SPSTEAMPULSELIVE ANALYTICS
The Seven Deadly Seas

The Seven Deadly Seas Steam metadata

Maffin | Sep 19, 2019 | game

Released

0players observed · 23 September 2026 - 20:26:12 UTC

ActionAdventureCasualIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)2,056
  • Revenue (VGI)$2,550
  • Review score69% positive

The Seven Deadly Seas metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)2,056
  • Revenue (VGI)$2,550
  • Review score69% positive
  • Total reviews55
  • Release dateSep 19, 2019
  • DeveloperMaffin
  • PublisherMaffin

Genres: Action, Adventure, Casual, Indie, RPG

Company pages: Developer: MaffinPublisher: Maffin

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Seven Deadly Seas Steam metadata

The Seven Deadly Seas metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1021220/metadata
Steam Storehttps://store.steampowered.com/app/1021220/
Steam Communityhttps://steamcommunity.com/app/1021220
PCGamingWiki search
IGDB searchSearch IGDB for The Seven Deadly Seas

Reviews, pricing, and metadata

Review summary

Mixed

69% positive, 38 positive, 17 negative

Price and discount

$1.99

Platforms

Windows

Categories

Single-player, Multi-player, MMO, Steam Achievements, Family Sharing

Achievements

3

Platform releases
  • Steam 19 September 2019

Latest Steam announcements

  • Development continues - 4 February 2022

    Hello Everyone! It has been quite some time since the last update to the game. But I am happy to announce: Development continues. The development of this game was halted due to PC issues on my part, and then losing the game files because what are backups or even version control. So I made the game again from scratch with the new knowledge I had, a more modern unity version, and some assets I could scrap together from Discord. (It's so great when a VoIP service is your very own version control) Now when I started making it I directly decided: Let's implement multiplayer and work with that! What could go wrong? Everything I tell you. With the new version when you start the game you will be prompted to either host a local game, join a game of your friends (currently you should forward port 7777 if you are the host) or, if available, join a public server of mine. If you host the game it sho…

  • Mini update: Leaderboards and QoL - 18 April 2020

    + The harbor can be closed with esc. (Escape) + Added Leaderboards - Removed feature that made other ships able to push the player out of the harbor. - Removed feature that made enemies spawn on islands again. You will get an entry on the leaderboard once you kill your first enemy. It will however take the in-game counter for your leaderboard entry.

  • Mini update: New voiceactors and bugfixes - 12 April 2020

    In this patch not much changed. We changed the voiceacting to something... a little more professional, and we fixed a few bugs making it possible to get money faster than intended. The game will not automatically reset. If you want to experience the new voices reset it in the menu (Esc button).

  • Groid store publication - 13 January 2020

    So you are waiting for another the seven deadly seas update, but are afraid we're going to pull the cube world on you? Well fear not because at least we didn't take any money from you... yet ;P Groid is a new title from us that will be worked on until it is finished and then released. No early access bs this time. This game has been started work in a game jam, but now will be evolved into a full release. The pricing of the game will be 0.99USD or an according translation into your currency. Once this is released work on tsds is going to continue. The crash on the asteroid really hurt you. An exoskeleton is all that keeps you standing, however it is just a help, so with broken legs giving inputs is not a good idea. But you managed to save a grappling hook and a laser pistol from your shipwreck. One for each hand. The crash was so hard, you now are in a deep cave-system in the comet you c…

  • Update 0.7 "Wood for everyone" - 14 November 2019

    + New item: Wood. It can be bought for 6 gold and sold for 2. + Repairs now require wood. 2HP = 1 Wood. Therefor repairing yourself is 1 gold (25%) cheaper/HP than the instaheal. + The information panel in the harbor shows how many fish/gold you own. + The harbor now has a button for resources (fish and wood) Weapons (Cannons) and Miscallaneous (Everything else). The brown bar at the right is for scrolling, but because there is enough space for everything its useless. + The inventory is now better labeled so you actually know if your items are equipped or not. + A controls menu has been implemented. The controls cannot be altered yet but its a good way to look up how they work. ~ Fixed an issue with what you got 4 billion fish if you sold them while finishing the 1st quest. ~ Doubled repair speed. ~ Fixed an issue that showed "Toast" or the last message that was displayed after respawni…

  • Patch 0.6 "More and better" - 24 October 2019

    + Not accepted quest are found in the tavern now. The story will automatically progress, everytime there is something new, after it has been activated. + New story-quest for the beginning. You first get a fishing rod and then a cannon for free. + Quests pick off from where you left if you close the game. + Stored items are now saved as such. No need to store them again on restart. - Removed the rod you get at the beginning because you get it via Quests now.

  • Patch 0.5 "Get working" - 19 October 2019

    + Quests (A single quest currently, but will become more.) The first quest can immediately be found when opening the inventory (Stats & Storage menu). A voiceline for it will start the moment you move your ship the first time. + The ship now has a limited amount of fish to discourage AFKing. The Sloop can carry 30 fish and the Giekewer 80. However if you pick up loot from enemies you can carry more. + UI for the Tavern. A place where you will be able to start future quests. + UI for the Inventory (Stats and storage UI) that displays a list of all currently active quests. + Option to change volume of music/voices respectively. ~ Changed the Stats & Storage button to a visual button. ~ Bugfixes

  • Version 0.4.1 "More, stronger enemies" - 13 October 2019

    As promised (the first promise I met ;P, I should become politician instead of game developer) I added the Giekewer as an enemy for the game that weekend. The always spawn with 350HP and between 4-6 cannons. The loot drops accordingly to the difficulty of your current enemy.

