- No more - 3 December 2020
Hey everyone, I'm sorry to say this, but I'm going to have to stop working on the game. Something's happened to my backups and after rolling back, some of my core blueprints are refusing to open in the editor. Unreal Engine has way too many bugs for me to keep going forward with a project like this. The Engine is nice for small stuff, but this is way out of its scope. There are solutions to fix these problems, but I'm not sure I want to try anymore. Nobody seems to have any interest in the game and the market is going to be flooded with space sims, sci-fi sandboxes, etc...so starting over wouldn't really make sense. Thank you to everyone who stuck around and gave me some encouragement. This was a fun process and I learned a lot!
- 1.4.0 News - 22 August 2020
Hey everyone! I'm just here to let you know that I'm still working on the 1.4.0 update. I've been silent on the community hub since I've decided to post more on discord. If you're interested in testing with us, you can switch to the 'unstable' branch. Thank you again for all of your support and feedback! If you have any questions, suggestions, or concerns feel free to contact me at the support email or join us on discord! [email protected] https://discord.gg/B6tavWV
- 1.4.0 Preview! - 20 July 2020
Hey everyone! I just wanted to pop in and show some of the stuff I've been working on since it's been awhile since I've updated you. The screenshot above is a small Skirmish map I'm working on for the 1.4.0 update. Skirmish is going to be the first new game mode that will be added in the 1.4.0 series. It is a simple death-match inspired game mode where you will be pitted against different players or ai to reach the score limit before time runs out! Skirmish will be both a standalone game mode, and a quest that can be taken in the Sandbox and other open world areas. I'd also like to show off one of the new cities I'm working on for the sandbox! My goal is to make it feel more 'alive', so these cities will be places where you can find roaming npcs that will go to different buildings and talk with each other, take jobs, etc... and there will be places for you to go and gather side quests,…
- 1.3.6 is live! - 6 July 2020
NOTES THERE ARE SOME GAME MODES THAT ARE NOT SUPPORTED THAT WILL BE DISPLAYED IN THIS UPDATE. I WILL HAVE THIS FIXED AS SOON AS POSSIBLE! THIS BUILD IS THE HEAVIEST BUILD I'VE RELEASED SO FAR! LOWERING SHADOW QUALITY IS USUALLY THE FIX IF YOU HAVE PERFORMANCE ISSUES! OTHERWISE, TRY LOWERING OTHER VIDEO SETTINGS UNTIL YOU ARE AT YOUR DESIRED FRAMERATE! FATAL ERRORS ARE ALMOST ALWAYS RELATED TO PERFORMANCE ISSUES. IF YOU ARE EXPERIENCING CRASHES TRY REDUCING YOUR GRAPHICS SETTINGS. IF THIS DOESN'T HELP, CONTACT ME WITH SOME REPRODUCTION STEPS AND I'LL GET IT RESOLVED ASAP! IF YOU ARE HOSTING A LISTEN SERVER (I.E. USING YOUR GAMING COMPUTER TO HOST A MATCH) AND IT KEEPS CRASHING, YOUR PC IS NOT POWERFUL ENOUGH TO HOST AND YOU WILL NEED TO WAIT UNTIL DEDICATED SERVERS ARE OUT. I'M NOT ABLE TO MAINTAIN THE WEBSITE AND SUPPORT CONTACT. IF YOU HAVE ANY ISSUES, PLEASE CONTACT ME AT fractuminnov…
- New Character Creation System! - 5 July 2020
Hey everyone! The 1.3.6 unstable test brought up a lot of good feedback! All of the reported issues have been addressed and will be rolled out in the live update. I'm still working on the update, but I wanted to show off the new character models/character creation system. The details are each species are still W.I.P.
