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Eternower

Eternower Steam news

Rokas | Mar 29, 2020 | game

Released

0players observed · 24 September 2026 - 14:24:37 UTC

CasualIndieStrategyTower DefenseMinimalistSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive

Eternower news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive
  • Total reviews46
  • Release dateMar 29, 2020
  • DeveloperRokas
  • PublisherRokas

Genres: Casual, Indie, Strategy

Company pages: Developer: RokasPublisher: Rokas

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Eternower Steam news

Eternower news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Fortune: Undo - 10 June 2020

    Hey, This marks the seventh game update for Eternower. The update allows repositioning forts after they have just been placed in between levels. Changes Primary - Added repositioning Sprout mode - Dilemmas now appear every 5 levels (were every 2 levels) - Flying enemies now have 1/3rd of regular health (was 1/4th) - Boss enemies now have 1.5x of regular health (was 2x) - Changed the health ramp to floor( pow(LEVEL, 1.65) ) + LEVEL + max(0, max(0, LEVEL-30)*3-8 ) Fort: Dread - New icon Fort: Void - Branch B: Break for -2g (was Dread for 15g) Discord Join the game Discord to discuss the game, provide feedback and get your suggestions ignored. Thanks for reading, go play Eternower! Regards, Rokas

  • Fortune: Sprout - 18 May 2020

    Hey, This marks the sixth game update for Eternower. The update brings back the Sprout mode with Dilemmas as the default mode. Changes Primary - Defeat screen now leads to instead of - Added Sprout mode, focusing on level type variety - Paused menu now lets you by clicking on the info bar - Attempted to patch crashing on Death map - Hidden 65+ achievements - Added achievement for reaching in Sprout mode - Added new fort: Void - Added new fort: Heart Sprout mode - There are 60 levels - Every 4th level is a mass level, which doubles the number of level enemies - Every 5th level is flying, which ignores your mazing - Every 6th level is a boss level, which has a single enemy Fort: Heart - Speed: 1 - Damage: floor(lives/10) - Branch A: Lives +10 for 10g - Branch B: Lives -1 for -1g Fort: Void - Speed: 0 - Damage: 0 - Branch A: Void for 5g - Branch B: Dread for 15g Discord Join the game Disco…

  • Fortune: Floors - 3 May 2020

    Hey, This marks the fifth game update for Eternower. The update removes the Dilemma mode, brings the total number of maps to 5. Rankings Top 15 scores of the previous update: Many people reached levels way above anticipated level 20, which meant it's time to increase the challenge. Well done! View the full board here. Leaderboard -names now select appropriate supported language font Floors -added 4 new endless boards, bringing the total up to 5 Death: Tower: Whirl: Cycle: Sprout (Old) Gameplay -flying enemies no longer take any path node damage (used to get hit by the last node) -walking over the last node no longer does life damage (still damages non-flying enemies) Interface -the built fort location selector now shows the build fort icon -flying enemies now have their path hidden -Ctrl+C saves a screenshot to the "game/screenshots/" folder Achievements -added achievements for completi…

  • Fortune: Magma - 18 April 2020

    Hey, This marks the fourth game update for Eternower. The update brings back dilemma permanence, separates endless mode from the default one, introduces Magma. Leaderboard Top 15 scores of the previous update:https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F36969244%2F990a6090a20854c439d2ca0d088c66cf9466ca3d.png The scores above highlighted the issue of an endless mode with scaling health and flying enemies every 5 levels, with Level 20 being a brick wall for progress. You can view the whole board here. Forts Magma (new) Magma + Magma at 20g Damage +1 at 15g Speed: 1 Damage: 2 --------- Magma can be seen as a slower branching, more powerful Dread. Doom Doom+ Damage +1 at 10g (was Damage +1 at 20g) Damage +2 at 15g (was Damage +1 at 30g) Speed: 1 (was 2) Damage: 1 --------- Doom now starts as powerful as Dread. Dilemmas Dilemmas in this update: Level Option 1 Option 2 1 D…

