SPSTEAMPULSELIVE ANALYTICS
Ostranauts

Ostranauts Steam metadata

Blue Bottle Games | Sep 10, 2020 | game

Released

266players observed · 3 October 2026 - 15:55:11 UTC

IndieRPGSimulationEarly AccessTop-DownSteam Store

  • Latest observed players266 · 3 October 2026 - 15:55:11 UTC
  • SteamPulse tracked peak1,204
  • Units sold (VGI)96,330
  • Revenue (VGI)$1,400,000
  • Review score77% positive

Ostranauts metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players266 · 3 October 2026 - 15:55:11 UTC
  • SteamPulse tracked peak1,204
  • Units sold (VGI)96,330
  • Revenue (VGI)$1,400,000
  • Review score77% positive
  • Total reviews2,766
  • Release dateSep 10, 2020
  • DeveloperBlue Bottle Games
  • PublisherKitfox Games

Genres: Indie, RPG, Simulation, Early Access

Company pages: Developer: Blue Bottle GamesPublisher: Kitfox Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Ostranauts Steam metadata

Ostranauts metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1022980/metadata
Steam Storehttps://store.steampowered.com/app/1022980/
Steam Communityhttps://steamcommunity.com/app/1022980
PCGamingWiki search
IGDB searchSearch IGDB for Ostranauts

Reviews, pricing, and metadata

Review summary

Mostly Positive

77% positive, 2,124 positive, 642 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Workshop, Camera Comfort, Color Alternatives

Achievements

31

Platform releases
  • Steam 10 September 2020

Latest Steam announcements

  • Duties UI and Gravity Fixes - 23 September 2026

    Hey Folks!Update v1.0.1.5 is now available on Steam, and your clients should be updating shortly.This is a hotfix patch to 1.0, which fixes issues with the crew Duties UI and stuck gravity, as well as some ship design fixes.Saves from v1.0.0.0 and later should work. Note that if you were experiencing issues in the older save, this patch may fix some, but others may persist depending on the cause. Note: 📢 indicates changes inspired by community feedback!Uninstall/Scrap/Repair/Dismantle PDA orders should now be prioritized by their correct categories in the Duties UI.The game will attempt to fix incorrect Uninstall/Scrap/Repair/Dismantle PDA order categories when loading old saves.Gravity effects of nearby planets will no longer get stuck on the ship's physics when exiting autopilot near a planet.Babak ships will no longer spawn with large piles of loose items under bins.Several other sh…

  • Hotfix to fix MissingMethodException on mods in today's patch - 16 September 2026

    Hey Folks! Looks like a lot of mods were relying on a function we changed in v1.0.1.3 (DataHandler.GetCondTrigger), and players using affected mods would get MissingMethodExceptions when attempting to load the game. This patch restores the old method signature for backwards compatibility, and should allow those users to continue using mods. Sorry for the interruption! Best, Dan

  • AI and Performance Improvements, Crash Fixes - 15 September 2026

    Hey Folks!Update v1.0.1.3 is now available on Steam, and your clients should be updating shortly.This is a feature patch to 1.0, which includes a Unity version upgrade, plus some fairly significant AI and performance changes. Due to the deeper nature of some of these changes, the patch has been in beta testing a bit longer than most as we ironed-out the wrinkles.Saves from v1.0.0.0 and later should work. Note that if you were experiencing issues in the older save, this patch may fix some, but others may persist depending on the cause. Note: 📢 indicates changes inspired by community feedback!Performance should be a bit faster now, particularly during pathfinding.Reduced memory leaks, particularly due to pathfinding.Upgraded Unity version to fix a random crash bug in the renderer.Random crashing bug identified with Intel 13th and 14th generation cpus using outdated BIOS drivers.AIs Hauli…

  • Ultrawidescreen Support, Saving Improvements, AI Lag Fixes, and More - 1 September 2026

    Hey Folks!Update v1.0.0.17 is now available on Steam, and your clients should be updating shortly.This is a hotfix to 1.0, which includes ultra widescreen support, reduced hard drive hit when saving, AI fixes for battery/O2 bottles, incoming missiles, and more.Saves from v1.0.0.0 and later should work. Note that if you were experiencing issues in the older save, this patch may fix some, but others may persist depending on the cause. Note: 📢 indicates changes inspired by community feedback!📢The game UI now supports ultra widescreen format.📢Saving the game now writes to zip in memory before hitting the hard drive, to save on writes.📢The helmet overlay is now an option you can toggle on or off in settings.📢Inventory windows now have a button to expand all containers inside.Inventory windows pinned off-screen due to resolution changes should now clamp to on-screen when inventory reopen…

