- Steam App
- Chess Survivors (2065000)
- Event type
- patch note
- Published
- 25 September 2023 - 19:26:15 UTC
- Source
- steam_community_announcements
Found two other quick fixed right after I published hotfix #2. Fixed a bug where healing when you died could leave the game in a "stuck" state and the player would need to force quit to fix it. Fixed the speed scaling for chests so it no longer scales with game speed, this was unintended. Notes from #2 Fixed a bug where the control mapping for the controller would not properly save Add logic to prevent the game from sending useless data to steam after certain amount based achievements are unlocked Adjusted debug print statements so the information is more relevant (this is mostly for me when I am debugging things). Fixed the enemy on death particles so the fade out effect would properly scale with game speed