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[Grand Prototype]

[Grand Prototype] Steam news

Mineceater | To be announced | game

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Free To PlayEarly AccessSteam Store

  • Steam app typegame
  • Steam App ID1010730
  • PriceFree to play
  • Release dateTo be announced
  • DeveloperMineceater

[Grand Prototype] news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID1010730
  • PriceFree to play
  • Release dateTo be announced
  • DeveloperMineceater
  • PublisherMineceater
  • Parent gameNot available

Genres: Free To Play, Early Access

Company pages: Developer: MineceaterPublisher: Mineceater

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[Grand Prototype] Steam news

[Grand Prototype] news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • DeV22 - 24 August 2024

    News from the lab: Fix occupied vehicle at spawn Fix vehicle spawner collision check Fix character multiplayer adjustment AVS update: drive train configurable for AWD, RWD and FWD New vehicles: Delupo , TmCanyon Solo races can be run. Currently without a timer or opponent. Vehicle lights sync fix Engine upgrade to UE5.4 Vehicles flash briefly when getting in and out 3 new POI in the city Readme for new testers in the OS Unstuck/Force Respawn in the Debug menu

  • DeV21 - 25 February 2024

    It's time! Grand Prototype updates to the main branch with Unreal Engine 5! After a few turbulent years, the first update is now available for all testers. In addition to the graphical upgrade, multiplayer opens up completely new possibilities. Many vehicles and functions are currently not available, but will be available again. If you have any questions or key requests, you can contact me on the Discord or via the Website. See you in the next update!

  • State of Grand Prototype - 5 August 2023

    A lot has happened since the last update... Due to some changes in my private environment, work on GP was temporarily stopped. Now that the Unreal Engine 5 is available, I decided to redevelop the project on the UE5. One reason for this was, among other things, that the multiplayer could not be implemented well before. We are currently approaching a level where the results are presentable again. The first pictures can be seen on the website. It may take a while until DeV.21. The experimental tests are already underway. If you have any questions or key requests, you can contact me on the Discord.

  • DeV.20 - 9 December 2021

    Here is a list of a few of the new changes. New features: There is now a button in the pause menu that leads to the GP support page. Revision of the new "AVS" vehicle system. Fixed issues: The "Esc" key has been redesigned so that it closes the correct menus in a context-related manner without having to struggle with invisible mouse pointers. Known problems: The graphics settings are not saved after restarting the game. The placement in the race is not shown. After a race on a dedicated map, the main menu does not come automatically. AVS vehicles sometimes have problems accepting gas. Multiplayer doesn't work yet. If so, please report. Thanks! Have fun testing!

  • DeV.19 - 19 June 2021

    Hello! After a long break, the next update for Grand Prototype is finally here! Since the last version was released quite a while ago, I only roughly know it was new. AVS Test: The "Advanced Vehecle System" will soon replace the current system and thus revise the vehicle physics. A map including a car are provided for testing. Weapon test: A map was modified to test the AI ​​and weapons. Multiplayer Multiplayer has been redesigned and should FINALLY work now ... UI Some UI elements have been revised. You have to find the rest of the changes yourself. Game On!

  • DeV.17.1 - 1 September 2020

    This update contains bug fixes and recurring features: Unsold plots can no longer be bought. Players and bots are displayed normally in cars again. Steering movements by players are displayed more gently. Players' hands and feet are correctly displayed on the pedals and steering wheel in vehicles. Fixed animations in the respawn screen. Edge climbing deactivated. Vehicle Decals reset. Players become ragdolls when run over Until the next patch! Mineceater

  • Update DeV. 17 - 21 June 2020

    Update contains: -Bug fixes -Vehicle AI test card -Multiplayer test -Racing maps -New species: green slime -New player animation system (ALS V4) - Players are initially shown as boxes in vehicles.

  • Update DeV.15 - 31 December 2019

    The Update DeV. 15 is comming Today! New Car Prisma You can now Summon your car at Garages with your Phone under "Drive". Levelstreaming for the Mainmap Vehicles become Sound! Main Menu improved. Happy New Year! Mineceater

  • Update DeV.14 - 23 December 2019

    Due to internal structural changes from the DeV. 14 the saved vehicles from the previous versions are no longer displayed! The update now includes vehicles with different engine values. The main card is greener! Plants are now on the map. Vehicle shop has been revised! Cities now have a UI welcome message. Vehicle AI has received minor improvements. New drift particles.

Patch notes and updates

S.noRelease datePatch nameGID number
11 September 2020DeV.17.13788045105540848348

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