  • AI Emergency & Airlock Handling, Plots, Combat and Wounds, and Other Fixes - 24 August 2026

    Hey Folks!Update v1.0.0.12 is now available on Steam, and your clients should be updating shortly.This is a hotfix to 1.0, which includes some fixes for AI, plots, combat, wounds, and other issues.Saves from v1.0.0.0 and later should work. Note that if you were experiencing issues in the older save, this patch may fix some, but others may persist depending on the cause. Note: 📢 indicates changes inspired by community feedback!Using ranged attacks will no longer hit items the shooter is dragging or equipping.📢 Wounds on the inventory paperdoll now have tooltips with more wound information.The Ceres plot "prove your loyalty" stage will now advance more reliably for players who mostly proved it through privateering.NPCs shot by the player's ship will no longer blame OKLG for the damage.NPCs should no longer rush outside without helmets to fight or flee fires.Firefighting NPCs should cont…

  • Fixes for Save on Exit, Tutorial, and Plots, Plus Improvements to Gigs, KO - 17 August 2026

    Hey Folks!Update v1.0.0.11 is now available on Steam, and your clients should be updating shortly.This is a hotfix to 1.0, which addresses issues with the game not closing, plot and tutorial advancement, gig tracking, and others.Saves from v1.0.0.0 and later should work. Note that if you were experiencing issues in the older save, this patch may fix some, but others may persist depending on the cause. Note: 📢 indicates changes inspired by community feedback!Quitting Ostranauts with Save on Exit enabled should no longer hang indefinitely.The Tutorial Derelict will no longer spawn across the Solar System if the user exits and re-enters NAV UI while calibrating thrusters.The calibrating thrusters section of the tutorial will no longer advance prematurely if the user exits and re-enters NAV UI.📢Gigs now automatically add the client and target as contacts in the player's PDA Socials app, f…

  • Prison, Brawling NPCs, and Racing Improvements, Plus Several Null Fixes - 11 August 2026

    Hey Folks!Before I get into the usual patch notes, I just want to apologize for the issues many of you experienced with the build. While we figured there would be some pain points revealed with launch, I think we significantly underestimated just how many there were.Ultimately, it is my responsibility to ensure the launch version is as smooth and enjoyable as possible, and for many of you, that just didn't pan out. So please accept my apology for any frustrations you encountered. We'll be working diligently to address these issues as fast as we can!With that in mind, update v1.0.0.9 is now available on Steam, and your clients should be updating shortly.This is a hotfix to 1.0, which addresses a number of the more common bugs we're seeing reported since last week, plus some police and NPC brawling relief. More fixes are on the way, of course! But since many of these were ready to go, we…

  • Ostranauts 1.0 Out Now! 🚀 - 3 August 2026

    Hey Folks! We are happy to announce that after 6 years in Early Access, Ostranauts has reached 1.0 status! Watch the 1.0 trailer and see some of the new features in action: 1.0 Highlights:New endgame content: Experience the end of the Ceres Affair plot, and beyond. Your final choices determine which changes ripple across the System. Bounty System: Make money catching criminals (dead or alive) by playing as a bounty hunter. Steam Workshop Support: Over 68 community mods already available! New Station Maps: Explore places like Mars's Tharsis Landing and Labyrinth, Deimos's Voltaire facility, the faltering Jade Rabbit mining outpost on Luna, and more. Achievements: Start tracking which game experiences (intended or not) you've encountered! Tutorial Improvements: New spacers are welcome to try the new and improved in-game tutorial. And more: 1.0 also includes a wide range of fixes and other…

