- Subverse 1.2.01 Changelog - 20 December 2025
Bug Fixes Outfits Fixed issue where Lily, Sova and Taron had extremely stretched out boobs, hair, etc when wearing the Sweater outfit in Pandora. Fixed issue with Lily’s neck and waist where a large gap could be seen when wearing the Pilot outfit in Pandora. Further improvements will be made. DEMI’s Butterfly Lingerie was orange and is now blue as intended. Space Combat Fixed issue where enemy ships not moving on Unity Ambush Sova fight. Dialogue Sections Fixed artifact visible during Erark’s hologram scene. Audio Fixed issue where background music played during dialogue scenes would play at a very low volume if the player loaded a save game that starts a dialogue section. It would only resolve itself after boarding the Mary Celeste and other instances. Known Issues (Does not include all issues) UI Some UI elements are currently loading at low resolution. Some SFX on buttons are missing…
- Celestina Unbound - 19 December 2025
Hi Subverse players,Celestina Unbound, Subverse’s first story-focused DLC is now available on Steam . We’d like to sincerely thank everyone who chose to support this DLC with their hard-earned money. As always, all revenue goes directly back into improving the game. Our next steps will focus on two things: further game improvements, and the release of localized content, additional language packs.We wish you Happy Holidays and a Happy New Year.Take care until next time,Tibor
- Happy Holidays and DLC release - 18 December 2025
Hi Subverse players,I hope you’re all doing well and getting ready for the holiday season.We released a new update today for Subverse. As promised, it includes additional outfits for all the girls. Players who bought the game will receive the outfits for free. We hope you’ll enjoy these lewd new additions. As always, feel free to leave a comment and share your thoughts — your feedback helps us as we continue improving the game.I also have news regarding a certain popular character’s DLC.Development of the promised DLC is now complete. The title - no big mystery anymore - is “Celestina Unbound.” The DLC is currently under review by Valve. With the pre-Christmas rush, the process is taking a bit longer than usual, but as soon as approval comes through, we’ll release it on the store. We expect this to happen within the next 24–48 hours, or possibly early next week depending on Valve.The te…
- Subverse 1.2.0 Changelog - 18 December 2025
Outfits Outfits have arrived! All owners of the game will receive the following outfits for free: Bunny Outfit (Excludes DEMI, Celestina and Fow-chan) Butterfly Lingerie Outfit (Excludes Celestina and Fow-chan) Gothic Outfit (Excludes DEMI, Celestina and Fow-chan) Sweater Outfit (Excludes Celestina and Fow-chan) Additionally, more outfits! These are character-specific outfits and can only be worn by that specific character: Lily Apron Outfit Lily Boob Runner Outfit Lily Pilot Outfit Elaisha Club Outfit Sova Princess Outfit Fortune CyberSlut Outfit Blythe Solar Navy Uniform Outfit Tweaks Onboard Mary Celeste DEMI VO line now plays when entering the Engineering room if new Taron shop items are available. DEMI and Blythe have each received new “About Recent Events” chats after Fow-chan is recruited. Be sure to play them before starting the next mission. Audio Two new audiotapes for Taron h…
- September 2025 Update - 30 September 2025
Hello Subverse Community,I hope this update finds you all doing well. First and foremost, we want to express our heartfelt gratitude for your incredible support. Your support and patience mean the world to us, and they continue to fuel our dedication to improving the game.Development Updates:• Localization: We're pleased to announce that localized content for multiple languages has been created and is currently in the integration and testing phase.• New Outfits: Currently in the final testing phase.• Kickstarter Backer DLCs: We've successfully developed the DLC delivery system for our backers, and it's now in the final stages of testing.We're targeting Q4 2025 for the release of all these features!Popular Character DLC: As we mentioned earlier across our communication channels, work has started, the assets are being created, and development is in progress.Your Support MattersIf you're e…
- Subverse 1.1.1 Changelog - 29 March 2025
