- The Pegasus Expedition Has Left Early Access! - 20 June 2023
Hello everyone, We would like to let you know that the sci-fi story-driven 4X strategy The Pegasus Expedition has just left Early Access! During the first week after the full launch, it will be 15% off, so get your hands on it as soon as possible. There is also a deal running where you can get The Pegasus Expedition in a bundle with Space Rangers HD: A War Apart. This bundle is discounted by another 10% and that counts even if you already own one of the included games. https://store.steampowered.com/bundle/33272/ If you want to know more about The Pegasus Expedition, check out its Steam page, watch the official release trailer or join the Discord where you can chat directly with the developers! https://store.steampowered.com/app/1521070/The_Pegasus_Expedition/
- Conglomerate 451 is a part of Fulqrum Publisher Sale! - 20 October 2022
Greetings everyone! We are so happy to announce that the Fulqrum Publisher Sale just started and Conglomerate 451 is a part of it with an amazing discount! ALL of Fulqrum Publishing's games are discounted by up to 90% for an entire week! The sale ends on October 27. Besides, we have just launched a brand new game into Early Access, that being The Pegasus Expedition. If you have not checked it out yet, now is the perfect time! https://store.steampowered.com/app/1521070/The_Pegasus_Expedition/ Enjoy the sale, buy as many games as possible while they're discounted, play The Pegasus Expedition and don't forget to follow us on our Social Media so you never miss any important info!
- Update 1.5.7 NOW LIVE! - 30 October 2020
Greetings everyone! We bring you another small update that brings some fixes and QoL improvements into the game. As always a we would like to say thank you to our community for all the feedback and support. You can read the full changelog below: Changelog 1.5.7 BUG FIXES: Fixed an issue that prevented some buffers to work right if you have a combo of SPUs and Plugins MINOR FEATURES: Now you cannot use the photo mode inside the elevator QUALITY OF LIFE: Now it’s easier to use some interfaces with the gamepad Improved performance in some areas
- Update 1.5.6 NOW LIVE! - 30 July 2020
Greetings everyone! We are back with another small patch that fixes some more issues. We would like to once again thank all of our fans who help us find these bugs by reporting them to our Steam forums - you help us make the game the best it can be. Changelog 1.5.6 MAJOR FIXES: FIXED an issue that prevents to have more than 1 missions per week if you had unlocked previously all 4 boss missions FIXED an issue that prevents to select your allies as a target with some skills, using the gamepad FIXED a random issue that prevents to unlock 3 achievements playing only the Endless Mode MINOR FIXES: FIXED an issue that allows the player to enter in the elevator from the wrong side
- Update 1.5.5 NOW LIVE! - 15 July 2020
Greetings everyone! After a while we are ready to release another patch that will fix more issues that were still present in the game. We also want to thank all of you who posted about the issues you come across in our Steam forums - your feedback is priceless to us and helps us find and fix these problems. Changelog 1.5.5 NEW FEATURES: New effect to highlight the hotspot in the missions BALANCING: Rebalancing the stats of the Soldier MAJOR FIXES: FIXED an issue that prevents the special mission to be triggered FIXED an issue that soft-lock the game during the SPU minigame FIXED an issue that hides some part of the scene's geometry inside the bar, in the city MINOR FIXES: FIXED a broken shader in one of the enemy weapons. FIXED an enemy who walked above the ground FIXED an issue that causes the camera reset using the scanner FIXED the Archive text (Tech -> Credits) QUALITY OF LIFE: Redu…
- Update 1.5.0 NOW LIVE! - 3 June 2020
Hello everyone, we hope you are staying safe and sound during these difficult times. 2020 just keeps on giving... We were hard at work to bring you guys yet another update for the game which addresses your concerns you voiced in the forums. We listen to your feedback, so keep it coming :) Changelog 1.5.0 OPTIMIZATION: We changed the memory management: now the game will use less RAM We optimize all assets in the game: now the game's performances should be a lot improved NEW FEATURES: Rework from scratch the lighting of the whole game Added an option to select the framerate lock (30 fps or 60 fps) BALANCING: Rebalancing the stats of the enemy: Parody MAJOR FIXES: FIXED an issue that prevents the player to scroll the Agent's effect in the Quarters using the gamepad FIXED the "Exoskeleton ASB 272" wrong effects. Instead of "Resistance to Shock effect +30" and "Resistance to Shock effect -10…
- Update 1.3.0 NOW LIVE! - 12 March 2020
