Overview
3DMark Fire Strike benchmarks is a Steam DLC connected to 3DMark. It was prepared by UL, published by UL, and released on Dec 18, 2015. This page focuses on the store listing, screenshots, price, requirements, and its relationship to the main game rather than presenting it as a normal live-player game.
Store reviews and relationship
3DMark Fire Strike benchmarks is a DLC, so player-count observations and tracked peak are not meaningful in the same way they are for a base game. The useful signals here are reviews, store recommendations, price, platform support, and the link back to 3DMark.
Language and system requirements
3DMark Fire Strike benchmarks is available in 10 languages including:
3 regional rating boards including dejus, steam germany, and igrs
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | Not listed | 1.8 GHz dual-core | Not listed | DirectX 11 | 6 GB free space For systems with a discrete graphics card Fire Strike: 2 GB RAM and 1 GB video card memory Fire Strike Extreme: 4 GB RAM and 1.5 GB video card memory Fire Strike Ultra: 4 GB RAM and 3 GB video card memory For systems with integrated graphics Fire Strike: 3 GB RAM Fire Strike Extreme: 5.5 GB RAM Fire Strike Ultra: 7 GB RAM * Fire Strike Ultra requires a 64-bit version of Windows. Windows 7 users must install Service Pack 1. Windows Vista users must install Service Pack 2 and the DirectX 11 platform update. |
Recommendations and store value
3DMark Fire Strike benchmarks has recommendation data pending. Twitch streaming and unit-sales estimates usually belong on the parent game page, while this page is better for checking the DLC, price, media, and store details.
