The Long Drive news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players177 · 24 September 2026 - 21:42:30 UTC
- SteamPulse tracked peak2,703
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score89% positive
- Total reviews54,309
- Release dateSep 25, 2019
- DeveloperGenesz
- PublisherGenesz
Genres: Action, Adventure, Casual, Indie, Simulation
Company pages: Developer: GeneszPublisher: Genesz
The Long Drive Steam news
The Long Drive news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Game Abandoned? - 3 July 2025
Game Abandoned?No.Does Genesz hate social interactions?Yes.Thank you for your attention and patience!
- UPDATE V2024.11.26b_test - 26 November 2024
Hello dear Players! There is a new update for you! As always, you can access this version if you right click TLD in your Steam, select properties, then select betas, and then select the upcoming version test! So, let us see what we have here! V2024.11.26b_test: Added Milk ( With all it's cool benefits, just like in real life! ) Liquids are now visible in the Bucket and they pour from it's edge, not the middle Ragdoll sync got better Fixed an error when restarting in multiplayer Fixed Auto Continue not doing anything Added Button to set the selected save as the one which will be continued when Auto Continue happens Load Last Save Button (and Auto Continue) no longer ignores save with different version Filling with LMB now choses the closest cap to the cursor, not the player, so it's easier to fill the correct one when there are more next to eachother Added a few more BSP entity handling…
- Update V2024.11.13_test - 14 November 2024
A little update for you again! As always, you can access this version by right clicking on TLD in Steam, select properties, then select betas, then select the upcoming version test. V2024.11.13_test: Added Auto Run setting in the contorls Added Player Damage Direction Indicator Taking Damage now only shows the HP bar instead of all of them Added Restart and New Start Button when pressing Exit Restart: Same Map, Same Seed New Start: Same Map, New Seed Computer on the FPS Dungeon map spawns further away from start FPS Dungeon now starts with all of the Weapons available Added more room types to FPS Dungeon Fixed FPS Dungeon sometimes generating unnaccessible rooms? Fixed FPS Dungeon generating half door frames in the middle of some rooms Thank you, for playing and testing! Genesz,Gus,Gab,Doc
- Update V2024.11.10_test: - 10 November 2024
Hello our dear Desert Dwellers! A little update for you on this wonderful Sunday! As always, you can access this version by right clicking on TLD in Steam, select properties, then select betas, then select the upcoming version test. ! WARNING ! - This update now breaks old saves and saved cars! V2024.11.10_test: Parts and Attachables are now using the same script! (This should make things easier and more stable in the future, as well as open up new possibilities!) But be aware this also now broke old saves, and saved cars! Fixed sometimes not being able to drive forward until releasing and pressing forward again. This was a long standing and very annoying thing, and is now gone. Cars no longer hitch when pausing the game. This was again a bug that was annoying players for a while now, it is now also gone. Fixed Reflections not turning on-off based on distance Settings files and saved ca…
- UPDATE V2024.10.17b_test and previous patchnotes - 17 October 2024
Hello guys! Here is today's update for you! As always, you can access this version by right clicking on TLD in Steam, select properties, then select betas, then select the upcoming version test. V2024.10.17b_test: All Headlights and Bulbs can be turned on by hand when they aren't in their slot (Yes, later they will need batteries for that, but we don't have those yet) Metal bar got thin Physics Lock around it Pumpkin got better and it is possible to turn it on-off again Fixed explosive stuff not exploding when shot (like paint can) Fixed very weak guns not being able to destroy bulbs at all Fixed bulb and big mirror slices being purple Previous patchnotes: V2024.10.16_test: Fixed Tape Measure pulling player to the left Added more road types (was 4, now it's 12) (currently just visual) Fixed texture seam on the roads near their side TV now has a Light Source when it's On Adjusted car10k…
