- Get Passageway of the Ancients for 75% off during the Steam Winter Sale! - 19 December 2025
Hi Everyone! We’re thrilled to share that Passageway of the Ancients will be 75% off ($4.99) during the Steam Winter Sale (December 19th to January 10th). If you’ve had Passageway of the Ancients on your Wishlist and have been looking for the right opportunity to get the game, this holiday season would be a great time to do so! As always, if you have any feedback, don’t hesitate to let us know here on Steam, our official Discord server, subreddit, or on social media! – Passageway Games
- Passing of Jon Grierson - 5 October 2025
Hello everyone, we hope you are all well.We come to you with a heavy heart to report the passing of the founder of Passageway Games, Jon Grierson. His loss has shaken the team rather brutally and we will all miss him dearly. But, despite that, we still plan on making games in the future. We appreciate all those who have bought the game and those that may do so in the future but for now we need to step back and regroup as a company.As of now, Passageway of the Ancients will receive no further development unless absolutely necessary. While we do not like to say so and feel we could improve the game further, we feel it is a better decision at this time to not let this tragedy impede future prospects. We hope that you will all understand this decision and we thank you for your support.Peace be with you. Passageway Games
- Small Update 1.4.5.1 - 1 August 2025
Good evening, all. A small update today. Tweaking one of the special diary pages to give players a clue about where to look in previous locations. Thank you all for playing.
- Release 1.4.5 - 29 July 2025
Good evening, all. A quick release addressing an issue where you can't direct heal spells to the character portraits. That feature should now work as intended. Thank everyone for playing. Enjoy.
- 1.4.4.1 Update - 15 July 2025
Good afternoon, all. The root cause of a major issue has been found finally. This patch will fix the issue with loading into the Dwarven Mines. Apparently the pathfinding was broken for this level due to some recent changes in 1.4.
- Release 1.4.4 - 14 July 2025
Good (late) evening, all. It appears there were some issues with some position checking code that were causing level loads to give errors. Hopefully this resolves the issue. An additional oversight was missing a feature that was promised for the original 1.4. Now the Dragonkindt transformation will have more benefits for the whole party. I had missed that promise in the release. Better late than never.
- Minor Update 1.4.3 - 6 July 2025
Hi, everyone. Hope you enjoyed your holiday. Another quick release to address another small issue: Changed the trainer screen at the guild hall to display a message why Obfuscation tree cannot be trained there. You should be able to find the trainer for this skill tree somewhere else in town matching the nature of these skills. A few small changes were also added for errors that were automatically logged. That should help the game run a bit more smoothly. Thank you for playing.
- 1.4.2 Release - 1 July 2025
Hello, everyone. We noticed an issue with using some potions to remove certain debuffs like bleed were not being allowed to be used even though the debuff was present. This issue should now be resolved.
- Patch 1.4.1 - 30 June 2025
Hello, all. A quick change to the naming of the "Standard" difficulty. Since it wasn't clear this was meant to be for story progression rather than direct tactics, we renamed it to "Story" mode. No other gameplay features were changed.
- Get Passageway of the Ancients for 50% off during the Steam Summer Sale! - 26 June 2025
Hi Everyone! We’re thrilled to share that Passageway of the Ancients will be 50% off ($9.99) during the Steam Summer Sale (June 26th to July 10th). If you’ve had Passageway of the Ancients on your Wishlist and have been looking for the right opportunity to get the game, this Summer season would be a great time to do so!As always, if you have any feedback, don’t hesitate to let us know here on Steam, our official Discord server, subreddit, or on social media! – Passageway Games
- 1.4 Patch Update - 25 June 2025
Hey Everyone! We are excited to announce our latest major patch (1.4)! With this update, we are wrapping up the main development cycle of the game. Future dev work may happen to fix issues if the need arises, but this is the last planned set of fixes for the game. You can find the full list of changes down below. 1.4 Bugfixes Fixed an issue with Critical Sweep and similar skills not being able to do their attacks correctly. Prevent destruction of unique and special items. Add error trapping to video playback so the game can still be entered even if the videos fail. Allow use of consumables while moving or casting spells. Fixed some double-doors that weren't linked properly. Blocked off various areas that had glitchy screen sorting behaviors. Addressed issues with the Detect Trap and Set Trap Abilities. The Witch's Barrier and subsequent stairway should now be working correctly. Disabled…
- Minor Patch 1.3.6 - 10 April 2025
Handle video crashes better and allow the game to proceed despite them.
- 1.3.5 Patch - 2 April 2025
This build should fix the broken stairs in the Planet Archive Repository. Sorry for the inconvenience. We missed that issue during testing for 1.3 release.
- 3/19/2024 - Minor patch for 1.3 - 20 March 2025
Fixed an issue that was preventing Disarm Trap from working correctly.
- Get Passageway of the Ancients for 30% off during the Steam Spring Sale! - 13 March 2025
Hi Everyone! We’re thrilled to share that Passageway of the Ancients will be 30% off ($13.99) during the Steam Spring Sale (March 13th to March 20th). If you’ve had Passageway of the Ancients on your Wishlist and have been looking for the right opportunity to get the game, this Spring season would be a great time to do so! As always, if you have any feedback, don’t hesitate to let us know here on Steam, our official Discord server, subreddit, or on social media! – Passageway Games
- Update for 1.3 for some errors - 8 March 2025
Fixed an error with monster attacks. Fixed an error with quickslots.
- Minor update for UI scaling - 4 March 2025
Prevented UI scaling on Character Creator to ensure all fields remain accessible. Adjusted player inventory section of Shop Window to have scroll capabilities when the interface is unable to scale correctly.
- Small patch 2/25 - 26 February 2025
Small update: Removing penalty on damage output from Strategic and Expert modes when not using the monster's special combo. All damage bonuses from the combo will remain.
- 1.3 Update - 25 February 2025
Hey Everyone! Hope everyone enjoyed themselves so far! We are excited to announce a new major patch (1.3)! With this update, we primarily focused on UI scaling, streamlining the pathfinding, tying combat mode to weapon sheathing, fixing many melee vs magic issues, as well as some enhancements throughout the game. You can find the full list of changes down below. In addition, we are already working on the next few major patches, so here is a rough timeline of the major changes to expect (subject to change depending on other things such as fixing problems as we learn of the issues): 1.4 (ETA: early spring) Dungeon mechanics and loot rebalance Better quest hints (primarily in the form of visual cues, as well as better journal entries), story progression improvements More rewards for thorough exploration Updates to existing maps to make them feel more alive, primarily via flavour text 1.5 (…
- Passageway of the Ancients’ 1.2 Patch is now here! - 30 December 2024
Hey Everyone! Hope everyone had great holidays and we wish you all the best going into the new year! We are excited to announce a new major patch (1.2); we primarily focused on fixing many of the reported issues, in addition to some enhancements. You can find the full list of changes underneath this post. In addition, we are already working on the next few major patches, and here is a rough timeline of the major changes to expect (subject to change, and in addition to other things such as various fixes as we learn of the issues): 1.3 (ETA: end of January/beginning of February) More UI scaling fixes (we are aware of a few windows, primarily the shop, that are still not behaving as expected with high UI scaling) UI improvements (spellbook rework, more quickslots, quality of life in general) Pathfinding and movement improvements 1.4 (ETA: early spring) Dungeon mechanics and loot rebalance…