- Ultra Fight Da! Kyanta 2 - Patch 60.00 - 16 September 2026
Display: When fullscreen mode is selected, the game screen now maintains its original aspect ratio and fits properly without stretching or distortion. When the Windows cursor appears within the game screen, it is now automatically hidden according to updated specifications. Online: Fixed an issue where READY selection and menu operations became unavailable during online training mode when the connection to the network lobby was disconnected. Fixed a performance degradation issue that occurred during extended online matches when game performance noticeably declined over prolonged gameplay. Crouch Hitbox Correction: Corrected an issue where the crouch state hurtbox for certain characters (Chihiro, Rare, Investigator Azuma, Garasha, Welldone, kinoko, Natanee) was protruding forward. Character-Specific Adjustments: GrandSky: Removed invincibility frames from `2X`. Hisomi: Removed invincibil…
- Ultra Fight Da! Kyanta 2 - Patch 59.01 - 22 August 2026
Expanded button configuration feature: The options "All Settings" and "Reset to Default" can now be executed by long-pressing the right button. Startup reset function: By pressing the F7 key, users can now initialize button settings upon startup. Bug fixes: Resolved an issue where button changes could not be made when the controller was assigned to either 1P or 2P during keyboard button configuration.
- Ultra Fight Da! Kyanta 2 - Patch 59.00 - 9 June 2026
- The issue where "Mega Metro" was not selected when choosing random stage select has been resolved. - An error related to the flash bonus has been corrected. Training Mode: - Numerical parameters indicating the state of the flash bonus and blocking have been added. Character Balance: - The increase in EX gauge for characters that successfully perform an appeal has been changed from one full unit to half a unit. GRANDSKY: - Now has invincibility until the attack activation frame. - The attack hitbox has been expanded downward. - Damage has been increased from 20 to 25. - The attack hitbox for the charge has been expanded downward, and missile damage has been changed from 10 to 20. After the JX move, the character can act again. - When the attack hits, the opponent will no longer remain in place but will be knocked back instead. - The attack hitbox has been enlarged, and it now moves wit…
- Ultra Fight Da! Kyanta 2 - Patch 58.00 - 1 June 2026
In the 'Mega Metro' stage, a bug was fixed that caused the background not to darken when executing a K-cancel. Character Balance Adjustments Grand Sky: - On the 2P side only, a bug was corrected where the hitbox for the 1P side would disappear after canceling following a tackle. - On the 2P side only, a bug was addressed that resulted in a delayed attack initiation, making it easier to evade.
- Ultra Fight Da! Kyanta 2 - Patch 57.00 - 30 May 2026
Kyanta 2 has teamed up with the retro-style robot fighting game "ROBO OH" for a special collaboration! A new character named "Grand Sky" has been introduced, coming straight from the world of ROBO OH. You can find a video demonstrating how to use this character on YouTube. Online Matches: - You can now create rooms and play online without opening ports. Available servers are “JAPAN” and “US WEST.” If you wish to play online as usual, please change the server setting to “YOUR IP.” In that case, you will need to open TCP and UDP ports 50055 and 50054. - Fixed an issue where, when Tsukinami was positioned on the Player 1 side, a synchronization error would occur immediately upon the start of the match, causing the match to end. - The issue where connections would fail after entering or exiting a room, or after setting up a room and subsequently moving to another, has been resolved until a…
- Ultra Fight Da! Kyanta 2 - Patch 56.00 - 14 October 2025
Character Select: Previously, selected playstyles and ULTRA EX choices were retained. We have now implemented initialization when selecting characters.Stage Select: Hidden stages now appear in Random Select mode.Training Mode: Fixed an issue where TARO performing a state load on Player 1 side caused a malfunction.Fixed an issue with bullet collision detection processing for certain characters.Character Balance ChangesRobo-Azuma:- \ BOKO METER now increases even when guarding.Rogue:- \ BOKO METER now increases even when guarding.Hatoyan:- \ BOKO METER now increases even when guarding.Well-Done:- \ BOKO METER now increases even when guarding.
- The release of 'Dr.KYANTA' is set for October 10, 2025! - 9 October 2025
An action puzzle where Kyanta2's characters dance on screen. The release of 'Dr.KYANTA' is set for October 10, 2025! The new action puzzle game 'Dr.KYANTA', developed by Haramaself, is confirmed to launch on October 10, 2025! Additionally, there will be a 15% discount sale for the first two weeks after the release.
- Ultra Fight Da! Kyanta 2 - Patch 55.01 - 7 October 2025
A bug where the pause screen did not appear in certain environments has been fixed.
- Ultra Fight Da! Kyanta 2 - Patch 55.00 - 5 October 2025
- The combo challenge has introduced eight new characters: Welldone, Cocorn, Nanatsu, Robo Azuma , Gyanta, Masked Michelle, Katana Kyanta, Masao. In the creation of the recipe for the combo challenge, we received assistance from YFDHippo (Kyantawave). I would like to express my heartfelt gratitude! - A bug that caused rapid direction switching when throwing an opponent for a KO has been fixed. - The Japan Kamen has been added to the online battle icons. - The issue where pressing the start button during benchmarking would cause an early termination has been resolved. Character Balance Changes All Characters: - A bug that added extra damage when throwing a crouching opponent has been corrected. - A bug that allowed slight movement after a KO has been resolved. - In SOLO mode, a problem that caused fights to start slightly earlier, affecting some characters, has been fixed. Tsukinami: - D…
- Regarding the issue of the pause screen not being displayed in Windows 11. - 17 September 2025
Previously, this problem did not occur; however, there is currently an issue where the pause screen is not appearing in Windows 11. We are investigating the cause and will strive to resolve it as quickly as possible.※Note: Current SolutionIt appears that opening the local folder of Kanta 2, accessing the properties of the executable file, and checking the box for "Disable fullscreen optimizations" under the "Compatibility" tab may resolve the issue. If you are a Windows 11 user, please try this.https://x.com/Kyanta2EN/status/1968346159623422389
- "UCHU MEGA FIGHT" has arrived on the Steam store! + Collaboration with Kyanta 2! - 27 June 2025
A fighting game in which aliens with dismembered bodies. Each character is equipped with a power style that requires no combos, or a modern style with one-button special moves. anyone can easily enjoy the fun of fighting games. "Kyanta" from "Ultra Fight Da! Kyanta 2" joins the battle!