  • PASS and Gigs Rebalance, More Improvements to AI and Others - 24 July 2026

    Hey Folks!Update v0.15.1.20 is now available on Steam, and your clients should be updating shortly.This is a feature update to our "Across the System" milestone, which reworks gig and ferry timing, plus improves AI, NAV, and other features.Saves from v0.15.0.0 and later should work. Note that if you were experiencing issues in the older save, this patch may fix some, but others may persist depending on the cause. Note: 📢 indicates changes inspired by community feedback!Undocking from OKLG in a new game should more reliably pushback on the south side, avoiding maneuvering tutorial deaths.Using the PASS ferry service will now advance the game clock/calendar for the trip duration.PASS durations and gig durations have been rebalanced.ROSTER UI helmet toggle will now save current setting when game is saved.📢ROSTER UI now highlights the current hour by underlining it.📢AI will now attempt t…

  • Roster Helmet Toggle and Hour Indicator, Autotask Stillness, Tracking Alarm Fix - 17 July 2026

    Hey Folks! Just a quick hotfix here (0.15.1.17) to relieve some issues players noted with helmet removal, among other things. ROSTER UI now includes a toggle for the auto helmet removal behavior. ROSTER UI now includes an indicator for the current hour. Player captain and crew will now stand still while AUTOTASK is off during free time. Tracking alarm will no longer sound when controlling crew on a station. This patch is compatible with all 0.15.0.0 saves. We're still working on other fixes and improvements, but wanted to get this fix out ASAP. Best, Dan

  • More Fixes for Crew AI, Docking Fees, and Other Issues - 16 July 2026

    Hey Folks!Update v0.15.1.16 is now available on Steam, and your clients should be updating shortly.This is a feature update to our "Across the System" milestone, which fixes strange AI behaviors, erroneous docking fees, and other problems.Saves from v0.15.0.0 and later should work. Note that if you were experiencing issues in the older save, this patch may fix some, but others may persist depending on the cause. Note: 📢 indicates changes inspired by community feedback!AIs will no longer be paralyzed with a desire to insult sworn enemies that are across the Solar System.Docking a ship with a crew pilot in a different region than the player's captain will no longer incur fees in the wrong station.All recurring docking fees on a ship now stop repeating once that ship undocks from anywhere.Selecting more than one object (e.g. via dragging a box selection) will no longer deselect current cr…

  • Fix for Random Pausing, Battery Swap Bug - 14 July 2026

    Hey Folks! Just a quick hotfix here (0.15.1.15) to address a couple of issues players noted in our last patch. Namely: Game will no longer pause every time an NPC has trouble sleeping, loses a video game, or finishes studying. AIs will now more reliably swap out batteries when the destination charger is full. Cleaned up some debugging log spam. This patch is compatible with all 0.15.0.0 saves. We're still working on other fixes and improvements, but wanted to get this out to you ASAP since the pause bug, particularly, could make playing painful. Best, Dan

  • Crew and NPC AI Improvements, Quality of Life Changes - 13 July 2026

    Hey Folks!Update v0.15.1.14 is now available on Steam, and your clients should be updating shortly.This is a feature update to our "Across the System" milestone, which includes several AI and other quality of life changes.Saves from v0.15.0.0 and later should work. Note that if you were experiencing issues in the older save, this patch may fix some, but others may persist depending on the cause. Note: 📢 indicates changes inspired by community feedback!📢AI hauling bulk items into zones will now try to gather other nearby items before making trips back, if applicable.📢AI fulfilling install or repair tasks requiring multiple items will attempt to gather other nearby items first, if applicable.AI hauling into zones will no longer stack infinitely near zone edges/wall.AI should produce fewer ghost items now when hauling to zones.📢AIs are now able to attempt replacing and recharge dead ba…

  • Save Game and Docking Fixes, AI Improvement - 2 July 2026

    Hey Folks!Update v0.15.1.6 is now available on Steam, and your clients should be updating shortly. This is a hotfix update to our "Across the System" milestone, which includes several fixes to saving and loading, docking, and some initial AI improvements.Saves from v0.15.0.0 and later should work. Note that if you were experiencing issues in the older save, this patch may fix some, but others may persist depending on the cause. Note: 📢 indicates changes inspired by community feedback!The game should no longer hang or CTD on quit after a save.Autosaves should once again honor the 10-saves-per-captain limit, instead of 10-per-manual-save.Saving should generally be more reliable now.Steam Cloud settings on both user level and game level are honored, instead of just the game.The load and save UIs will now alert the user when Steam Cloud is nearly full.The load UI will now alert the player…

