HopSquash! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score94% positive
- Total reviews18
- Release dateNov 29, 2019
- DeveloperDomarius Games
- PublisherDomarius Games
Genres: Indie
Company pages: Developer: Domarius GamesPublisher: Domarius Games
HopSquash! Steam news
HopSquash! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Steam Couch Co-op Fest Sale - 11 February 2025
Streaming footage of random families playing HopSquash at the "Game On" convention, Brisbane!
- Fix for the start bug some users were getting! - 11 July 2024
This is a fix for a very serious and very insidious bug which left some people unable to start the game. This bug would only show up when the end user's desktop is set to a region where numbers are written using comma as a decimal point. This would cause C Sharp's locale setting to kick in and try to interpret numbers other than the way they were written in my level file data, causing the characters to appear off screen at 0,0 instead of their proper spawn points in the burrows down below. Thanks to Steam user MrSplinter, this fix was found rather quickly, he came across a forum thread discussing this exact same issue and told me his locale setting was set to Dutch. Finally I was able to replicate the bug and provide a fix! This update is it :) Also thanks to AlucardsGirl, Incoming Troops, and Motoko777 (from the Discord server) for chiming in with this issue and providing more evidence…
- Bug testing & Physics tweaking - 25 June 2024
Some players have encountered a very strange bug when trying to join, the characters spawn in on the far right of the screen, outside the level. This update detects that situation and automatically tries to correct it by spawning the character at the top center of the screen and giving them a random colour. If you're one of the players experiencing this, please let me know. Comment here or join my Discord. Also some players commented that they prefer the control feel of the "Legacy" version, so this update includes a super secret "Physics tweaking mode" that will let you change these values and share the results with me for inclusion in the next update! Comment here or join my Discord if you want to help out!
- Content Update! And Switch Port! - 8 June 2024
What's new? Your Steam purchase of HopSquash! has been updated with the following features: Two new themes: Farm, and Desert, with their own artwork and music All themes now have 6 levels, doubling the number of levels from 18 to 36! Old levels have been re-worked completely, improving playability, and those darn skeleton hands no longer kill you! Improved player entry screen - each joining player gets their own "burrow" where they can select their character and colour, before confirming by jumping out. No more stealing colours! Split controller screen - here you can "split" controllers to share them with 2 players each, doubling the amount of possible players you can have! 3 Squash modes - Candy, Colours, and Blood! Improved score screen - Now it's clear who won! Computer Players have a wobbly antenna so you know who's a computer player and who's not Various bugs fixes and improvements…
- Widescreen update! - 13 January 2021
HopSquash! has been updated with several new features! Widescreen levels! Now the full screen is used which makes for a much more playable area especially for 8 players! Standard definition 4:3 still supported! If you run the game on a 4:3 monitor, the game and levels will adjust to fit, so you can still play HopSquash! on a CRT, just like the original Jump 'n Bump! Combos! Jump on several other players in a row without touching the ground to get a score multiplier Stack stomp! Very rare, but if a stack of players all squash each other, the one on the top gets all the points! Basically you squashed the whole stack of them. Sudden death! If the rounds finish with a tie, the game enters "sudden death" mode and the tied players have one life each to kill each other. The "last animal standing" is the winner of the entire game. No more ties! Live join - Enable this in the options menu to all…
- Discount mistake! I meant, 25% not 75%... nooooo... - 7 July 2020
Chalk this one up to a learning experience for a new developer... I mistakenly set the discount at 75%, I guess I was still in programmer mindset where I commonly multiply something by 0.75 to get 75% of that value, when in reality we are subtracting that amount to get the discount... It's a psychological phenomena called "machination" where you automatically do something, a useful ability, though sometimes it can be in error. You can actually trigger a deliberate misfire of this in people with jokes like "How do you say G O?" and they say "go". "How do you say A T?" and they say "at" and you say "How do you say them together?" and they say "go-at" instead of "goat", because you patterned them into the parts of the word instead of the whole. Anyway... So the game spent a little while at the ridiculous all-time-low of 75%, way too early for that kind of all-time-low, considering the majo…
- Fixed: game didn't start when last updated - 10 February 2020
Sorry guys, in the last update I made a slight mistake with my build uploads that caused the game not to start. I just fixed this!
- Characters, Collision, Controls! - 30 January 2020
The character artwork has been updated by the talented "hexcode", you can check out his gallery of work here: http://pixeljoint.com/p/117930.htm People commented that kills that should have landed would sometimes "slip by", and so the "kill zone" area on characters has been increased to make this feel better! And the rocket pack is less insane now, much easier to control. Look out for a huge update coming in the next couple of months; New game modes: coin collect, capture the flag... Console ports: Switch, PS4, XBox New powerups New graphical themes and levels Steamworks support and more...
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 11 July 2024 | Fix for the start bug some users were getting! | 5842939267359638607 |
| 2 | 25 June 2024 | Bug testing & Physics tweaking | 5759622039994007703 |
| 3 | 10 February 2020 | Fixed: game didn't start when last updated | 2582187916851116408 |
| 4 | 30 January 2020 | Characters, Collision, Controls! | 2609208878378489702 |
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