  • Update 0.4 "The storage update" - 10 October 2019

    Last weeks patch wasn't really much and I promised you quests and a new UI to store your stuff and look everything up. I only got the UI for storage working sadly. On the weekend there will be a patch that introduces new enemies because you are pretty OP at this point. Until the next real patch I hope to get done some stuff that was promised before. Bu for now you get this new UI. All graphics in that UI are placeholders and the whole thing is subject to change.

  • Hotfix to gamebreaking bug intrduced in 0.3.1 - 4 October 2019

    The update yesterday introduced a bug that, instead of killing your current enemy, just produced an infinite amount of new enemies until the game crashed. This bug has been fixed. The version has been updated to 0.3.2.

  • Changelog 0.3.1 - 3 October 2019

    I couldn't get the planned features in this week. The next week is very stressfull too but I will do my best to implement new features to make the game more fun and last longer! But therefor this weeks patch only contains minor improvements on the bugged side of life: + Added a loading bar. ~ This time really fixed the issue that you sometimes spawned on the island. ~ Therefor also fixed the same bug with enemies. ~ Fixed bugs that a ship could have too many items when loading older saves. - Removed unity logo from splash screen Keep in mind if your old spawn location is saved on the island just press "Suicide" and you will spawn on the sea. There is no penalty for doing so yet(!) If I make it next weeks update will contain quests for the beginning part of the game (with a full on story coming with it) and a new interface where you can see your stats and change to older ships!

  • Changelog version 0.3 - 26 September 2019

    + New Ship, the "Giekewer". + Sails. One Sail improves your speed by 15% basespeed. + New map. + New water textures. + This changelog, duh. + "Anti softlock" (suicide) button. ~ "Fixed" spawning on islands. ~ Fixed issues with the savefile. ~ Doubled the drops from enemies to make combat more appealing. ~ Reduced amount of fishing rods on the sloop to 4. ~ Changed the discord Icon to something bigger. - Removed the old map. - Removed the old water textures.

  • We hear you - 23 September 2019

    I feel like it is very unresponsive. You guys write a review, or even report it via the ingame form and get no feedback at all. That's why I'm here to tell you: We see all your suggestions, issues, etc. This image shows just a few of the reports we received over the last couple days. We work hard to get all of the issues you have resolved. For example the next weeks update will contain at least one new ship, sails to go faster, new water (maybe no animations, I'm sorry my friend who makes that is one lazy dude) and bugfixes (duh). What we are still working on for the next weeks patch but may not finish is an interface where you can see you currents ship stats (current cannons, maximum cannons, etc.), a leaderboard for bragging purposes and achievements. Because we are a small group of currently 4 people (Me - making the game run, a graphical artist, a music artist, and a story writer) w…

Patch notes and updates

S.noRelease datePatch nameGID number
118 April 2020Mini update: Leaderboards and QoL4654976078210505649
212 April 2020Mini update: New voiceactors and bugfixes3112492477896133202
313 October 2019Version 0.4.1 "More, stronger enemies"3051677487685404575
44 October 2019Hotfix to gamebreaking bug intrduced in 0.3.12426802221721689576
53 October 2019Changelog 0.3.12426802221717885524
626 September 2019Changelog version 0.32422298078082995912

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1021220
Live current players0
SteamPulse tracked peak7
Live count (today's peak floor)0
Price$1.99
Free to playNo
Discount0%
Original price USD$1.99
Current price USD$1.99
Release dateSep 19, 2019
DeveloperMaffin
PublisherMaffin
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent69%
Positive reviews38
Negative reviews17
Total reviews55
Steam recommendationsNot available
Achievements3
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1021220/

Short description

Enter the seven deadly seas! Create your crew and become the most feared pirate on the ocean. But be aware! You are not alone! You are not the only one seeking such glory. Kill or be killed. It's your Choice.

About this game

Features in ~this~ are planned and not fully implemented yet. Immerse into a new adventure on the seven seas! Start with a small sloop ~create your crew,- join an alliance,-~ shoot down other ships,- gather their loot,- sell their loot,- earn gold as much as you can carry,- buy better ships,- sink stronger enemies,- finish quests,- buy more weapons, ~ammunitions and crew members,-~ dominate! The Ocean holds many different adventures and even more tales to tell. But don't forget that they can and will claim whatever they seek. Sleep with one a eye open and conquer them all! The seven deadly seas is developed by two guys and allows the player to explore an open world. The player can engage in sea battles with other ships and, if successful, loot them and sell/use the obtained items to improve their own ship and crew. Quests can also be completed for better gear and improvements. These range from simple treasure hunting to defeating whole fleets.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
20MMO
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbrpNot available
dejus14Linguagem imprópria Conteúdo sexual Atos criminosos
steam germany16Sexuelle Inhalte Verbrechen Alkohol / Tabak
igrsBANNEDInteraksi Daring Horor Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $1.99
  • Highest observed: $1.99

The Seven Deadly Seas's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $1.99, the highest is $1.99, and the first visible tracked price is $1.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Seven Deadly Seas's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $1.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $1.99. The latest run records $1.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $1.99
  • Current list price: $1.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Seven Deadly Seas at $1.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$1.99$1.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $1.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$1.99$1.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $1.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$1.99$1.99No discountSteam Store

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Adventure

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RPG

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