SPSTEAMPULSELIVE ANALYTICS
Timeflow – Life Sim

Timeflow – Life Sim Steam news

Digital Geckos | Jan 18, 2019 | game

Released

6players observed · 24 September 2026 - 12:15:08 UTC

IndieRPGSimulationStrategyEarly AccessSteam Store

  • Latest observed players6 · 24 September 2026 - 12:15:08 UTC
  • SteamPulse tracked peak49
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive

Timeflow – Life Sim news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players6 · 24 September 2026 - 12:15:08 UTC
  • SteamPulse tracked peak49
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive
  • Total reviews1,626
  • Release dateJan 18, 2019
  • DeveloperDigital Geckos
  • PublisherDigital Geckos

Genres: Indie, RPG, Simulation, Strategy, Early Access

Company pages: Developer: Digital GeckosPublisher: Digital Geckos

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Timeflow – Life Sim Steam news

Timeflow – Life Sim news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 13.1.15 - 21 March 2026

    This is a regular update fixing several issues and adding minor tweaks.Fixed all-player and all-dreams achievements. Multiplayer: Added host pause for all players. Added disconnected player reconnection without restart. Fixed lobby creation issues when used the same lobby name. Resolved client desync issues after loading saved game (children, dividends, early loan repayments).

  • 13.1.12 Update - 24 February 2026

    Our last major announcement was for version 13.1.5. Since then, we have released multiple smaller updates, including the newly published 13.1.12. Here is a summary of all the changes in case you missed them:General Game Updates:Added part-time higher education.Fixed an issue where declining one card in a series (Housing, Assistants, Time Savers) caused the entire series to disappear from the deck.Fixed a bug affecting the font size of balance lines.Various UI improvements.Fixed an issue where the Time Management window would not close.Fixed a bug with filling the balance during the tutorial.Multiplayer Game:Revised the player connection process for the lobby.Added game version detection to alert users if the host and client versions differ.Fixed several data synchronization issues.Fixed a bug where naming a card would rename cards for other players.Fixed an issue caused by client discon…

  • Update 13.1.5 - 1 January 2026

    The Timeflow team wishes all our players a Happy New Year! 🎉And so that the long New Year holidays are not only fun but also useful, we’ve prepared a big update that further improves online play and adds several tweaks to single-player mode.ChangelogOnline PlayThe main focus: a lot of fixes for various synchronization issues in online play, as well as problems with loading previously saved games.The online chat now includes the button to minimize it, an indicator of the active player and their timer, and player details shown when hovering over their avatar.Timer display added to the online game endgame window.Fixed an issue where online games could get stuck in infinite education after loading.Added Pause functionality for online games, as well as the ability to return to a game after quitting or disconnecting.General Fixes & ImprovementsThe final screen now includes score calculation…

  • Timeflow at Game-a-Palooza - 20 October 2025

    Last Sunday, Timeflow was shown at Game-A-Palooza in NYC. Thank you all players who stepped in, it was real fun!

  • Timeflow on NYC Indie Dev Night - 21 May 2025

    If you're in NYC, stop by to say hi on NYC Indie Dev Night. Meet devs, play Timeflow and find other awesome indie games in development. Free to attend! Event details here: https://www.eventbrite.com/e/nyc-indie-dev-night-tickets-858271421927 With this exciting news, we run a short promotional sale this week. It'll be our first public talk about the game since we missed our first chance to visit GDC in 2020 when COVID hit the world. Dev Night is no scale compared to GDC, but we hope to extend our coverage this year and it should be a good trial run!

  • Patch 13.0.9 - 28 April 2025

    A lot of small issues related to online play have been fixed. Numerous adjustments have been made to saving/loading to make the process more convenient and understandable. The card search method has also been corrected to fix rare errors. For the mobile version, we are preparing a release on Huawei App Gallery. If you have an account there and are willing to help with testing, please contact us at [email protected]. Also, we are just one review short of reaching a neat 1,300! If you enjoy the project, please leave us a review!

  • 13.0.8 bugfix - 5 April 2025

    We're continuing to fix bugs in multiplayer game, loading, and saving. **Known Issues (Still Not Fixed):** - If the host loads a previously saved online game, it's best to restart the app before loading again or starting a new game. - Only one online player per Steam account, Apple ID, or Google Play account. If you're using multiple devices (like a tablet and a smartphone with the same account, or two laptops on the same Steam account), the second device may not be recognized correctly.

