- Patch 0.6.2.2 - 16 August 2026
Patch 0.6.2.2 is now live! Game Improvements and changes summary: New Items added New treasure items added Rare mob statistical changes Some items already in game have been changed visually Quest improvements Quest reward improvements & changes Overall world polishing and improvement of immersion Further world optimization Quest: Introduction to Fishing should be fixed for all players Quest: Fortify Camp should be fixed for all players World landscape changes and improvements Further combat improvements Netcode improvements Minor bugs fixed
- Patch 0.6.2.1 - 14 July 2026
Patch 0.6.2.1 is now live! Game Improvements and changes summary: Further improvement on player combat Players who wield two handed weapons can now parry attacks with sword Enemies react to melee combat way better than before "One-shotting" an enemy now properly gives quest progress Westborough area has been further polished Tree size increased by 25%, making the world feel larger Foliage changes Landscape material changes Overall world light and post process changes Quest reward improvements New loot added Some item statistics have been changed regarding the combat update Enemy statistical changes regarding the combat update Minor bugs/displacements fixed Players who wield two handed weapons or just single handed weapon can now parry by holding Right Mouse Button (Block Input). Keep in mind this only prevents 50% of damage instead of 100% like Block does.
- Hotfix Patch 27th of June - 27 June 2026
Adjusted the Light Attack to store last swing, this makes playing out combos to feel a lot better Combat skills cooldown changed to properly sync with combat Timeout time slightly increased Slight adjustments for the Depths of Korag
- Patch 0.6.2.0 - 25 June 2026
Patch 0.6.2.0 is now live with -45% off from Past Fate during Steam Summer Sale! In this patch we have been listening the feedback of the players and going back to the action combat with tab targeting. The issues that the action combat had in our alpha phase are gone and the combat should play out as smooth as it was before the patch. With these combat changes the games difficulty goes up, meaning that players are much more in need to use dodge, block and to craft potions to better advance in their adventures. Depths of Korag has finally opened its gates. Venture into a vast underground realm carved beneath Nendhir, where ancient mines, forgotten ruins, and sprawling cave networks await. Players will battle and aid goblin clans, confront forgotten mysteries and face new type of threat in search of powerful rewards. Every descent brings new dangers, hidden treasures and challenges that g…
- Patch 0.6.1.3 - 26 May 2026
Patch 0.6.1.3 is now live! Patch 0.6.1.3 mostly focuses on the new fishing system of the game. Fishing is getting a full overhaul and now players are required to use the fishing system to catch fish instead of just waiting for the fish to bite automatically. There is also Fishing Log that saves all the information and the biggest fish catched! Remember, you can access Fishing Log by clicking the Fishing Skill on the Skills tab. Game Improvements and changes summary: New fishing mechanic Fishing Log added to the game New fish species River fishing and Ocean fishing added Changes to skill point and level sync Minor bugs fixed
- Patch 0.6.1.2 - 18 May 2026
Patch 0.6.1.2 is now live! Game Improvements and changes summary: Character creation has been improved Zooming in and out for character has been added in the character creation Body Types have been added to character creation Features have been added to character creation Slight combat improvements Stamina from basic attack has been reduced from 20 to 16 Servers that are offline are now hidden from server list Server list has been improved New custom models added to game The character creation will expand even more in the future updates. Currently Features are only for female characters. We want players to make much more customized characters in the future so this is also why we still keep character customisation unlocked so players are able to customize their characters when ever they want.
- April 23rd Hotfix - 23 April 2026
Fixed an issue where sometimes skills were displayed incorrectly after player dies Fixed an issue with XP text XP Bar texture has been changed In the Skills & Attributes tab, hovering over an attribute name displays what it increases
- Patch 0.6.1.0 - 20 April 2026
Patch 0.6.1.0 is now live! With Patch 0.6.1 we wanted to make the game much more polished for new and veteran players. We have remade whole attribute and skill system. Attributes are no longer automatically set for players upon leveling up but the choise what stats to increase are made for players to decide. Currently this feature is free to spend or take out points as we want players to experience with different builds before we make unlearning skill to cost gold. The game now has a lot more guidance for players. Once leveled up the game will let players to know they have attribute points to use, same goes for weapon skills once players use a weapon skill there will be cooldown displayed to indicate how long it takes until they can re-use the weapon skill. Weapon skills now deal atleast 50% more damage than they used to, making them much more needed way to advance in combat. Alchemy ha…
- Past Fate Developers Letter March 15th - 15 March 2026
