Update 3.2.0 - The Four-Sector Economy — World Order: Global Power Steam update #4653760

THE FOUR-SECTOR ECONOMY Every nation now has a visible economic composition — Primary, Secondary, Tertiary and Technology, always summing to 100%. See...

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World Order: Global Power (4704740)
Event type
patch note
Published
4 September 2026 - 15:40:51 UTC
Source
steam_community_announcements
THE FOUR-SECTOR ECONOMY Every nation now has a visible economic composition — Primary, Secondary, Tertiary and Technology, always summing to 100%. See yours on the Economy overview with employment, wages and top industries per sector; compare any two nations on the world map; watch it transform over decades. Service economies now run real service exports (tourism, finance, digital, transport), and sanctions bite what a nation actually is — financial sanctions hurt financial centres, embargoes hurt goods economies. Plus everything since 3.1.1, built from your reports — thank you yu_adw, Nitram68 and astravay: ECONOMY & TRADE — world-market imports now cover commodity shortfalls (blockades still starve you) · production grows with demand, with per-commodity trend indicators and trade totals · every inflation driver names what reverses it, with a BREAKING THE SPIRAL advisory at crisis level...

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