- Steam App
- Castle Story (227860)
- Event type
- patch note
- Published
- 23 December 2016 - 23:48:06 UTC
- Source
- steam_community_announcements
We released 0.8 last night and of course, the hivemind found a few bugs that slipped under the net. Thank you for that! Here's a first patch! There are some more we'll be working on - if you find any more bugs, please report them on our forums! * Fixed an issue where pathfinding was causing lag in the World Editor. * Fixed an issue where the scoreboard (ui) in Conquest was showing the wrong amount of available energy. * Fixed an issue where a bricktron would stop working if there was resource in the blueprint it was working on. * Fixed an issue where the timer on the client side in multiplayer wouldn’t show the right time. * Fixed an issue where to save and load a map would break Lights out. * Attempted to fix an issue with older saves not working properly. * Fixed an issue where the harvest project toggles would all be on after a save and load. * Fixed an issue where the chat wouldn’t s...