  • Ostranauts 1.0 is coming August 3rd! - 25 June 2026

    Hey Folks!Dan Fedor here. And I'm excited to announce that after years of Early Access, Ostranauts 1.0 is finally releasing August 3rd 2026. Check out the teaser trailer: What's New for 1.0?New endgame contentBounty systemTutorial improvementsWorkshop supportNew station designs...and lots more! Since the final "Fire in the Hold" milestone earlier this year, our main focus has been fixing bugs, and improving stability, performance, and quality of life.That said, there are a few things we wanted to add to make the 1.0 launch special.Longtime spacers will be able to see the conclusion of the Ceres Affair plot. Why is there a war around Ceres? What is a VHS? Who is Ben Choong? And why does everyone (and thing) have an opinion on him? Players will finally have answers to these burning questions. And depending on their choices, determine which changes ripple across the System.You'll also be a…

  • Improvements to Saves, Performance, Venus, and Other Bug Fixes - 18 June 2026

    Hey Folks!Update v0.15.1.2 is now available on Steam, and your clients should be updating shortly.This is a feature update to our "Across the System" milestone, which includes a mix of performance improvements, Venus fixes, and other bug fixes.Saves from v0.15.0.0 and later should work. Note that if you were experiencing issues in the older save, this patch may fix some, but others may persist depending on the cause. Note: 📢 indicates changes inspired by community feedback!Save files with an overly large OKLG_SEC.json (>15MB) should decrease in size significantly after a save/load with this patch.OKLG_SEC should no longer spawn a limbless pirate in the prison cell.Save sizes should generally be a bit smaller overall, as the game progresses.Ores (and other items) should once again be placeable on cargo webs.Restoring and extinguishing fires should now increase faction standings, instead…

  • Steam Workshop Support! Plus Gigs and Other Fixes - 11 June 2026

    Hey Folks!Update v0.15.1.0 is now available on Steam, and your clients should be updating shortly.This is a feature update to our "Across the System" milestone, which adds support for Steam Workshop, plus fixes for the gig system, station maps, and other issues.Saves from v0.15.0.0 and later should work. Note that if you were experiencing issues in the older save, this patch may fix some, but others may persist depending on the cause. Note: 📢 indicates changes inspired by community feedback!📢Steam Workshop support!Gigs should work better now, and be completed more reliably. Particularly when multiple are active. (Note: Currently active gigs may not be fixed.)Gig money transfers should now appear correctly in the message log.There are now "short hop" gigs available around Ceres and Europa.📢NAV station will now allow engaging torch autopilot while docked, so players can carry shuttlecr…

  • Contest Winner's Ship, Plus Fixes for Docking and Airlocks - 28 May 2026

    Hey Folks!Update v0.15.0.37 is now available on Steam, and your clients should be updating shortly.This is a hotfix update to our "Fire in the Hold" update, which adds Kozakh's design contest ship, the Babak, plus several improvements to tutorials, docking, airlocks, and more.Saves from v0.15.0.0 and later should work. Note that if you were experiencing issues in the older save, this patch may fix some, but others may persist depending on the cause.Our ship design contest winner, Kozakh, now has their ship featured in game!Encounter UI should no longer get stuck on-screen when an NPC replies to the player while choosing an option.Repair sparks will no longer start fires in the first 3 hours of the game.Hallway conduit tutorial now triggers when approaching from the west, as well.Ostraka step for leaving the dorm is now clearer about being able to click walk through doors without manuall…

  • Tutorial and QoL Improvements, and Other Fixes - 21 May 2026

    Hey Folks!Update v0.15.0.36 is now available on Steam, and your clients should be updating shortly.This is a hotfix update to our "Fire in the Hold" update, which makes several improvements to the tutorial and general quality of life, plus other fixes.Saves from v0.15.0.0 and later should work. Note that if you were experiencing issues in the older save, this patch may fix some, but others may persist depending on the cause.Career history UI now emphasizes life event and end career options, to help new players understand the intended main choices.Plots no longer begin during the first 3h of the game, to avoid confusing players in the tutorial.Clicking the map in NAV, while in RCS mode, no longer causes the map to drag/pan suddenly or miss the clicked target.Clicking on the Ostraka in NAV no longer selects things on the map underneath.Firing guns will no longer always miss a person/objec…

