchers and should improve their performance as a result. This patch also should fix the haptics crashing issue that we were having since haptics were introduced. The issue was pinpointed and resolved as well as putting in some new code so if it happens again it hopefully won’t crash the client out, instead the haptics just will not work. Haptics has been enabled in this patch by default again, but if you are using a previous version you might have it disabled, check your settings to be sure. Another important change is in the “flick” reloading ...

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