  • Fortune: Board - 12 April 2020

    Hey, This marks the third game update for Eternower, which introduces the Leaderboard. Leaderboard Upon eventually reaching Defeat, your score is uploaded to the Steam Leaderboard. The top 3 entries are visible upon hovering on the info-panel. Press on the entries to see how they constructed their mazes. Levels Levels are now never ending (Dilemmas end at Level 15) Consider completing Level 15 as beating the game and levels from then on as a test of endurance. Dilemmas Level 3: Pace → 3 (was 2) / Flight Level 14: Health +20 / Pace → 2 (was 1) Discord: Join the game Discord to discuss the game, provide feedback and get your suggestions ignored. Also help with translations at some later point. Thanks for reading, go play Eternower! Regards, Rokas

  • Fortune: Balance - 10 April 2020

    Hey, This marks the second game update, which rebalances forts and level fortunes, adds Panic. Forts Dread Dread+ Dread at 10g (was Dead at 5g) Break at -5g (was Doubt at 10g) Speed: 1 (was 0) Damage: 1 (was 0) --------- Dread once again deals damage. Doom Doom+ Damage +1 at 20g (was Doom at 25g) Damage +2 at 30g (was Damage +1 at g) Speed: 2 (was 5) Damage: 1 --------- Doom can now only be upgraded. Doubt Doubt+ Dread at 25g (was Convert: Dread at -5g) Convert: Dread at -10g (was Break at 10g) Speed: 2 (was 1) Damage: 2 (was 5) --------- Doubt can now only attack flying enemies. Panic (new) Panic+ Convert: Dread at -1g Damage +1 at -1g Speed: 10 Damage: 10 --------- Panic loses 1 damage per attack. Levels Level health: (was ) Level speed: 1 (was 5) Starting gold: 0 (was 10) --------- Levels are considerably more punishing Dilemmas: Level 1: Dread / Doom Level 2: Lives +40 / Bounty +1 L…

  • Fortune: Icons - 3 April 2020

    Hey, This marks the first game update, which introduces fort icons, adds Doubt, raises Levels to 15, improves interface and links the official Discord server. Forts: Dread: Dread+: Dread → Dread Break → Doubt Speed: 2 → 0 Damage: 1 → 0 Cost: 10 → 5 Doubt: Doubt+: Convert: Dread Break Damage: 1 Speed: 5 Doom: Doom+: Doom cost: 15 → 20 Damage cost: 5 → 15 Speed: 2 → 5 All forts: different forts now have different icons Levels: Number of levels: 10 → 15 Base level health: arbitrary → 2*LEVEL Base level speed: 2 → 5 Starting gold: 0 → 10 Flying levels: Level 5, 10, 15 Base health → 1*LEVEL Dilemmas: Level 1: Doom / Dread Level 2: Health +3 / Speed +1 Level 3: Doom / Dread Level 4: Pace -1 / Health +2 Level 5: Doom / Walk Next Level 6: Gold +25 / Dread Level 7: Speed +1 / Pace -1 Level 8: Doom / Dread Level 9: Enemies +2 / Health +2 Level 10: Bounty +1 / Walk All Level 11: Doom / Dread Level…

  • Release! + Game Plan - 29 March 2020

    Hey,This post marks the release of Eternower, compares the demo and paid game versions and outlines the planned future of the game. ReleaseEternower is now officially live! Play the demo and buy the game if you enjoy it. Demo vs Full GameThe demo, as released today, is mostly the same as the paid game. The demo, as released today, has 1 tower, while the paid game has 2. Game PlanThe game is released at $1 (or equivalent). The plan is to improve the game via updates and increase the price gradually over time. The updates would be focused on the paid game, leaving the demo as is or with minor changes. Buying the game early will grant access to all potential price-raising updates. WarningNote, the plan does not exclude the possibility of paid DLC. It's also possible that the game will get absolutely zero updates. Beware! Thanks for reading, go play Eternower! Regards, Rokas

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