I'm Matteo - again, I'm writing this short message to say thank you to every player who's supporting the game and us, with feedback and ideas. We're releasing the third patches in 3 weeks, after the full game release, improving the game and following your suggestions. Thank you. Now, we'll take a short break: it's since the release we're working fulltime, most of the nights also, and now we want to spend some time with our families. But after the break, we'll come back to the game - of course. We want to keep improving the game, adding features and start working on new platforms. So keep supporting us, talking with your friends about the game and don't forget to review it! See ya, guys! Changelog 1.3.0 BALANCING: Rebalanced the last three ranks levels points Now using the Combat Hacking WILL NOT consume the character's turn Removed, in Story Mode, the "you squad is too expert" limit Now…
- Update 1.2.0 is now ONLINE! - 2 March 2020
Hey guys, even after early access we are still at work, improving, balancing and polishing the game. No rest for the wicked ;) No need for drawn-out speeches, let's get straight to the patch notes. Changelog 1.2.0 BALANCING: Now the enemies "body" location hasn't a bonus/malus Now the enemies "head" location is harder to hit, but hitting it provides more effects The weapons in the list are changed: Boomer - Heavy Gun: Range is now 12 meters, instead of 9 Extinction - Techno Sword: Range is now 7 meters, instead of 6 Euphoria - Blades: Range is now 9 meters, instead of 6 The skills in the list are changed: Reinforce: now the skill target is "Squad Member" instead of "Self" Spark: now the skill target is "Squad Member" instead of "Squad" System Check: now the skill target is "Squad Member" instead of "Self" The battery costs of some Plugins are changed Now the hardware skill increase the…
- Wot I Think: Conglomerate 451 - 28 February 2020
Developer: Runeheads Publisher: 1C Entertainment Release: Out now On: Windows From: GOG , Steam Price: 17/ 20/$20 My latest big brain critic realisation is that dystopian sci-fi settings are a clever way to make basic (and possibly tedious) elements of interacting with your game, suddenly thematic. Hmmm, I ve been clicking on this menu for a while, You think. This isn t very interesting. And then the screen goes all crackly or whatever, and a disembodied voice materialises and says: The year is 2483, and all humans do is click on menus. Corporations did this. And that s you, sucked into a charybdis-level whirlpool of immersion. Eyes glued to the screen as you watch a text crawl tell the terrifying story of corporate goons going around with big buckets of glue and sticking everyone s eyes to screens….forever. Cyberpunk, eh? Cyberpunk indeed, says Conglomerate 451 . It sits somewher…
- Update 1.1.0 is NOW HERE! - 24 February 2020
Hello everyone, brand-new update just found its way to Steam based on your latest feedback. Changelog 1.1.0: NEW FEATURES: ADDED an option to change the volume (and turn off) the Ego's Voice. MAJOR FIXES: FIXED an issue that regenerates the enemy's SHIELD using some attack effects FIXED an issue that generates missions without the target items FIXED a crash during the first boss fight (tutorial) FIXED an issue that prevents to show the correct plugin text descriptions FIXED an issue that consumes more battery than correct amount if the player clicked too fast in the LOGIN interface NOW there is a battery in the lab's hallway during the tutorial mission, in case you used all batteries during the combat MINOR FIXES: FIXED some small issue with the interface in the Research Lab FIXED some small mistakes in the localization (German, French and Italian) QUALITY OF LIFE: Now the Agent's names…
- Version 1.0 IS HERE! - 20 February 2020
Hey guys, the day that we all have been waiting for and striving for has finally arrived to our purple-lid doorstep! Conglomerate 451 is here with version 1.0 which concludes its Early Access cycle! We just to like to say couple of things to you - the community. I'm Matteo - one of the two Runeheads developers. I'm writing this few sentences to say thank you to all players that helped us during these 9 months of Early Access. It was a crazy journey: a lot of fun, a lot of work (a lot of nights working on the game, also), a lot of ideas that you suggested to us. It was our first early access, we never did in the past. But we appreciated every single feedback, every single word you wrote us. Sometimes it was really hard; we had some drawbacks (like when my PC died), but your passion and your enthusiasm for Conglomerate always helped us to keep going. The game, in May when we started the E…
- Only 1 day left until the full launch! - 19 February 2020
Hello everyone! In exactly 24 hours from now we will be releasing Conglomerate 451 out of Early Access. We are super thrilled for this and looking forward to the launch. We would also like to use this opportunity and say a big Thanks to each one of you who supported our journey so far and helping us make Conglomerate 451 the game it is now! Lastly we will be streaming the game live on Steam in case you want to hang out with us and say hello in our chat :)
- 3 days until the full launch! - 17 February 2020
Hello everyone, we are in the final stretch of Conglomerate 451 development! Just 3 days parts us from the full release! Are you ready?