- Update V2024.10.10_test and previous updates changenotes - 10 October 2024
Hello dear survivors! We have another update for you! You know why? Because we always got to try! Update 'till you die! As always, you can access this version by right clicking on TLD in Steam, select properties, then select betas, then select the upcoming version test. V2024.10.10_test: Added cacti, rocks and such! Draw Distance Setting Works Again Removed Distant Terrain Setting, now its On if the Draw Distance is not Minimum Tumbleweed only spawns in the desert Fixed wells' hole being next to it when not spawned next to a building Heathaze at the edge of nearby objects maybe a bit better Fixed buildings not saving their state if you go very very far and save-load twice Removed distance limit from F4 Drop Cam Fixed F4 Drop Cam getting destroyed if a car it's parented to is destroyed Slapped some try-catch in the save part of the code, so maybe saving will work even if there is an erro…
- Hotfix V2024.09.30b_test and previous patchnotes - 30 September 2024
Hello there! Aaand another update! You will find it in the "beta - Upcoming version test" branch. (Right click on TLD, properties, betas, beta - Upcoming version test) Please always make sure that you are running the latest possible version, because if this is not the case, it may cause problems in multiplayer. After this update or later hotfixes, old saves and mods may become unusable in beta. V2024.09.30b_test: - Fixed save bug - Fixed ignition, shift when sitting next to eachother ( Driver has priority ofcourse ) - Client can spawn stuff, and you can now correctly see the client manufacturing poop! - Added 3 rotating log files in the Documents\TheLongDrive (log1 is the latest, log3 is the oldest ) - Added Console To Dev Menu to see error messages at runtime - Fixed MP menu opening with T while using the computer And we show 1 picture for you, you can see Genesz trying to explain me h…
- Anniversary Beta Update - 26 September 2024
Happy anniversary for everyone. We have been fighting together in the desert for five years now. Who would have thought that when about six years ago the three brothers decided to make a game together that not many had thought of until then. They wanted to make a game that works according to their own vision and will not be another game on the assembly line that will then be forgotten. I don't think even they thought that they would reach so many players with this game. However, we hope that the wait was at least a little worth it. It is not certain that all changes are obvious, but Genesz has had a very hard time to get to this point with the development. Since there are some major changes "under the hood", this update will be available in beta for now. You will find it in the "beta - Upcoming version test" branch. (Right click on TLD, properties, betas, beta - Upcoming version test) C…
- NEW DISCORD SERVER - 7 July 2024
Hello there! As you've all noticed, the server was raided and destroyed. After assessing the damage, we have concluded the current server is too wrecked to salvage, and we can't be sure it's even entirely safe to use anymore. In light of this we are currently working on a new server built from a month old template of this server, it will be identical, however the history and content is permanently lost unfortunately. Here is the link to the one, hope to see you all there! https://discord.com/invite/geneserver By Geneserver Staff However, in the game still has the wrong link(which is lead to nowhere), which will remain so until the next update, one of the new features of which will be that the good link will be there or, if Genesz doesn't decide, there won't be anything xD Thank you for your steadfast patience and for not giving up. Neither will we. So keep wait for the update... OR Go o…
- Charmingly "janky" driving sim The Long Drive hits new Steam peak - 1 July 2024
Glitches make the best videogame moments. Everyone looks back fondly on the open-world bugs in the early GTA games and the Hunter grabbing you through a wall in Left 4 Dead, but most games don't truly embrace the jank. Videogames not working as they should is too often seen as a negative but as The Long Drive continues to prove - as it soars on Steam - jank can make a good game great. Read the rest of the story...
