- Event type
- patch note
- Published
- 26 September 2014 - 12:02:00 UTC
- Source
- steam_community_announcements
HIGHLIGHTS Added Second Weapon Loadout. Added Full Screen minimap. Large scaling rework to Melee Combat, Hit Rating, and Enemy Health & Damage. GAMEPLAY Added a second weapon loadout (Default Key Q). CONTROLS Slightly reworked movement controls to reduce the chance of accidentally moving more cells than intended at a time. UI Added a Fullscreen Map, complete with tooltips and movement (Default Key M). Comparison Tooltips will now display all equipped alternatives when the item in question can be equipped to multiple slots. Doors are now shown on the minimap. ENEMIES Enemy Health Scaling reworked. Enemy Defence Rating reworked. Enemy Damage Scaling reworked. SKILLS Shield Bash's Stun Duration reduced to 2 turns, down from 5. ITEMS Two Handed Swords now scale correctly. STATS You now gain 1 Armour for every 2 points of Strength. Armour Efficiency gain from Constitution increased to 20%, fr...