- 1.3.6 is live on the Unstable branch! - 28 June 2020
Hey everyone! Thank you to everyone who has purchased the game so far! I am still working to resolve all of the issues reported by Genkipro, but I wanted to give you an opportunity to play with the current fixes that I have rolled out. Moving to the unstable branch might impact your save games, so I would backup your saved directory (contact the support email if you need help) to avoid any data loss. The game is in a development build so you might see a few debug messages and you will have access to the console. This could, in some rare cases, cause some performance issues. If the game is slow, try lowering your graphics settings while on the unstable branch. You should be able to raise them back up when you switch back to the stable branch. The most notable issue, aside from what Genkipro reported, is an issue with the tutorial character's first person camera. I plan to have that fixed…
- Small delays - 22 June 2020
Hey everyone! I just wanted to pop in and let everyone know that I'm still working on the next update. I have had a few bad reviews come in, so I wanted to address the issues mentioned in those reviews before rolling out the new multiplayer features. Unfortunately, I'm a human so I need to sleep, which is why the updates are taking so long! Someday, I'll find a way to defy my humanity, but for now, I might be a couple of days late with the 1.4-1.5 stuff. I hope everyone is staying safe and healthy!
- 1.3.4 is live! - 12 June 2020
NOTES THIS BUILD IS THE HEAVIEST BUILD I'VE RELEASED SO FAR! LOWERING SHADOW QUALITY IS USUALLY THE FIX IF YOU HAVE PERFORMANCE ISSUES! OTHERWISE, TRY LOWERING OTHER VIDEO SETTINGS UNTIL YOU ARE AT YOUR DESIRED FRAMERATE! FATAL ERRORS ARE ALMOST ALWAYS RELATED TO PERFORMANCE ISSUES. IF YOU ARE EXPERIENCING CRASHES TRY REDUCING YOUR GRAPHICS SETTINGS. IF THIS DOESN'T HELP, CONTACT ME WITH SOME REPRODUCTION STEPS AND I'LL GET IT RESOLVED ASAP! IF YOU ARE HOSTING A LISTEN SERVER (I.E. USING YOUR GAMING COMPUTER TO HOST A MATCH) AND IT KEEPS CRASHING, YOUR PC IS NOT POWERFUL ENOUGH TO HOST AND YOU WILL NEED TO WAIT UNTIL DEDICATED SERVERS ARE OUT. I'M NOT ABLE TO MAINTAIN THE WEBSITE AND SUPPORT CONTACT. IF YOU HAVE ANY ISSUES, PLEASE CONTACT ME AT [email protected] TEMPORARY SOLUTION: https://entropikz.github.io/Primordium---Day-Zero/ CHANGES/FIXES Added Power Generators. Added…
- 1.3.3 is live! - 10 June 2020
NOTES THIS BUILD IS THE HEAVIEST BUILD I'VE RELEASED SO FAR! I'M PACKAGING THE HOTFIX AS THE CURRENT BUILD IS UPDATING. IT SHOULD BE AVAILABLE AS SOON AS MY INTERNET CAN GET IT UP TO YOU! LOWERING SHADOW QUALITY IS USUALLY THE FIX IF YOU HAVE PERFORMANCE ISSUES! OTHERWISE, TRY LOWERING OTHER VIDEO SETTINGS UNTIL YOU ARE AT YOUR DESIRED FRAMERATE! FATAL ERRORS ARE ALMOST ALWAYS RELATED TO PERFORMANCE ISSUES. IF YOU ARE EXPERIENCING CRASHES TRY REDUCING YOUR GRAPHICS SETTINGS. IF THIS DOESN'T HELP, CONTACT ME WITH SOME REPRODUCTION STEPS AND I'LL GET IT RESOLVED ASAP! IF YOU ARE HOSTING A LISTEN SERVER (I.E. USING YOUR GAMING COMPUTER TO HOST A MATCH) AND IT KEEPS CRASHING, YOUR PC IS NOT POWERFUL ENOUGH TO HOST AND YOU WILL NEED TO WAIT UNTIL DEDICATED SERVERS ARE OUT. I'M NOT ABLE TO MAINTAIN THE WEBSITE AND SUPPORT CONTACT. IF YOU HAVE ANY ISSUES, PLEASE CONTACT ME AT fractuminnovation…
- The 1.3.2 Hotfix is live! - 8 June 2020
NOTES THIS BUILD IS THE HEAVIEST BUILD I'VE RELEASED SO FAR! I'M PACKAGING THE HOTFIX AS THE CURRENT BUILD IS UPDATING. IT SHOULD BE AVAILABLE AS SOON AS MY INTERNET CAN GET IT UP TO YOU! LOWERING SHADOW QUALITY IS USUALLY THE FIX IF YOU HAVE PERFORMANCE ISSUES! OTHERWISE, TRY LOWERING OTHER VIDEO SETTINGS UNTIL YOU ARE AT YOUR DESIRED FRAMERATE! FATAL ERRORS ARE ALMOST ALWAYS RELATED TO PERFORMANCE ISSUES. IF YOU ARE EXPERIENCING CRASHES TRY REDUCING YOUR GRAPHICS SETTINGS. IF THIS DOESN'T HELP, CONTACT ME WITH SOME REPRODUCTION STEPS AND I'LL GET IT RESOLVED ASAP! IF YOU ARE HOSTING A LISTEN SERVER (I.E. USING YOUR GAMING COMPUTER TO HOST A MATCH) AND IT KEEPS CRASHING, YOUR PC IS NOT POWERFUL ENOUGH TO HOST AND YOU WILL NEED TO WAIT UNTIL DEDICATED SERVERS ARE OUT. I'M NOT ABLE TO MAINTAIN THE WEBSITE AND SUPPORT CONTACT. IF YOU HAVE ANY ISSUES, PLEASE CONTACT ME AT fractuminnovation…