  • Hotfix to strip additional forms of emphysema and pneumonitis out - 14 May 2026

    Hey Folks! Just a heads-up that we added a hotfix, 0.15.0.33 to additionally strip some other variants of emphysema and pneumonitis from older saves. If your character still had issues with those health conditions after loading 0.15.0.32, saving and then loading that save in 0.15.0.33 should strip those health effects out. Best, Dan

Patch notes and updates

S.noRelease datePatch nameGID number
116 September 2026Hotfix to fix MissingMethodException on mods in today's patch1844115010488088
217 July 2026Roster Helmet Toggle and Hour Indicator, Autotask Stillness, Tracking Alarm Fix1838407329260750
314 July 2026Fix for Random Pausing, Battery Swap Bug1838407329252799
414 May 2026Hotfix to strip additional forms of emphysema and pneumonitis out1832700592790450
58 May 2026Overheating Reactors, Ship Instadeath, and Other Fixes1832065502816236
630 April 2026Plot Objective Dismissal Fix1831432155566544
724 April 2026Fire guardrails, and emotional clobber relief1830797770237562
823 April 2026Everybody's Ugly, Poofing Items, and Other Fixes1830797770234451
922 April 2026Hotfix (0.15.0.18) for nulls and other issues reported in Fire in the Hold1830797770231866
1021 April 2026Hotfix for null reference in ship piloting tutorial1830797770229430
1110 October 2025Fixes for Broken Ships, Selection Dragging, and Whodunnit1813041031251473
125 October 2025Fix for right-clicking placeholder objects1811772772562780
134 October 2025Tutorial save/load/null fixes1811772772556273
144 October 2025Fixes for remote crew pickup, softlocked infinite tickers, and tutorials1811772772525195
1518 September 2025Fixes for PDA Vizor, Tilemaps, and Item Placement1811138915393823
168 August 2025Fixes for Reloading Saves In-Game1807332909611430
1721 May 2025Retrofit Hotfix for Brain-Dead NPCs1800357164385694
1821 May 2025Hotfix for Missing AI Issues Introduced in 0.14.3.151800357164376459
1921 February 2025Airlocks, Pathfinding, and Right-click Hotfix1792116353236922
2015 February 2025Further AI Improvements for Helmets and Hauling1791580426038305

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1022980
Live current players266
SteamPulse tracked peak1,204
Live count (today's peak floor)266
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateSep 10, 2020
DeveloperBlue Bottle Games
PublisherKitfox Games
Owners estimatedNot available
SteamSpy owner estimate minimum100,000
SteamSpy owner estimate maximum200,000
Review typeMostly Positive
Positive review percent77%
Positive reviews2,124
Negative reviews642
Total reviews2,766
Steam recommendations3,173
Achievements31
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1022980/

Short description

Navigate your scrappy ship through the boneyard in search of valuable parts in abandoned vessels. Use salvage to upgrade your ship, or sell it for cash to pay down your mounting debt, or restock fuel, air, or food. Fly and role-play aboard your dream spaceship in this hardcore noir space-sim.

