SPSTEAMPULSELIVE ANALYTICS
DepthQVR_AQUA

DepthQVR_AQUA Steam news

Lightspeed Design, Inc. | Oct 8, 2020 | game

Released

0players observed · 6 October 2026 - 16:08:07 UTC

CasualFree To PlayEarly AccessVRImmersiveSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive

DepthQVR_AQUA news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive
  • Total reviews37
  • Release dateOct 8, 2020
  • DeveloperLightspeed Design, Inc.
  • PublisherLightspeed Design, Inc.

Genres: Casual, Free To Play, Early Access

Company pages: Developer: Lightspeed Design, Inc.Publisher: Lightspeed Design, Inc.

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DepthQVR_AQUA Steam news

DepthQVR_AQUA news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • September Update - DEPTHQVR_AQUA v1.11.00.40 - 21 September 2021

    Gameplay Changes: Created a new game space and experience with a mysterious 'look', illuminated by programmable volumetric spot lights and leveraging Realtime physics: the Event Space. The Event Space features replaceable textures and decorations and a central stage that dramatically rises from beneath the floor to reveal a featured Hero object, character, or characters. For AQUA, this featured character is an imposing, towering digital recreation of the Mask of Melpomene the Muse of Tragedy, courtesy of the 'Muzeul Școlii de Arhitectură' in Bucharest (Centrul Expoziţional Documentar UAUIM). See the real marble sculpture at the Musée du Louvre being held in the right hand of an anonymously-carved statue from ca. 50 BC. Once the mask is introduced, the Player launches their companion Guide Sphere at him, attempting to bounce or directly hit as many as possible into his cavernous open mou…

  • May Update - DEPTHQVR_AQUA v1.11.00.29 - 21 May 2021

    Gameplay Changes: Made a complete 'Tabula Rasa' (i.e. 'Blank Slate') theme set of essentially test pattern images to replace every texture and demonstrate theme-change capability. This theme requires the original full minute to load and replace all the assets. Added sine wave band to floating spheres to add dimensionality in Desktop Mode. Reward-based scoring system improvements behind-the-scenes, 'coming soon' to a future major revision. Housekeeping Changes: AQUA Skin assets are now 'baked in' at Startup, so the initial load time is reduced significantly. Added command line and config.ini parameters to launch app into a specific Theme. Made some specific object behaviour changes, heirarchical changes, and numerous code adjustments to the State Changing and Theme Changing scripts to address a complete change to new theme and back. Added memory management to theme change scripts, which…

  • April Update - DEPTHQVR_AQUA v1.11.00.24 - 13 April 2021

    Gameplay Changes: DEPTHQVR_AQUA now supports Steam VR and 'Desktop' gameplay modes. 'Desktop' (non VR) is supported via Keyboard/Mouse and Xbox Controller; an extendable Hand is controlled using the Mouse, WASD Keys, Arrow Keys and Xbox Controller Joysticks, Rocker Arms, Triggers and Buttons. • Use WASD / Arrow Keys or XBox Controller Left Joystick or Rocker Buttons to Move/Gaze Up, Down, Left & Right. • Use Mouse or Xbox Controller Right Joystick to position Hand. • Use Left Mouse button or Right Xbox Trigger (or X Button) to reach out and touch objects. Double click any of the three to reach out twice as far. • Hand-preference for Mouse control toggles from Right-Handed to Left-Handed and back using keyboard shortcut 'M'. Advanced and intuitive 'MixMode' (default) allows Mouse and Xbox Controller Right Joystick to simultaneously control Move/Gaze and Hand Position, but can be toggled…

  • February Update - DEPTHQVR_AQUA v1.11.17 - 18 February 2021

    Housekeeping Changes: • Bug fixes in motion-sensitivity-based agency and dashboard controls. • Within the Poseidon scene, the character now consistently targets the viewer with trident lightning regardless of motion-sensitivity choice. Game Play Changes: • Additional AQUA theme details were added within the main vertical space, following the fishbowl opening. • New floating liquid-themed interactive touch objects added in the main vertical space, with secondary "easter egg" surprises, special effects, and behaviors. • Interactive Jellyfish now cause secondary collision effects with other Jellyfish for more interesting play, encouraging controlled “targeting play” during an interaction.

  • New Years Update - DEPTHQVR_AQUA v1.11 - 31 December 2020

    Housekeeping Changes: Ride speed selection interface, Asset load progress notice, Virtual hand controller functions upgraded, Auto-calibration within game space Game Play Changes: To start, pick a fish or two Choose a 'Tour' button, Quick or Full. Try Quick to get familiar with the ride and Full for extended play. Enjoy numerous improvements to graphic details, models, lighting, sounds, and touch object behaviors. Access more adventurous user agency features based on your motion sensitivity. In the 'Bonus Challenge' round; Collect objects, see if you can steal Poseidon's Crown (best in Full Tour) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Housekeeping Changes: Ride Speed Selection Interface. New opening menu now informs about potential vertigo and allows user to intuitively select (using head-gaze only) between three levels of motion-sensitivity before starting the game: 'Highly Sensitive', Somewhat…

Patch notes and updates

S.noRelease datePatch nameGID number
121 May 2021May Update - DEPTHQVR_AQUA v1.11.00.294069544181433332275
218 February 2021February Update - DEPTHQVR_AQUA v1.11.174059402835311175306

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