- Ultra Fight Da! Kyanta 2 - Patch 54.00 - 3 June 2025
New Character The character "Japan Kamen" has been newly added. https://www.youtube.com/watch?v=FZnb4-Jg3nE New Stage The stage "Hiratsuka" has been newly added. Character Select Screen A bug that prevented Myusha from being selected during random selection has been fixed. Training Mode A bug that caused guard to malfunction when characters were closely facing the same direction while set to "All Guard" has been fixed. New guard settings "P Guard" and "P Guard Random" have been added. Character Balance Changes Hisomi The recovery time has been changed from 6F to 22F. The invincibility time has been reduced by 10F. Doctor K The hitbox of has been enlarged upwards. Investigator Azuma The overhead hitbox of has been removed. Kinoko The gauge consumption required for followups after burrowing with has been changed from 50% to 25%. The count for pulling out mushrooms has been changed from 4…
- Kyanta 2, ROBO OH, Uchu Mega Fight UPDATE SHOWCASE in EVOJapan2025!! - 12 May 2025
The collaboration update video of the three titles, which was released for the first time after the EVOJAPAN2025 Uchu Mega Fight, ROBO OH and Kyanta2 tournaments, has been uploaded to YouTube. Please take a look!
- Haramaself work "Fantastic Petty" will be released on April 30, 2025 JST - 28 April 2025
Fantastic Petty, a new 2DSTG game created by Haramaself, will be released in Japan on April 30, 2025! In addition, there will be a 15% off sale for the first two weeks after the release. https://store.steampowered.com/app/1309680/
- The Kyanta 2 Side Tournament will be held at EVOJAPAN 2025. - 26 April 2025
The Kyanta 2 Side Tournament will be held at EVOJAPAN 2025. This year, 2q will be in charge of running the event, and we hope that interested parties will check 2q X account. https://x.com/hakusai2q/status/1908206521986498911
- Ultra Fight Da! Kyanta 2 - Patch 53.00 - 16 January 2025
Ultra Fight Da! Kyanta 2 - Patch 53.00 Combo Challenge: - All combo challenges have been revised, and now up to 16 characters can be challenged. (YFDHippo helped with the combo recipe. Thank you!) - Cleared items are now displayed in yellow. - The progress of each character's clear has been added, and when all problems are cleared, the "MASTER!" message appears. - The following options have been added to the Combo Challenge pause menu: "Retry", "Next Challenge", "Play example", and "Return to Menu". - Some of the icons for button input have been changed. System: - A first to win setting has been added to local battles. - Fixed an issue where the language of the pause menu would not change when changing the language setting from the options menu. Kyanta: - Fixed an issue where a system message was called incorrectly. Anna: - Fixed a bug that caused a hit stop bug when the next character…
- Ultra Fight Da! Kyanta 2 - Patch 52.00 - 8 August 2024
All characters: Fixed an issue where EX input would not be accepted if you hit Hisomi's cocoon while jumping. Fixed an issue where throwing actions were only performed by 1P when 2P was jumping. Myusha: - Fixed an issue where would not activate when Normal Bomb was on the screen. Doctor K: - Fixed an issue where would not activate when Capsule was on the screen. - Can now be canceled into J-moves other than . ZackyWild: - Fixed an issue where the hammer position would shift under certain circumstances. - Changed damage when fully charged from to .
- Ultra Fight Da! Kyanta 2 - Patch 51.00 - 28 June 2024
Added "Tutorial" to the title menu. Proofread by 2q, English translation by YFDHippo. Thanks! Fixed an issue where the sound was muted when returning to the title from the pause menu. Character Select: Fixed an issue with the shortcut function. Training Mode: Fixed an issue with the temporary data in Quick Start. Net Play: Fixed an issue where the window would return to its initial position when returning to the online lobby. Fixed an issue where the game would freeze when selecting a stage, but it is difficult to reproduce and may not yet be fixed. Myusha: Fixed an issue where 5X would still act even if there was a falling bomb. Fixed an issue where the explosion would not move forward depending on the position.
- Ultra Fight Da! Kyanta 2 - Patch 50.01 - 13 June 2024
Training Mode Added "Throw", "Unblockable", and "Rockfall" to attack attributes. Fixed a bug where the P-GUARD U/D display disappeared after updating to Patch 50.00.
- Ultra Fight Da! Kyanta 2 - Patch 50.00 - 6 June 2024
Fixed a bug with full screen mode settings. Fixed a bug with the screen window not being centered when starting windowed mode. Fixed a typo in the window size settings in the options. Changed to . Character balance adjustments: Myusha: Fixed a bug. Added invincibility to . Changed air movement from button to button. Reduced the time between air movement and the next action. Changed the first hit from upper to middle.