- The 1.3.1 Hotfix is live! - 6 June 2020
NOTES SORRY FOR THE TYPOS IN THE CHANGELOG! THIS BUILD IS THE HEAVIEST BUILD I'VE RELEASED SO FAR! LOWERING SHADOW QUALITY IS USUALLY THE FIX IF YOU HAVE PERFORMANCE ISSUES! OTHERWISE, TRY LOWERING OTHER VIDEO SETTINGS UNTIL YOU ARE AT YOUR DESIRED FRAMERATE! FATAL ERRORS ARE ALMOST ALWAYS RELATED TO PERFORMANCE ISSUES. IF YOU ARE EXPERIENCING CRASHES TRY REDUCING YOUR GRAPHICS SETTINGS. IF THIS DOESN'T HELP, CONTACT ME WITH SOME REPRODUCTION STEPS AND I'LL GET IT RESOLVED ASAP! IF YOU ARE HOSTING A LISTEN SERVER (I.E. USING YOUR GAMING COMPUTER TO HOST A MATCH) AND IT KEEPS CRASHING, YOUR PC IS NOT POWERFUL ENOUGH TO HOST AND YOU WILL NEED TO WAIT UNTIL DEDICATED SERVERS ARE OUT. I'M NOT ABLE TO MAINTAIN THE WEBSITE AND SUPPORT CONTACT. IF YOU HAVE ANY ISSUES, PLEASE CONTACT ME AT [email protected] I'LL HAVE A NEW SOLUTION OUT AS SOON AS POSSIBLE! CHANGES/FIXES AI now look f…
- Season 1.3 is live! - 5 June 2020
Hey everyone! I apologize for the delay. I needed to take a step back from the game and look at it as a consumer, rather than the game's developer. As most developers will say, it is a completely different experience when you've watched the game grow from the ground up. After taking some time to evaluate the state of the game, and after taking in the feedback I've gotten so far, I've decided that a large number of creative changes needed to take place. The most major change was the game's name. Day Zero Build, Craft, Survive obviously lacked inspiration and was honestly kind of spammy, so I've decided to name the game after the series it is meant to introduce. Therefore, while I am still focused on developing awesome features for you guys to enjoy, I am going to be shifting my main focus on improving the cinematic experience for the Prologue and Season 1 episodes of the Campaign. Then,…
- Happy Valentines Day! - 15 February 2020
Hey everyone! I just wanted to pop in and wish you all a (late) happy valentines day! Whether you spent the day with someone special, or spent all day eating candy and playing/making video games, like me =D, I hope you had an awesome day! I'm still working on the 1.3.0 update and I hope to have it out soon. Thank you all for your continued support and feedback. You're all amazing and I am extremely lucky to have you in my community! Much love, Behron
- Day Zero 1.2.1 Update - 2 February 2020
This update resolves a number of issues related to the Campaign, building system and inventory system. I'll be working on content and visual updates next! ADDITIONS:: Added objectives to the nexus to help with resource farming. Added widget to make tutorial exit more intuitive. CHANGES:: Reduced number of enemies to intro quest to make it easier to finish the quest without running out of ammo. Increased spawn rate for enemies and objectives. Changed loot box to dead body. Moved exploration log to journal. Set all unity network menus to visible. Changed font in multiplayer menu. Removed diplomacy from journal. Removed most of the georgia fonts in favor of standard font. FIXES:: Fixed an issue that blocked foundations on planets. Fixed an issue that caused spacecraft to spawn in floor. Fixed an issue that blocked A.I. movement in campaign. Fixed an issue that let player warp through plane…
- Day Zero Season 1.2 update! - 24 January 2020
The Day Zero 1.2 update is here! This update brings a massive amount of bug fixes and adjustments, while also adding a massive amount of features! Including multiplayer! ADDITIONS:: Added gravity vector to ship. Added display info for ships in the ship hangar. Added method that blocks ship and vehicle hangars until the power has been turned online. Added method that blocks Unity Network until the power has been turned online. Added text to menu title button to make version changing more intuitive. Added method to block save game if versions don't match. (This will not work with games saved before this update). Added citizen NPCs Added basic orbit simulations. Added NPC's that give quests. They can be found in settlements on The Nexus and around different planets that are inhabited by sentient life. Added gravity vector to projectiles. Added method to block warp if ship is in gravity wel…
