Patch Notes: v1.1.5.0 - November 1, 2017 — Grimoire: Manastorm Steam update #216405

Servers will be down for 5-10 minutes while they update and restart. This week’s patch is focused on optimization and balance. While most people didn’t...

Steam App
Grimoire: Manastorm (335430)
Event type
patch note
Published
1 November 2017 - 18:42:33 UTC
Source
steam_community_announcements
Servers will be down for 5-10 minutes while they update and restart. This week’s patch is focused on optimization and balance. While most people didn’t have a big problem there are some who have been experiencing framerate drops and especially while in combat on servers with 10+ people. I was able to narrow down the problem to three main areas: overly complex collision and mesh count in some maps, unnecessary collision on many projectile spells, and the dynamic light in each player’s hand. Fixing these problems should help a lot with stabilizing and increasing framerates so this will be a major focus over the next few weeks. In this patch I’ve optimized the dynamic player lights, consolidated collision in many maps, and removed the collision on all projectiles that didn’t need it. With these changes I’ve seen 30-50% FPS increases on my lower-end test laptop as well as a stabilization of ...

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