- Update v0.9.481.3 (Hotfix) – Shop & UI - 11 March 2026
New: • New outfits added to the shop! Fixes: • Fixed outfit bugs affecting some characters Changes: • Updated match settings text for Blitz and Classic modes
- Featured in TurnBasedThursday Fest - 10 March 2026
Lunars is featured in #TurnBasedThursdayFest 2026 alongside many amazing turn-based games. Be sure to check them out! #TurnBasedThursdayFest 2026To mark the event, special Fest Week pricing is available for a limited time.Thanks for supporting indie games 💛
- First Dev Log: One Month of Lunars - 5 March 2026
Month One of LunarsHard to believe it's already been a month since Lunars launched.A month of awesome feedback, bug fixes, and experience improvements. Thank you to everyone who has been playing, streaming, and sending bug reports and feedback. It helps a lot while we continue growing and polishing the game.Here's a look at what's been happening. As always, looking forward to your thoughts and feedback. Let us know on our Discord!New OutfitsWe've added several new outfits including a special Year of the Horse outfit to celebrate the Lunar New Year. Happy Lunar New Year!We've also added new base outfit colours for all zodiacs and updated several existing skins.Weaver's Mooncake Shop Is OpenWeaver's shop is now open and where you can trade Mooncakes for outfits and cosmetics! Let us know your ideas on our Discord!New Minigames in the WorksWe've been working on new minigames and experiment…
- Update v0.9.479.4 – Shop - 25 February 2026
Shop: • The Shop is now open! Bug fixes: • Fixed an issue where some cosmetic items were not being assigned when clicked
- Update v0.9.478.4 (Hotfix) – Year of the Horse Update - 19 February 2026
Bug fixes: • Fixed an issue where the game could freeze in team minigames when the player count was odd • Fixed loading issues between minigames that could cause players to get stuck on the Game Time screen • Fixed incorrect colours shown for Zodiac names Improvements: • Sugar Rush: Improved door randomisation Content: • Added Year of the Horse outfit • Medieval board and lobbies restored to their original design
- Update v0.9.476 (Hotfix) – UI & Gameplay - 13 February 2026
Bug fixes: • Fixed an issue where Battle Pass rewards would not appear in Customization after being earned • Fixed an issue where Bonus Jades could remain enabled when set to disabled, resulting in extra Jades being awarded
- Update v0.9.475 – Content & Improvements - 12 February 2026
New content: • Added new base outfit colors to all zodiac characters • Updated existing skins • Added new outfits Improvements: • Post-minigame result animations now play faster • Updated minigame page transition • Updated minigame videos and reduced stuttering • Swingermon network and loading optimisations • Added swing dampening in Swingermon to prevent launching yourself too high Update v0.9.475 (Hotfix) – Stability & Bug Fixes Bug fixes: • Fixed game getting stuck at the end of a minigame • Fixed UI input issue where players could still control their character on the EXP results page • Fixed UI input issue on the minigame page • Fixed host migration issue affecting the rat • Fixed host migration issue during Swingermon
- Update v0.9.472 (Hotfix) – Stability - 2 February 2026
Bug fixes: • Fixed cases where EXP wasn’t granted after matches • Fixed bomb drop not appearing correctly in Classic mode
- Update v0.9.471 (Hotfix) – Stability - 2 February 2026
• Fixed rare cases where EXP wasn’t granted after matches • Fixed bomb drop not appearing correctly in Classic mode
- Update v0.9.471 (Hotfix) - Stability - 1 February 2026
Fixed incorrect level, Mooncakes, and Battle Pass information showing when loading into the game
- Update v0.9.47 (Hotfix) – Stability & Bug Fixes - 30 January 2026
Bug Fixes: • Fixed an issue where host migration after a match could cause the game to hang in the lobby • Results scene host migration now occurs after dialogue and no longer repeats • Fixed players getting stuck in the lobby after a match ends due to host migration • Fixed rejoining not working in Sugar Bombers • Fixed AI not moving in Sugar Rush • Fixed an issue where players could fall through the ground between areas in Sugar Rush when diving • Fixed a Boom Run bug where players could move before the game starts • Fixed EXP visuals incorrectly showing 0 EXP • Added an EXP panel in the main menu showing EXP gained after a match finishes
- Update v0.9.467 (Hotfix) – Quality of Life - 26 January 2026
Bug fixes: • Fixed an issue where Chance Spots would not trigger if a player had just bought a Jade • Fixed the Battle Pass last reward not displaying correctly • Fixed Steam Deck on screen keyboard and text input not opening correctly • Fixed missing sound effects in some minigames
- Win a Steam Deck and more! - 21 January 2026
Steam Deck Giveaway!To celebrate Lunars launching into Early Access, we're giving away a Steam Deck (512GB OLED), Steam gift cards, and Lunars Steam keys! Winners will be chosen in early February.ENTER VIA GLEAMJoin the official Lunars Discord for extra "secret code" entries!Thank you all for the amazing support so far, and good luck! 💜