  • 13.0.6 bugfix - 19 March 2025

    Thank you to all players who spent time tracking and reporting the issues, with detailed descriptions of their actions. It really helps! Fixed: - FINALLY Windows/Android cloud saves issue. We finally tracked what was causing non-syncing. - One hidden game mechanic wasn't working as intended. We fixed it and several achievements were fixed as a result. - Multiplayer save/load. Also we added multiplayer autosaves, and multiple online saves storage (instead of one). Remember, to load the multiplayer save: 1) All users have to be authorized before joining the initial game 2) Only the host can save the game 3) To load the game, the same users have to exit the current game (if it's on) and rejoin the same host in the lobby. Wait for the host to click "load game", then set as "ready" and start the game. There's still an issue if connected players click "ready" before the host, it'll be fixed l…

  • Кооп-фест, трейлер и багфикс 13.0.4 - 15 February 2025

    Timeflow is participating in the Steam Coop Festival! As our players say, Timeflow is a perfect fit — get together around one screen or hop on Steam Remote Play to discuss the ups and downs of your characters, their glorious triumphs, and the bittersweet moment of buying a racing horse on credit. For those already playing, there’s a small update with bug fixes for both regular and online play. The multiplayer is still not perfect, but we’re slowly tracking down issues and inching toward a stable version. To mark the occasion, we even put together a slightly hysterical 40-second trailer:

  • Bugfix 13.0.3 - 18 January 2025

    Multiplayer game: click on the player's avatars above the log to see their info. Bugfixes. We experience a multiplayer game load error. The next update will fix this and add a multiplayer autosave feature. A large family now helps with networking. Stock and crypto events occur less often, and there is an increased chance of getting charity events.

  • Bugfix 13.0.1 - 31 December 2024

    Multiplayer: now you can view your balance and stat cards during other players turns. Fixed errors when skipping turns and data sync. More fixes will be published after Jan 5th. Happy new year!

  • Multiplayer released! - 26 December 2024

    Multiplayer game is available in the just released 13th version. Saving and loading in the multiplayer game: 1. All players have to authorize before starting 2. Only the host can save and load 3. To load the game, the same players should leave the existing game and join the new lobby made by the same host. The host has to click Load button. How to find games and players: - Create a public lobby - Join one of existing public lobbies - Use Steam chat to cooperate - Or discord https://discord.gg/yWWJZD6zTT

  • Update 12.1 - 9 September 2024

    Added: - Rotational Work. Good pay. 6 -month contract. No education required. Requires almost all free time and drastically increases stress. No career growth. - Holidays. Only if the character is enrolled to a higher education. On the summer and winter purple squares, "break" card appears, removing the time spent on education for 3 months and 1 month, respectively. Since it's not hardcoded, there are some nuances: - If the "holiday" square is skipped, there will be no breaks. - Education may end during the break, but the time saved will remain. - The same applies if the player decides to drop out. - Abbreviations for thousands and millions to k and m. Now, numbers like 100,000 are displayed as 100k, and 1,200,000 as 1.2m. This can be enabled via a checkbox in the currency settings, either at the start of the game or through the menu > Currency. - Game difficulty now affects salaries an…

  • Багфикс 12.0.2 - 26 June 2024

    A small update fixing recently found issues.

  • Bugfix 12.0.1 - 20 June 2024

    This small update fixes some reported issues.

  • Big update released! - 15 June 2024

    We're excited to release the new update. Here's a short breakdown of what's new. Exact Moves. Now you can move to the desired square at will. Exact moves are immediately available on the easy level. On the medium level, you need to study Planning, and on the hard level and above – Motivation. Personal Residence. The concept of owning housing for rent and purchase has been added, in 3 options (modest, common, hi-end). The size of the housing affects stress depending of the size of the family. Dreams. Unique bonuses have been added for buying each dream at each difficulty level. Landing on the dream square increases mood regardless of purchase. Cryptocurrency. The concept of risk levels for crypto exchanges has been added. Now, when trading, there is a risk of losing a single transaction or the entire crypto wallet. Risk levels can be reduced through experience, training, and networking.…

  • What's new in upcoming Timeflow v12 - 5 June 2024

    v12 will be released soon. Stay tuned.

  • Hotfix 11.2.1 - 2 December 2022

    Fix issues with bank deposits after reloading a savegame

  • Version 11.2 - 2 December 2022

    A regular update. Added chitcoin volatility events. Endless crisis fixed. Stock market crashes fixed. Increased time spendings on children. Assistants save more time. Cloud saves functionality improved. Fixed higher job positions promotion requirements. Minor bugs fixed.

  • Hotfix for Mac Builds - 20 October 2022

    Resolving an issue for the latest Mac launch issues.

Patch notes and updates

S.noRelease datePatch nameGID number
115 February 2025Кооп-фест, трейлер и багфикс 13.0.41791580426025169
231 December 2024Bugfix 13.0.11786573930994641
326 June 2024Багфикс 12.0.25842939267304544366
420 June 2024Bugfix 12.0.15759622039977272690
515 June 2024Big update released!6890025005356867854
62 December 2022Hotfix 11.2.14979322040021597248
720 October 2022Hotfix for Mac Builds4714731755411863045
82 October 2022Patch 11.0.104588629064120470455
915 September 2022Patch 11.0.96258337460542688383
103 September 2022Patch 11.0.84621277624699309280
1115 July 2022Hotfix for 11.0 version4937651144687689542
1222 June 20201.9.3 beta3384966595883396161
135 December 2019Update 1.8.42587811707165597616
1411 April 20191.7.5 + Linux 643763229740641983263
1512 March 20191.7.3 + Linux Release2530366080613427937
1619 February 20191.7.2 Update3702426087257334206
1710 February 20191.7.1 Update2461683368394973010
188 February 20191.7.0 Update2461683368387479192
1919 January 2019Untitled4249665521694233158

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