- Questions about the 1.1.0 update. - 10 January 2020
Hey everyone! I received a question regarding the 1.1.0 update so I wanted to make an announcement to address the issue just in case it popped up for anyone else. The 1.1.0 update is designed to preserve your old save files. In order to access the new 1.1.0 content, you will want to start a new game. I will add an in-game message in the next update to make sure everyone knows what's going on! Thank you again for your feedback and support. Words cannot express how much I appreciate your patience and kindness as I work out all of the kinks!
- Day Zero 1.1.0 - 10 January 2020
CHANGES:: - *MAJOR CHANGE* Implemented seamless solar system simulation. No more loading screens after the main menu and tutorial! - *MAJOR CHANGE* Completely revamped tutorial. - *MAJOR CHANGE* Removed Space Defender in v 1.1 - *MAJOR CHANGE* Removed old method to travel to planets in v 1.1 - Changed to physical lighting. - Added planet rotation to simulate day/night cycle. - Changed flat worlds to sphere worlds in campaign. - Added option to return to old setup if you prefer. Click the logo in the main menu to switch! - Added a small drone enemy. - Optimized stat list. This should improve load times. - Updated character ability animations. - Added the full Nexus moon-ship to The Nexus map. - Added a ship hangar to The Nexus. - Added vehicle hangar to The Nexus. - Removed the Harbinger from The Nexus map. This should reduce load times for The Nexus. - Implemented Zero G Movement. - Imp…
- Day Zero 1.0.2 Hotfix! - 29 December 2019
CHANGES:: - Fixed an issue that allowed user to open other menus when inventory is open. - Fixed an issue that allowed duplicating armor by left clicking the slot. - Fixed an issue that placed tutorial information overlay over the UI. - Fixed an issue that blocked player from using items after swinging weapon. - Fixed an issue that caused the HUD to glitch on certain monitors. + This was caused by the curvature effect added to the HUD. This has been removed, but will return in a later update as an option that can be enabled or disabled. - Updated AI pathing to allow for path updates while moving. - Added a Game Modes menu to make it easier to drop into scenarios. - Moved Sandboxes to a Game Modes menu. - Added a button to show Game Agreement. - Added a keybindings menu. - You can now move your camera when sitting in the Command Console. - Added a new achievement. More will be added as f…
- Day Zero 1.0.1 Hotfix - 22 December 2019
Hey everyone! A small hotfix has been rolled out for Day Zero Season 1. The issues addressed can be found below. - Fixed an issue that broke player animations after entering the command console in the intro. - Fixed an issue that broke player rotation after entering the command console in the intro. - Fixed an issue that sometimes spawned the player out of the space station in the intro. - Fixed an issue that made the Harbinger spawn above the landing platform in the intro. - Improved content spawn rate in landing zones. - Fixed an issue that prevented HUD visibility from being restored after solving puzzles. - Fixed an issue that prevented player from getting reward after a puzzle was solved. Stay tuned for more updates!
- Day Zero is available on Steam! - 20 December 2019
Day Zero v 1.0.0 has been released on Steam! Thank you so much for your support everyone! Please let me know what you think and what you want to see in Season 2! I will be continually updating the game in between Seasons as well, so stay tuned for minor updates and any potential bug fixes!