Patch v1996 – Traps, Snares, Projectile Lag Resolved & Bug Fixes — Mirage Online Classic Steam update #344693

Version 1996 (8/14/20 – 9/6/20) Tile traps added that can fire projectiles at players. Removed chat channel characters. You no longer need to use ‘ or !...

Steam App
Mirage Online Classic (1203890)
Event type
patch note
Published
19 July 2021 - 14:29:32 UTC
Source
steam_community_announcements
Version 1996 (8/14/20 – 9/6/20) Tile traps added that can fire projectiles at players. Removed chat channel characters. You no longer need to use ‘ or ! to do global/guild. The international channel is now its own global channel for any language. Check it to talk with people using different languages. Map shots are now moved from the client side but modeled on the server-side significantly reducing lag. Map shots no longer stop flying when they hit something due to a previous change. They will only hit once though. Removed cookies from the client, we no longer use cookies at all. Added unique namespaces for all scripts tied to the player index, prevents one player’s script from clobbering another. Ping command added to test your latency, type /ping to see. Value updates automatically every 30 seconds. All skill levels are now visible from the stats menu on mobile clients. Restriction on ...

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