v1.2.7 Patch Notes — Immortal Defense Steam update #944041

BALANCE - Endless levels now are not quite as endless. It's now much more difficult to last a half hour, an hour, or more, because the difficulty in...

Steam App
Immortal Defense (298360)
Event type
patch note
Published
11 February 2017 - 15:32:03 UTC
Source
steam_community_announcements
BALANCE - Endless levels now are not quite as endless. It's now much more difficult to last a half hour, an hour, or more, because the difficulty in those levels now scales faster the longer a level lasts. For instance, HP, spawning rate, speed, etc. all scale slightly faster over time. More enemies can appear onscreen at once in Raberata levels, and the Fear Points don't slow enemies as much in those levels. It should still be possible to last 10 minutes (to get the achievement for doing so), but now much harder / impossible to last an hour in one. - Made the "Love 3" medal campaign level easier. Not by doing anything to the level itself, but by increasing the cache reward for the "Love 2" level. Now instead of 160,000 bonus cache as a reward, the player gets 260,000 bonus cache instead. It's still a good idea to save up as much money in Love 2 as you can, but it should now be easier to...

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