- Hotfix 0.9.5 - 11 February 2020
Hi everyone, We have a new patch that addresses a couple of issues that we found in our latest update. Changelog 0.9.5 BALANCING: Now the Agency Perk Discounts are including the research prices MAJOR FIXES: FIXED the issue that prevents unlock 3 Achievements ("The chaos rages on", "The moon is actually a hologram", "Take that, internet") FIXED a missing Corporation's icon Now the Screen Reflection option is working properly MINOR FIXES: ADDED missing translations QUALITY OF LIFE: ADDED an option to turn off the Glitch Effect
- Update 0.9.0 IS HERE! - 6 February 2020
CEO's, less than a month separates us from a full-blown start of the operation! In the meantime, however, we received very important intel about yet another list of changes and news that happen in the streets of the city of Conglomerate! We will of course list the whole intel here, but among the most important information we received was, that 4 new bosses surfaced and are now occupying districts in the sector 451. They all need to be dealt with, in very careful way as they are to be extremely dangerous. We also finally received the long request device, that allows you and your agency to see everything in the agency and the city, translated into either English, French, German, Spanish, Russian, Italian or Simplified Chinese! We noticed that Ego is speaking with a different voice, we believe that it may be due to one of his wild-nights full of poker and other activities... however we bel…
- We are leaving Early Access on 20th of February! - 30 January 2020
OH YEAH, IT IS HAPPENING! After a wee bit prolonged Early Access, we are almost at the end of the road, ready for the illusive version 1.0, coming on February 20th! We are in the final starch, adding All Bosses + Boss fights, Localization, Steam Achievements, Story Mode Action Events and of course final bugfixing as well as polishing. It has been quite a ride for us when we learned a lot from your feedback and actually decided to spend bit more time in early access to bring you a better experience all based on your invaluable feedback. Are you ready?
- Update 0.8.8 is LIVE! - 17 January 2020
To all CEOs, agency received an intel, with information about new activity in the city of Conglomerate! City Terminals, Plugin Shops, Echoes and more popped up in the sector 451! Send your agents to the field to discover all these new additions to the city and get ready as another intel suggests than in a month something major is planned to happen... Stay Vigilant, as city of Conglomerate never sleeps... For your convinience, here is the full intel, version 0.8.8: NEW CONTENTS: ECHOES: Now during a mission, you can find a new type of item, the echo. Bring it to the Collector, in your HQ, in order to decrypt it and discover the past of Conglomerate City. NEW FEATURES: New City Terminal: now you can buy services from the city terminal, in order to gain advantages for your mission Plugin Shop: now in the city you can find a shop where you can buy and sell plugins for your cypher decks Hack…
- Major update 0.8.6 is NOW LIVE! - 17 December 2019
Hey guys, we just released a major update that adds a tons of new as well as fixes a lot of issues! It's perfect time for you to dive again into the crime-ridden streets of the sector 451 and restore order - AT ALL COSTS! Without any furrther ado, here is the changelog! Changelog 0.8.6 NEW CONTENTS: NEW tiles in the ANTHILL zone NEW splash screen SPECIAL LOOT CRATES: now the loot crates can have different rarity, with better rewards (the chance to find a rare loot crate depends on the mission difficulty) NEW FEATURES: ADDED REM (REsources Module) SYSTEM: now when you defeat an enemy there is a chance that he will drop a REM, a collection of resources and items. ADDED CYPHER DECK: now every Agent has a Cypher Deck, a special combat computer; you can improve a Cypher Deck by upgrading it and you can customize it installing new plugins. PLUGINS: now you can find in the crates or inside the…
- Hotfix 0.8.4d - 4 December 2019
Hi everyone, we have yet another small update that addreses couple of problems that we found thanks to you. Changelog 0.8.4d MAJOR FIX: FIXED the issue that caused a crash starting the boss mission MINOR FIX: FIXED the issue that allows the player to interact with the terminal too far
- Hotfix 0.8.4c - 29 November 2019
Hello everyone! We have a minor hotfix for our latest update (0.8.4). Please see below for more details. Changelog v0.8.4c MAJOR FIXES: FIXED the issue that caused the hotspots' outline to be turned on wrongly Thank you!