- Lunars Launches Into Early Access! - 20 January 2026
First and foremost, THANK YOU!Today is a really special day for us… Lunars has officially launched into Early Access!From playtesters and demo players to community members who’ve shared feedback, clips, and kind words along the way, your support has helped shape Lunars into what it is today. We genuinely could not have reached this point without you!Early Access marks the next chapter for Lunars, and we’re incredibly excited to continue developing the game alongside you. This is a short, focused Early Access period where we’ll be polishing, expanding, and refining the experience based directly on player feedback. We look forward to reading your reviews and comments. Don’t forget to tell your friends the party has started! Early Access RoadmapWe’ve planned Early Access across three clear phases, designed to keep improvements consistent while adding meaningful new content along the way:Ph…
- Early Access launch update - 20 January 2026
Hey everyone,We are ready to launch Lunars into Early Access, but we are currently waiting on a final store page approval. The game build itself is already approved and ready to go.We know many of you were hoping to play today, and we are really sorry for the wait. In the meantime, the beta will remain open so you can keep playing.Once we get the OK we will release immediately. This step is outside of our control, but we wanted to keep you all updated.Thank you so much your patience, we are very close now and can't wait to launch 💜
- Demo Update: Christmas Board + Major Online Improvements 🎄 - 19 December 2025
We’re back with the Christmas board.We’ve pushed a new update to the Lunars demo, focused on improving online reliability alongside a festive visual refresh.What’s new in the demo:• The Medieval board has been transformed into a Christmas themed version • NEW: Host migration. If the host disconnects, the match will now continue • Improved reconnection stability • Several scenes updated with a festive atmosphere • New outfits added • Performance improvements • General bug fixes and polishThese updates are part of our ongoing work to improve the demo experience and lay the groundwork for the full release.As always, feedback is very welcome. Thanks for playing and enjoy the festive chaos 🎄
- Lunars Early Access Launches January 19 - 11 December 2025
Lunars Enters Early Access on January 19The party starts soonThe countdown has begun. Lunars will officially launch in Early Access on January 19, and we’re excited to finally share the date with you.To celebrate, we’re opening the doors early with two back to back beta weekends so you and your friends can jump in, play a full set of boards and minigames, and help us polish the final build.Beta Weekend One Starts Jan 9 AWST 3:05 PM / UTC 7:05 AM / PT 11:05 PM Jan 8 / ET 2:05 AM / CET 8:05 AM / JST 4:05 PM Ends Jan 13 AWST 3:05 PM / UTC 7:05 AM / PT 11:05 PM Jan 12 / ET 2:05 AM / CET 8:05 AM / JST 4:05 PMBeta Weekend Two (Open Beta) Starts Jan 16 AWST 3:05 PM / UTC 7:05 AM / PT 11:05 PM Jan 15 / ET 2:05 AM / CET 8:05 AM / JST 4:05 PM Ends Jan 19 AWST 12:01 AM / UTC 4:01 PM Jan 18 / PT 8:01 AM Jan 18 / ET 11:01 AM Jan 18 / CET 5:01 PM Jan 18 / JST 1:01 AM Jan 19Release Date TrailerStart t…
- Lunars is featured at INDIE Live Expo 2025 - 28 November 2025
Lunars has been selected to appear in INDIE Live Expo and will be featured in the INDIE Waves segment.Indie Live Expo reaches a huge audience across Asia, helping more players discover Lunars. Really grateful to have been selected! Watch the official stream here: Stream goes live Saturday, November 29 - 18:00 JST / 01:00 PT / 10:00 CET / 20:00 AEDTDrop a comment on the showcase stream if you want to show support. Thank you for supporting Lunars as we near release!
- Lunars Closed Beta: October Playtest Now Live! - 31 October 2025
🎉 THE OCTOBER CLOSED BETA IS LIVE! 🎉It’s time to jump in, cause some chaos, and help us polish Lunars for release!🕒 Runs: Oct 31, 12:01 AM – Nov 3, 11:59 PM PT Oct 31, 8:01 AM – Nov 4, 7:59 AM CET Oct 31, 3:01 PM – Nov 4, 2:59 PM AWST This build focuses on optimisations, performance, and gameplay balance.💬 Feedback Welcome Use any of the contacts on the main store page or the in-game feedback form. Tell us what you liked, what felt off, or what made you laugh the most.🛠️ Found a Bug? If you run into issues, please share your specs and zipped folders from: %UserProfile%\\AppData\\LocalLow\\Anubis Arts\\Lunars %UserProfile%\\AppData\\Local\\Temp\\Anubis Arts\\Lunars\\Crashes📹 Share Your Clips Tag us \(https://linktr.ee/lunarspartygame)💳 Giveaway! Chance to win of 3 Steam Gift Cards:🎁 https://gleam.io/CwNoN/lunars-oct-betaEvery wishlist and share helps! Thank you for the support 💞…
- C U at PAX Aus 2025! - 9 October 2025
We'll be at PAX Australia 2025!📅 October 10–12 📍 Aus Indie Showcase (AIS2), Melbourne Convention and Exhibition Centre (Jeffs Shed)If you're in Melbourne, come say hi! We'd love to see you there! If you couldn't make it, keep an eye on our socials for scenes from the expo floor!