- Event type
- patch note
- Published
- 9 July 2017 - 17:13:24 UTC
- Source
- steam_community_announcements
This was going to be released on the 6th but it was delayed a few days. Fixed a bug that would cause the game to crash if the player tried to start a game on difficult or insanely hard levels. Fixed a bug that would cause the game to crash if the player tried to use a percussion bomb III while in battle. Did a lot of AI combat balancing. Combat will now be much easier early on during the game. The size of ships each race uses is now calculated differently. Prior to the update it was very much dependant on your maximum ship size which gave the player no real advantage to getting larger ships quicker. Now each race’s maximum ships size is dependent on the star date. All races now start with just small ships. Then they can unlock medium ships. At that point their fleet will now be made up of small and medium ships. There is a gauge on the diplomacy screen the shows what the current ship siz...