- A sign of life - 31 January 2024
No, we're not dead at all. And neither does Long Drive. We did not expect that it would be easy to rewrite the main parts of the game, but even so, it is much more difficult than we expected. Genesz is sweating blood and fighting to get the update ready for you as soon as possible, but he won't release it half-finished. We don't know how long it will be until it is ready, but once it is ready, we hope to be able to say that it was worth the wait. The landscape generation is the most difficult part of the whole process, we have to prepare it first so that we can adjust to it and place the possible new buildings and possible settlements. Some new mechanics are also expected, and if we don't end up dying until then, maybe a more functioning multiplayer will be ready. In the meantime, please be patient, the game will continue to receive updates, unless Genesz starts making kitty videos. Tha…
- Anniversary 2023 - 26 September 2023
We are silent for a reason, trust me! 😃 But, if you are bored, you can follow Gus on his Youtube channel, if you are missing the good old Chat 'till you Die vibes! He just started the channel a few days ago, don't expect anything fancy, or you get your armpit kicked! We are still working on the game base codes. Its's a very hard work because anything you change in the game's old code could break everything else. It is a very meticulous job to track down all the bugs and therefore it is a rather slow process since Genesz is the only one who coding. We are working on a lot of new things, but the main direction is still the renovation of the game's new terrain generation and the optimization of the game, which is not easy due to the above. Please be patient, this is a small project of a few people. As soon as the update becomes available, you will be the first to know about it. Keep up :)
- v2023.04.19c Hotfixes - 21 April 2023
Hy Guys, there are some new hotfixes/changes: Bikes driving got much better, they spin less likely and should be less jumpy, and their keyboard steering speed decreases less at higher speeds Removed not being able to drink or pour from heavy containers Fixed being able to attach baskets and such to air if they have other attachables in them Pallets do not physics lock new things while picked up to make it easier to move them around without grabbing random things but already locked things will stay on it Fixed attachables loading to the hitch when the should be somewhere else on the car Adjusted fridge collider very slightly Raised Car02 and Car02k's suspension (couldn't stiffen it :( that made it roll over) Increased the car hauler's rear wheels sideways friction to spin a bit less likely (that too rolled over with even more friction) Since the new menu, you can have old saves from befo…
- Hotfix/Patch 2023.04.17b. - 18 April 2023
Hello our dear desert riders! We are here again with some news, new stuff, and many interesting things! CHANGES/FIXES/Things added since the last post: Added spirit water bubble level tool instrument thingy ( YES! ) Added new Trophy! (And they should spawn now) Fixed being able to attach things to the thin air, if looking at buildings or the terrain Fixed the bus locking its own wheels again! :@ Collider size of locked wheels now update with different wheels Fixed not being able to attach trailers to the big vehicle Added "Reduced Debris" option the the misc tab in the settings (If enabled, breakable things fall into less pieces and those disappear too) Poles are now tilted, and most of the road side buildings are now connected to them. (This will gain importance in the future) Fixed some attachables getting frozen in air on loading! Changed baskets and such things attaching again, they…
- Update - 7 April 2023
v2023.04.06c: Few vehicles now have removable fuel tanks (when loading older saves those vehicles will not have a tank) Fuel cans, oil cans and such can be installed as tanks Car interior lights now turn on when the doors are opened they have 3 states: only on when doors are open always on always off Physics lock triggers now lock vehicle's wheels if its handbrake is on, so transporting them is more stable Added deferred rendering path setting (this may run a bit better, than forward, which was the default) Distant terrain setting now disables the Distant Terrain Camera when it's disabled (should gain more performance when disabled, than before this update) Added cloud shadow setting (it can now be disabled) Added Sky Objects setting which affects, clouds, stars and airplanes in the sky (and also disables the Sky Camera when it's disabled) Added new vehicle Added new vehicle Added new v…
- Update Delay - 5 April 2023
