Patch Notes 2.0.140 — Battlezone: Combat Commander Steam update #605162

Hey all, The patch today is a large one (as you can see the notes) and thankfully it addresses some of the larger concerns you have been letting us know...

Steam App
Battlezone: Combat Commander (624970)
Event type
patch note
Published
3 April 2018 - 12:04:25 UTC
Source
steam_community_announcements
Hey all, The patch today is a large one (as you can see the notes) and thankfully it addresses some of the larger concerns you have been letting us know about. We have improved the AI, resolved some multiplayer resync issues, and prevented multiple crashes. There's also tons of other fixes that have been made, as well as optimisations. Thank you for the amazing feedback you've been giving us to help resolve these issues, and we have another patch with focus on the multiplayer coming in the near future! Patch notes below: Gameplay A pathing fix was made to prevent units from wandering off. Improvements made to the minimap and shell map (gamma-correct blending, lighting, plus terrain shadows.) The game now hides lights and effects if hidden or not detected in satellite view. Fixed a "jolt" after un-deploying deployable-turrets if collided with whilst deployed. Fix to Satchel Charges, they ...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.