About this game

Planned Features About the Game In a solar system cut-off from a ravaged Earth, you play as a scavenger trying to make a living in the dredges of space. Wage-slave scrapper life isn’t enough anymore, and at last you’ve pulled together the funds (plus a hefty loan) to have a go at independence. Based in the same universe as Blue Bottle Game’s last hit NEO Scavenger, learn to manage your dysfunctional crew and ship as you fend off bankruptcy...or worse. Every choice you make will affect the outcome of the game. In character creation, you’ll use a Career Kiosk to shape your character’s background, income, and qualifications. Use it to customise your traits and skillset, which will be essential when managing your ship, its crew, and anyone sticking their noses in your business. You’ll start out the game with enemies, ex-lovers, and acquaintances to seek out… or avoid. Just remember your early decisions will affect your options and outcomes in conversations down the line. Build your dream ship from the ground up, using detailed, functional parts. Scavenge “pre-loved” parts in the boneyard to upgrade your ship - finding old or rare parts in the system is much cheaper than tracking down the original manufacturer. Who has time to scour the solar system? Hook up subsystems, add extra power and fuel, and be sure to replace parts which have worn out during your adventures. Parts are essential to your experience and will change how your ship feels to fly. “I cannot change the laws of physics, Captain!” In Ostranauts you will be piloting a ship under the laws of Newtonian flight, learning to fly using in-world manuals and sheets. It will be your job to manipulate control panels, flip switches, and to resist the urge to press the big shiny red button… Every craft has a different flight feel based on thrusters, hull mass, and how you’ve customised the ship. Remember to use a light touch whilst docking, and try not find yourself in the outer rim with an empty fuel gauge. Even in the darkest corners of space, you are not alone. Each character you encounter runs an AI that is constantly making choices based on their current needs and past experiences. They have physiologic…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
30Steam Workshop
67Camera Comfort
66Color Alternatives
68Custom Volume Controls
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
79Save Anytime
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Atos criminosos Linguagem imprópria Drogas lícitas Drogas ilícitas
steam germany16Sexuelle Inhalte Drastische Gewalt Alkohol / Tabak
igrsBANNEDRokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 3, 2026 to Oct 3, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Ostranauts's USD price history spans from Oct 3, 2026 to Oct 3, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Ostranauts's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Oct 3, 2026 through Oct 3, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Ostranauts at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-03$19.99$19.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,183,5743 October 2026 - 18:45:08 UTC1,818,368
2Love is All Around 2413 October 2026 - 15:55:58 UTC2,873
3Love is All Around2-2K Videos00
4Once Human23,3653 October 2026 - 18:16:23 UTC231,343
5LoveChoice12226 September 2026 - 08:21:20 UTC1,139
6Dota 2843,6503 October 2026 - 18:45:01 UTC1,291,328
7Wallpaper Engine75,7563 October 2026 - 18:12:09 UTC150,271
8Subnautica2,21426 September 2026 - 07:56:43 UTC51,446
9Love Is All Around553 October 2026 - 17:48:43 UTC30,706

Related Steam games by tag and genre

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS243,5663 October 2026 - 18:30:24 UTC399,748Not availableBULKHEAD
Valheim126,5643 October 2026 - 12:07:01 UTC498,478533,888Iron Gate AB
Project Zomboid73,6163 October 2026 - 16:03:22 UTC122,811467,999The Indie Stone
Palworld61,3973 October 2026 - 18:22:02 UTC2,101,535451,088Pocketpair
Slay the Spire 260,1853 October 2026 - 18:08:54 UTC574,638199,438Mega Crit
VRChat56,5583 October 2026 - 17:51:51 UTC74,217261,953VRChat Inc.
Path of Exile 236,7173 October 2026 - 17:37:42 UTC578,562209,717Grinding Gear Games
R.E.P.O.29,0013 October 2026 - 18:23:39 UTC266,908420,693semiwork
BeamNG.drive28,0103 October 2026 - 16:01:03 UTC44,232392,944BeamNG
ARK: Survival Ascended26,7033 October 2026 - 16:40:29 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle25,2503 October 2026 - 15:58:50 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds17,3633 October 2026 - 13:26:16 UTC39,10324,686Jagex Ltd

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS243,5663 October 2026 - 18:30:24 UTC399,748Not availableBULKHEAD
Bongo Cat171,8493 October 2026 - 18:32:25 UTC193,859110,826Marcel Zurawka, Julius Krüger
EA SPORTS FC™ 2788,0153 October 2026 - 18:09:50 UTC88,015842EA CANADA, EA Romania
War Thunder85,2623 October 2026 - 15:54:27 UTC125,317781,076Gaijin Entertainment
Project Zomboid73,6163 October 2026 - 16:03:22 UTC122,811467,999The Indie Stone
Stardew Valley58,3053 October 2026 - 18:31:44 UTC236,6141,016,067ConcernedApe
VRChat56,5583 October 2026 - 17:51:51 UTC74,217261,953VRChat Inc.
Hearts of Iron IV56,4273 October 2026 - 16:57:33 UTC93,196377,014Paradox Development Studio
How to Fish56,2563 October 2026 - 17:27:34 UTC373,97124,190Dazed Games
Euro Truck Simulator 251,3563 October 2026 - 15:58:21 UTC73,289940,058SCS Software
Farming Simulator 2541,3183 October 2026 - 14:57:39 UTC135,88351,357GIANTS Software
Don't Starve Together41,2413 October 2026 - 16:06:16 UTC122,662531,182Klei Entertainment

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