SPSTEAMPULSELIVE ANALYTICS
Creation and Conquest:The Future War

Creation and Conquest:The Future War Steam news

Noelone | Jun 10, 2019 | game

Released

0players observed · 24 September 2026 - 13:33:26 UTC

IndieSimulationStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Creation and Conquest:The Future War news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews7
  • Release dateJun 10, 2019
  • DeveloperNoelone
  • PublisherNoelone

Genres: Indie, Simulation, Strategy, Early Access

Company pages: Developer: NoelonePublisher: Noelone

Top Steam chartsTop 100 gamesGame directorySteam Store page

Creation and Conquest:The Future War Steam news

Creation and Conquest:The Future War news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • V0.693 - 1 September 2019

    1. Increase the exclusive accessories of factions and upgrade the command center to level 3, which can be unlocked in the science and technology panel. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35086280%2F2c7692471a8cc325fa3d15dcd39e2b99ae76dc9f.png 2. Now Each of the area will have a military building slot. 3.Optimizing AI Logic

  • V0.682 - 4 August 2019

    Increase 2 game modes https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35086280%2Ff6907f3abd59c4b0197b6edc90abc00e964c6032.png 1. Conquest: Develop on an equal footing with the enemy. Build bases to destroy enemy command centers. Set enemy strength on the menu. 2. Defense: Build bases and troops to resist the enemy's attack until they survive. The enemy may land anywhere. Before the invasion, there will be warning and reservation of the enemy's landing points. The number and time of the enemy's invasion can be set in the menu. 3. Attack: Build base and army, destroy the enemy's command center, the enemy will not attack you actively, but the initial force range is very large, you need to step by step, you can set the initial force range of the enemy in the menu. Other changes: 1. Optimizing Ai algorithm greatly improves CPU performance 2. Fix Some BUG

  • V0.670 - 21 July 2019

    Major updates: redo resources and building systems Because most feedback games are too fast, the building system has been redone to slow down the game. Building systems: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35086280%2F4265a15ebac1bc113a6d84f65c57fb1a9c9cd793.png Architecture is now divided into civil, commercial, industrial, scientific, technological, military and defensive buildings. Different types and quantities of buildings can be constructed in different areas. Civil Buildings: Speeding up Population Development Commercial Buildings: Providing More Financial Support Industrial Buildings: Energy and Resources for Buildings and Vehicles Science and Technology Architecture: New Equipment can be Developed to Strengthen the Army Military building: can produce military units Defense Buildings: Can Attack Enemy Forces It is now necessary to colonize adjacent ar…

  • V0.651 - 26 June 2019

    New General Turret https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35086280%2F461b9d88e845a605c9cd854582fd5c0a5110c41c.png The WaveForce is Battle turret. its track electromagnetic gun fired by it with high penetration rate is very suitable for dealing with vehicles. The disadvantage is its low Armor ability and very low launching rate. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35086280%2Fe0958f38895d12c9c74f03df317d9c19e34175f3.png The number of defensive buildings built in each area has increased to 2, which reduces the cost of defensive buildings and adjusts some factions to take the lead technology.

  • V0.645 - 22 June 2019

    Now you can choose 6*6 map size. Increasing the diversity of maps will result in invalid areas on maps https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35086280%2Fb0779bd9fa77bec70affbeef0561757bbe57e111.png Default Open Part Ai Effectiveness Optimizing Tutorial Optimizing Infantry AI They're always on the front line, not patrolling their own area.

  • V0.640 - 16 June 2019

    Adding a simple tutorial boot, removing unit upgrade costs, and setting the default map size to 4X3 Other parts of UI event optimization https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35086280%2Fe1c3b5e661d95e89d33eaf4f1c684b2eda8155a4.png

  • V0.631 - 8 June 2019

    Add New Turret Firestorm https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35086280%2Fbbb58b7eea9df883051ad68ce5560bead10dd112.png The Firestorm is a striking turret with extremely high range and can kill targets by bypassing obstacles, but with low accuracy. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35086280%2F8ef77f424c0b4239ba9e5ef12f58cda4d3d7b856.png

  • V0.615 - 2 June 2019

    Fix Some Bugs. Increasing Formation Function and Preset Scheme Function. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35086280%2Fc193eb2eb96b91f13dbe3eaad78a5cc38970bafa.png

  • V0.613 - 29 May 2019

    Fix some BUG, optimize AI construction function, add the function of selecting birthplace and reduce the difficulty of AI

  • V0.612 - 25 May 2019

    Universal Technology Add: Added General Technology Function: Can spend a lot of infantry or vehicle technology to upgrade the basic capabilities of infantry or vehicleshttps://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35086280%2Fe1c3b5e661d95e89d33eaf4f1c684b2eda8155a4.png

Patch notes and updates

S.noRelease datePatch nameGID number
11 September 2019V0.6932415540140466963669
24 August 2019V0.6822412159905936407765
321 July 2019V0.6702413284533102237221
426 June 2019V0.6512436926440563474983
522 June 2019V0.6452415533798139170907
616 June 2019V0.6402408777766647891330
78 June 2019V0.6312411028931146460331
825 May 2019V0.6122408775863525816705

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.