LOGistICAL 2: USA - Nevada news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews6
- Release dateFeb 22, 2019
- DeveloperSacada
- PublisherSacada
Genres: Casual, Indie, Strategy
Company pages: Developer: SacadaPublisher: Sacada
LOGistICAL 2: USA - Nevada Steam news
LOGistICAL 2: USA - Nevada news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- LOGistICAL 2: USA - Nevada Update #724a - 16 April 2019
A few smaller fixes for LOGistICAL: USA - Nevada. - Ignore zero length road code to not include in upgrades and to join loading bays together. - Stop regions continuously showing end sequence for each complete business after all towns done.. - Tag completed regions on load so they won't pop again when businesses are completed - Fix an issue that wasn't properly identifying some roads (in NV) - Additional Dutch - Additional Russian - New road to attached 11 isolated businesses.
- LOGistICAL 2: Update #720 - 25 March 2019
The LOGistICAL 2 toolbox has grown. LOGistICAL 2 introduces a couple of new tools that will assist L2 game play. Multi road upgrade tool (MRUT) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27575556%2Fd2d52684fb51610bbaf39dc2905249a889753d38.png The MRUT tool will allow you to select many roads with a single click to be upgraded. When in road upgrade mode (B), hold shift to include selection of all roads that join both ends of the currently selected road. Cargo upgrade resource will be the same for all roads selected Total amount required is approximately the amount of all added road segments Roads of a different size are excluded Roads that are already being upgraded or repaired are excluded Once clicked all highlighted roads are set for individual upgrades with the same resource material. Loading Bays (Nevada) https://steamcdn-a.akamaihd.net/steamcommunity/public/im…
- LOGistICAL 2: Update #714 - 17 March 2019
Quite a few minor builds plus a large restructure to the backend to make the loading of save games in V2 much faster. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27575556%2Feec41c948a3fcc1f6a8dd2646db58d255f4a9e06.png The save process is different so I suggest you do a game copy (to the right of the load button) just in case. The first time you load there won't be any difference. This only happens after loading the new "save" structure. There are many more language updates. Thanks to all those that are participating in that. Individual recognition throughout the update notes. Builds are listed from the latest backwards... Build #714 - New sort for high score tables that now sort by town, mailbox and then score. - French translation (thanks HunterBill). Build #713a - Changed first casino to open to be Ormsby House which is a level 1 casino - Fixed problem with casino…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 16 April 2019 | LOGistICAL 2: USA - Nevada Update #724a | 3763229740658814249 |
| 2 | 25 March 2019 | LOGistICAL 2: Update #720 | 2543878145187717854 |
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