Its now been two months since Past Fate launched into Early Access. Since then we have delivered weekly updates constantly for players just to improve the experience and to add a lot more to the game. We appreciate every player who have given us feedback and submitted the bugs they have encountered because some of the bugs do get unnoticed from us and the feedback helps us to improve the game and to see what the players want to see in the game. Now that we have today launched the patch 0.6.0.8 we are changing our focus for the major patch. This does not mean that we stop patching the game before dropping out the major patch, there is still bugs to be ironed out! Patch 0.6.1 is scheduled to be out most likely before 20th of April. What we want to include in this patch? Completed skill system with proper rewards for reaching certain level on certain skills Better character creation Visual…
- Patch 0.6.0.8 - 15 March 2026
Patch 0.6.0.8 is now live! Game Improvements and changes summary: Changes to light and light color Changes to fog effects Optimized trees with LOD changes and cull distance Trees leaf colors made brighter Grass color changes Player movement changes to stop transitioning. This is not yet final Added smoke to the burning tower in Newharbor Minor optimization and bug fixes Changes to the overall color palette Changes to Edaria and Saltstone Harbor treasure drop percentages Changes to rare mob drop percentages in Saltstone Harbor and neighboring areas Changes to some quests in preparation for better quest directioning Minor statistic changes to some world drop items Wandering Knight moveset changes
- Patch 0.6.0.7 - 8 March 2026
Patch 0.6.0.7 is now live! Game Improvements and changes summary: More rare enemy optimization New quests New enemies All loot should now properly indicate when looted Itemization changes to some stats Changes to some craftables Treasure chest drop % increased on few items Minor bug fixes
- Patch 0.6.0.6 - 1 March 2026
Patch 0.6.0.6 is now live! Game Improvements and changes summary: Map improvements for player location and zoom Westborough made to look slightly better Road material and texture changes Lysandra Soulwhisper animations and model fixed Kingswall staircase fixed Ancient battlefield trees fixed out from water Ashfang should no longer disappear once killed Saltstone Cultists equipment and model fixed Slight optimisation changes
- Patch 0.6.0.5 - 23 February 2026
Patch 0.6.0.5 is now live! Game Improvements and changes summary: Player animation changes Further inverse kinematic changes Realistic movements when climbing up mountains or slopes Rare enemy moveset changes Rare enemy statistical changes Westborough slight changes for the overall feel of the area Game now starts with epic graphic settings instead of medium Player character LOD changes Small houses have been further optimized Landscape optimizations
- Patch 0.6.0.4 - 15 February 2026
Patch 0.6.0.4 is now live! Game Improvements and changes summary: Rares are starting to have different movesets Quest improvements Slight experience changes for some quests Enemy ragdoll when dying Kingswall market changes Inverse kinematics for the player Enemy AI doesn't despawn on player death Chest opening animation and sound added
- Patch 0.6.0.3 - 8 February 2026
Patch 0.6.0.3 is now live! Game Improvements and changes summary: Kingswall improvements and added points of interest Kingswall outer areas added points of interest to make it less empty Quest bug fixes Slight recipes changes Some rare mobs have new attack moves New rare enemies New enemies New enemy drops New rare enemy drops Some enemy damage was too low and has been adjusted accordingly
- February 2nd Hotfix - 2 February 2026
February 2nd Hotfixes Further optimization Nearby Players list (N by default) improved Quest bugs fixed Enemy bugs fixed
- Patch 0.6.0.2 - 30 January 2026
Patch 0.6.0.2 is now live! Game Improvements and changes summary: World Saltstone Harbor and the area surrounding it is in overhaul progress New Point if Interest locations added New quests added especially for Saltstone Harbor area (20+ new quests in total) Ashfang, a rare mob has been added to the world Bearman, a rare mob has been added to the world Blackplate Sentinel, a rare mob has been added to the world Fronnarfid added to Blackfang Keep Abandoned Chapel has been added Lore books have been added to Kingswall New unique quest rewards have been added New unique drops from rare mobs have been added Starting area and the world itself has more ore locations and overall there is more collectibles in the areas New enemies added Player and Crafting New Cooking Recipe added Blood Vendor prices have been fixed and should show the proper Blood amount Miscellaneous Optimization changes, esp…
- January 26th Hotfix - 26 January 2026
January 26th Hotfixes Quests are now working properly and should no longer take progress from other players Merchant Widget should no longer make players camera get stuck if opened two times in a row Loincloth should no longer clip trough clothes Troll Damage further improved BFK Bosses damage has been improved BFK Zombie damage has been increased BFK Quests have been slightly changed Worn Iron Gloves Fixed Some craftables have been fixed and now have correct items Slight optimization fixes
- January 22nd Hotfix - 22 January 2026
January 22nd Hotfixes World map zoom (still WIP, but basics work) Players now get to choose the starting weapon once they start fresh. This will be expanded in the near future to offer even greater choises for new players Some items have had their icons changed More optimization improvements Bug fixes
- January 19th Hotfix - 19 January 2026
January 19th Hotfixes World Map changed Now for new players there is Welcome message that explains the first steps of the game Added more immersion for starting area Character name placement in Main Menu changed so it cannot be missed anymore Players without a name will be asked to type name before joining the server Slight world changes Quest changes New Quest rewards Added Soul Crystals to the game. Soul Crystals are made by Jewelcrafters and give a 1 minute buff to certain attributes with the cost of another attribute.