Patch notes 0.7.4 — Feed and Grow: Fish Steam update #710826

Added a new powerful crustacean into ocean map ( just for now unplayable, but soon it will be ). Unity3D version has been downgraded from 5.4.4f to...

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Feed and Grow: Fish (429050)
Event type
patch note
Published
6 March 2017 - 18:48:12 UTC
Source
steam_community_announcements
Added a new powerful crustacean into ocean map ( just for now unplayable, but soon it will be ). Unity3D version has been downgraded from 5.4.4f to 5.4.2f2 - as last upgrade caused various errors, crashes and pink screens. Hopefully this will fix those issues. Passive ability "Snap" - max. bonus damage increased to 300% from 100%. ( yep, Browurag is so op now ) Improved performance - biting and eating no longer allocates redundant memory. Increased fish amount in Ocean map by 30%. Fixed a physics bug that caused two or more entities to fly out the map if they ate the same food at once. This was most noticeable on crabs. Swordfish's "nose" no longer rockets out food into space on hit. Great white shark has no longer 2 spawns, and no longer roams too far from the ship wreck ( he used to get stuck on beach ). Teotaca bite speed has been doubled. Red crab damage has been doubled. Fixed trilo...

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