Hello guys! First of all: Sorry for the delay, we are hard at work. The patch should be out any day now, so be prepared to regurarly check the Youtube channel, Facebook page, Steam, and all that! Many things happened, but most importantly: Our Grandmother's old Trabant has been a bit renovated, she got her old shine back, and lots of her parts were upgraded, changed, etc. Our Hungarian players and viewers know, that all of us had grown up in this car. It is in our family since 1987. Without this car, there would be no Long Drive. Without this car, our life would be pretty different. And yes, this is the same car that appears in the Jalopy in real life video! Oh, and in The Long Drive in real life video also! Thank you Grandma, for the memories, you will live on in this car, we will take care of it for as long as we can! This is a video in Hungarian language, but still if some of you are…
- SCARY Update - 4 November 2022
SCARY UPDATE v2022.11.04bdev: (Only in singleplayer) Added new big building Added new friendly npc (mainly for halloween, but it will stay) Added new flashlight, chair, misc stuff Added decoration ai (bat) Fixed truck doors openable even when dismounted Fixed beer bottle bottom gib model uv Fixed rabbit blinding or deafening with headshot Fixed car camera recender winding up Fixed a building which should only spawn far from the road not spawning anywhere Rabbits no longer insta kill (but still fast) A few doors in the starting house can be opened wider Changed road side building generation: Fixed road side buildings not loading at the same place Poles may still move a bit Buildings should repeating less (Loading saves from previous versions still works, but the same buildings will not be there near the road) PREVIOUS UPDATES: v2022.10.14: Added new beer bottle material Added 2 new door…
- ANNIVERSARY UPDATE - 25 September 2022
Ver.20220925c Singleplayer Updates: Added: Added new car Added new engine for the first car Added new music to neon synth radio Added power pole cable Added Shotguns Added bulging eyes when zooming Added physics lock setting in misc tab Added female character Added thumbleweed Added window roll down feature Picked up stuff now rotates using physics New ammo box for the gun Crates are breakable Fixed: Breakable stuff ignores the mass of the thing it collided with, so they are easier to transport Bunny ragdols very slightly more stable (Disabled self collision) Fixed unused stuff spawning (like square headlights next to round headlight car variant) Smoothed bulging eyeballs when zooming Fixed Screenshot keys not rebinding Things in trunk are getting locked only if it is closed Parts which fall off after collision won't have their physics locked until picked up Multiplayer Updates: Shoot,…
- Multiplayer Test Update - 20 July 2022
Recent updates: Misc and Fixed: Changed "Lobbies" button label to "Multiplayer" ( because we can imagine a few people sitting at home wondering what a lobbie is, while searching for multiplayer, this should avoid any confusion now ) Added Shotgun ( not yet fully done, but you can use it now ) Picked up stuff now rotates using physics Crates are breakable Breakable stuff ignores the mass of the thing it collided with, so they are easier to transport Multiplayer button only visible if the game is started through steam Bunny ragdols very slightly more stable (Disabled self collision) Synced: Synced Ammo Synced sponge and wire brush being broken Synced push Synced weapon state and a few sounds Synced spray can color Synced door open/close sounds Synced client breaking things Removed ~300m physics distance limit from host ( You can now go VERY far away from eachother! ) How to access this TE…
- Multiplayer Test Update - 12 April 2022
v2022.04.12dev_multitest: Synced: Synced painting or fixing something Synced bus doors and stop buttons Synced attachable things (except trailers) (not working properly when attached to world (buildings, terrain...)) Synced server destroying an item (breaking something should cause it to dissapear from clients too) Fixed: Fixed terrain difference at start Fixed car falling apart constantly at clients (sometimes wheels still may fall off, removing and mounting them again fixes it) Fixed items stored in other player's inventory floating around and bugging inside other stuff (except held and equipped items) Fixed passenger unwillingly causing interference for the driver when both of them are clients (sitting in the same seat may still cause errors) Fixed players's clothes colors and such not always being the same (it can be different for a few seconds, but then it should fix itself) Misc:…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 14 November 2024 | Update V2024.11.13_test | 1783238125218974 |
| 2 | 17 October 2024 | UPDATE V2024.10.17b_test and previous patchnotes | 6212244583176928325 |
| 3 | 30 September 2024 | Hotfix V2024.09.30b_test and previous patchnotes | 6339469370197397801 |
| 4 | 18 April 2023 | Hotfix/Patch 2023.04.17b. | 6539831519503774395 |
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