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reaktron

reaktron Steam news

insitubytes, plapadoo | Aug 23, 2019 | game

Released

0players observed · 24 September 2026 - 09:30:05 UTC

ActionCasualIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

reaktron news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateAug 23, 2019
  • Developerinsitubytes, plapadoo
  • Publisherinsitubytes, plapadoo

Genres: Action, Casual, Indie, Early Access

Company pages: Developer: insitubytes, plapadooPublisher: insitubytes, plapadoo

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reaktron Steam news

reaktron news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 12th Early Access Release - 7 February 2020

    `29084f68` Changes: * Move project to gitlab.com

  • 11th Early Access Release - 23 January 2020

    `4d2f0227` Changes: * Add new single player campaign mode Fixes: * Fix a bug where the teleporter behaved like a jumper when combined with the bishop

  • 10th Early Access Release - 8 January 2020

    `fc0b9ff2` Changes: * Player lines are now colored * Display inventory for each player * Rework scores table * Increase displaying time of level briefings Fixes: * Fix a crash when controllers are removed while in lobby

  • 9th Early Access Release - 4 December 2019

    Changes: * Add new reaktron: Terminator

  • 8th Early Access Release - 20 November 2019

    `500bf02c` Changes: * Add new reaktron: Eraser

  • 7th Early Access Release - 30 October 2019

    `325bdc52` Changes: * Add new reaktron: Delayer * Move matchmaking server to AWS Fixes: * Fix score table changing its size when the last player switches from "not ready" to "ready" * Fix mismatch of unlockable reaktrons between server and client

  • Hotfix Release - 19 October 2019

    `7b0ac205` Fixes: * Fix a crash when an attached controller is missing key assignments

  • 6th Early Access Release - 15 October 2019

    `8e6a10f7` Changes: * Implement a main and an options menu * Completely redesign the ready screen * Add interactive tutorial (accessible from main menu) * Enable name selection while match is commencing

  • Hotfix Release - 15 October 2019

    Fixes: * Fix Linux dependency problem with cairo

  • 4th Early Access Release: Pixel Pandemonium - 15 October 2019

    073a1856 Changes: * Add second puzzle type "Pixel Pandemonium" * Increase puzzle frequency to one on four battles * Adjust crash reporting dialog button sizes * Improve colors of level progress bar Fixes: * Fix accepting lobby invites not working in some screens

  • 5th Early Access Release - 9 October 2019

    8d64a28a Changes: * Add random, changeable names for each player * Use more readable font * Improve in-game performance Fixes: * Fix issues with heartbeat sound under windows * Fix wrong level being displayed in steam friends list when the first block has ended

  • Third Early Access Release - 11 September 2019

    80029845 Changes: * Add offline mode for quick, local games * Visualize the freeze time of each player when a round starts * Display "Round X/Y" when a new round starts * Display player names in lobby * Always prefer humans over bots when choosing who is playing in a puzzle * Update translations Fixes: * Fix wrong key rendering in lobby

  • Second Early Access Release - 28 August 2019

    bf8f2ce8 Changes: * Don't shorten the countdown when players are selecting their icon/color * Update the background level to avoid confusion * Show available key actions in all menu screens * When returning back to an orthogonal orientation after the BISHOP was active, the inverse of the initial orientation change caused by the BISHOP is applied * Some code improvements under the hood * Change key icons to depict relation between key and action Fixes: * Fix steam friends list displaying "playing level 49/48" * Fix phone clients not being kicked properly when trying to connect to a running match

  • First Early Access Release - 23 August 2019

    a13ff5e2 Changes: * Update background level images * Limit the points for the longest line in game * Extend the duration of the controls tutorial info box * Add Alt+Enter key binding to toggle full-screen mode * Increase processing rate for keyboard inputs * Add Icon to indicate bad connection quality Fixes: * Fix Steam controller support * Fix a crash when there are no human players * Fix a crash which could occur when using phone controllers * Fix phone player not being able to reconnect after being replaced by bot

  • What to expect - 23 August 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35597928%2Faa13161e08c40fccab2eb09afbf15e8db91f0a70.png Today marks the next big step in the development of reaktron. We are confident that the game has reached a pretty stable state with lots of game mechanics to allow for an interesting learning curve. Of course we expect bigger player numbers to give us data and feedback to balance things in more detail. Starting today you can play online within our matchmaking system using keyboard, mouse, gamepad and smartphone. As every player shares the same screen content there can be multiple players on one PC. You can expect a release every other week with release notes posted as Steam announcements right here. We plan to keep a steady output of fixes and new content. If you want to talk with us or get more behind the scenes info about the game and the development process please…

Patch notes and updates

S.noRelease datePatch nameGID number
17 February 202012th Early Access Release2582187916838770734
223 January 202011th Early Access Release2597949245046877538
38 January 202010th Early Access Release2600199781636955878
44 December 20199th Early Access Release2587811707161881580
520 November 20198th Early Access Release2468465044713769840
630 October 20197th Early Access Release2451574645855341365
719 October 2019Hotfix Release2404285581867108614
815 October 20196th Early Access Release3051677487693586084
915 October 2019Hotfix Release3051677487693532439
1015 October 20194th Early Access Release: Pixel Pandemonium3051677487693529151
119 October 20195th Early Access Release2426802943979327639
1211 September 2019Third Early Access Release2408786008257793601
1328 August 2019Second Early Access Release2415540140453846705
1423 August 2019First Early Access Release2416665403774029602

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