SPSTEAMPULSELIVE ANALYTICS
Arch Drift

Arch Drift Steam news

Bemami, Michiel Blancquaert | Feb 6, 2019 | game

Released

0players observed · 7 October 2026 - 23:51:51 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Arch Drift news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateFeb 6, 2019
  • DeveloperBemami, Michiel Blancquaert
  • PublisherBemami

Genres: Action, Adventure, Indie

Company pages: Developer: Bemami, Michiel BlancquaertPublisher: Bemami

Top Steam chartsTop 100 gamesGame directorySteam Store page

Arch Drift Steam news

Arch Drift news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Complete revamp - 9 January 2020

    Due to the massive success ._. of the game, with a top playtime of 2 players at the same time (yes, I'm one of them) I'm thinking about making Arch Drift completely over again with updated stuff, so it's more appealing to look at and people might consider buying it. This means: completely new graphic style, smoother gameplay, less gamebreaking events and bosses with variation (!) You might think: I'm probably the only one reading this, who in hell would buy that? First things first: I will replace the existing app on your steam cloud (because you probably wanted to free 25mb on your pc) with a completely new engine. Details/Pros/Changes: New visual style (vector images) More items Made in Gamemaker Studio 2 Achievements More monsters More bosses & variety in their attacks/appearance Bosses not being direct clones of existing games (*cough* Monstro from TBoI) No deadline (might be contro…

  • Tutorial and community guide - 25 March 2019

    Hey guys! It's me again! I got a few reactions from people who complained they didn't know all the controls and how everything worked, so they basically skipped the tutorial... If you skipped this, I wrote a guide at launch. It can be found here. It covers the basic controls, explanation about game mechanics, and a way to replay the tutorial...! Yours sincerely Michiel Blancquaert

  • Cloud-saves! - 11 February 2019

    Cloud saving is added, so the many years of work on your progress are being saved on the cloud! If you uninstall the game (why would you!) and reinstall it again (that's the spirit!), your progress and options will be set as you left them!

  • Patch 1.1 - 8 February 2019

    Patch Notes Progress saver added Challenge room 3 balancing Stay tuned for more!

  • Your progress has been recorded! - 8 February 2019

    Dear player, sorry for the spam-a-ton of these announcements... It's a good thing right? I added progression saving, whenever you defeat an end boss, you can see wich area's you completed in case you forgot. I will add unlocks soon, but they're not that easy to implement in our already-existing engine. Stay tuned, this is just the tip of the iceberg of improvements and updates! Patch Notes Progress saver added Challenge room 3 balancing

  • IMPORTANT: The price at the moment - 8 February 2019

    We were planning to reduce the price ASAP, but Steam doesn't let us change the price/give us a discount so early on, (wich I kind of get, people already bought it full price). So if you want to give less money on it, wait until end of March. If you want to play it ASAP, buy it now! :D That would really help us out with our school project! So don't wait to long! You're awesome! Stay tuned! - Michiel Blancquaert

  • Price halvation - 7 February 2019

    Because 97% of the comments I got from our release was e-beggers crying about how high the price is, I halved the price of the game to $4.99/£3.99/€3.99. Steam is reviewing the price at the moment.

  • Arch Drift is out! - 7 February 2019

    Thank you Steam support! All the diseases involving the release are cured! Arch Drift is up for sale RIGHT NOW!

  • Arch Drift will be available at Februari 10...!? - 5 February 2019

    Due to some difficulties according a trailer, we had to move the release date. This is against our desire but steam has the final word at least. The game will be available at Februari 10, steam says. Thank you for your patience, we really appreciate your excitement to play this little gem :cuphead: Thanks in advance Your servant Michiel Blancquaert

  • Arch Drift will be available at februari 6 - 22 January 2019

    Hi guys! We are proud to announce our first ever game! We are a team of 4 (work mostly done by one) students as a economics project. Our goal was to create and sell something, or sell further, that has something to do with ICT. And because we are DA REAL GAMERZ, we took the challenge to make our own video game. We are kinda unexperienced with programming an actual game, so the game is a bit buggy and not really complete. We only had a small year to make it and we didn't have the time to work 24/7 on it. But we will update this game and we'll add a lot of new features, we promise! Michiel Blancquaert - The Bemami team

Patch notes and updates

S.noRelease datePatch nameGID number
18 February 2019Patch 1.12461683368390012425
25 February 2019Arch Drift will be available at Februari 10...!?2461683368377952275

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