- Event type
- patch note
- Published
- 30 August 2026 - 04:15:04 UTC
- Source
- steam_community_announcements
Greetings! The White Snake's Son Demo has been updated to v1.1.312. This release continues polishing the Scholar's single-player journey through Floor 1: Mirage Tower, with a focus on combat presentation, flow stability, and clearer interface feedback. Combat Presentation • Improved card-hover depth and glow, active-card flight, draw landing, and cascading discard trails at turn end. • Strengthened HP/MP bar feedback, enemy health-bar hit trails, and heavy-hit impact and aftershock. • Improved multi-hit feedback and lethal-damage handoff. • Refined the opening draw sequence and removed end-turn button flicker. Combat Rules & Card Feedback • Fixed all-MP effects so temporary MP is properly consumed and cleared. • Improved status and messaging when a card cannot be used. • Unified several resource-change notices to reduce inconsistent combat information. Exploration & Interface • Fixed the...