Tweaks UI When gifting items, the total number of a giftable item now displays on the top left corner of the item’s icon. Shortened Fow-chan’s description on the Squad UI. Grid Combat Capped max numerical preview text during damage or heal to 9999. Updated Fow-chan’s passive “Twisted Grip” description to match ability. Pandora During Fow-chan’s recruitment scene when playing quest, updated Replay Scene background to match the Recruitment Scene background. Previously there was a black background. Updated Fow-chan’s “The Reckoning” tag to Solo category. Bug Fixes Grid Combat Fixed issue during Eldritch Trials where the wave number displayed on lower center UI read 00 when reaching wave 100. Fixed issue where Fow-chan was not gaining XP from random scenario missions in Grid Combat, was only working in the Eldritch Trials and Space Combat random scenarios. Fixed missing Fow-chan DEVA portra…
- Subverse 1.1.0 Changelog - 14 March 2025
Fow-chan Has Arrived Get ready to summon Fow-chan from an alternate dimension! Our resident succubus waifu is ready for destruction. No, seriously, she’s hungry for some fresh souls! Begin her recruitment quest by talking with Fortune on the bridge of the Mary Celeste. (Requires all previous main story quests to be completed.) Eldritch Trials “Endless Mode” After completing Fow-chan’s quest, the Eldritch Trials will unlock, allowing the player to level up Fow-chan or any other character that needs a boost in XP. There are currently 3 scenarios for Grid Combat and 3 for Space Combat. The trials can be found in Engineering onboard the Mary Celeste. This new mode also comes with 12 new achievements and in-game trophies. Nude DEMI Nude DEMI (nipples included!) is a new outfit option in Pandora. You can unlock this chassis upgrade after recruiting Taron. Officer Uniform Outfits For fans of a…
- Subverse Community Update: Recent Events and Future Plans - 8 February 2025
Hi Cultured Folks, I’m happy to report that the team is back at it with full speed, making great progress on the FowChan update. I think they're doing an amazing job, but more importantly, I hope the new waifu will exceed your expectations. We are targeting early March for release of FowChan. We promised localization would kick off after the 1.0 release—and it’s officially underway in multiple languages! Our Chinese, Korean, Russian, Portuguese, and other scholarly translators must have have a very interesting time during the process. I can only hope they’re enjoying themselves while comprehending, watching, and deciphering the deep cultural narratives of Subverse. The Kickstarter backers’ DLC is also on its way! As I’ve mentioned on various platforms, we need to comply with Steam’s latest DLC policies, which requires quite a bit of system development. The development of this solution i…
- Subverse 1.0.2 Patch Changelog - 17 December 2024
Space Combat Blythe’s Attack Blythe’s attack received an overhaul in Space Combat. The attack now executes a series of swings by holding the secondary attack button down. It can be used during cruise mode and destroy incoming projectiles. Blythe’s Main Quest Mission The player’s ship now has some force applied to keep up with the scrolling movement. HP was adjusted on the door locks encountered. Energy pickups are now dispensed at door locks. When reaching the first two door locks, a health bar is now visible. Navigation Anomalies Yoggso and Alxaar have been updated to Space Combat events. UI The Skip Mission button has been renamed “Victory Protocol”. When activating “Victory Protocol”, a short visual/audio effect will play. Audio VO for DEMI now plays when a Mantic is created. VO for DEMI now plays during the event planet reward screen when an Augmentation is acquired. VO for DEMI now…
- Subverse 1.0.1 Patch Changelog - 2 December 2024
Grid Combat During the Prime Mega fight, the laser fence no longer deals damage after every character's turn. The second phase of the Azzorion fight was tweaked to be a little less challenging and for Taron to perform well regardless of the squad level. Space Combat Checkpoints were added to boss fights encountered earlier in the game that were missing them, a total of 3 missions. Navigation The anomaly Magmarra in the Kraken nebula has been updated to a Space Combat event. Onboard Mary Celeste Taron’s Shop An exchange rate has been added when converting resources. Tooltips have been added when hovering the resources providing details on the exchange rate. No additional gas fees were added. Captain’s Computer A short tutorial now plays when viewing Captain’s Computer. Note: Existing playthroughs will encounter the tutorial when opening the UI. Dialogue Sections The background image opti…
- Subverse 1.0 Released! - 15 November 2024
https://youtu.be/bsiFITLAOuc
- Subverse 1.0 Change Log - 15 November 2024
END GAME The Subverse story is now complete! PANDORA Customizations Outfits, skins and hair are now customizable options while viewing PANDORA scenes. Functionality Scenes from different characters can now be added to the Pandora player. The shuffle button will also do this as well. The amount of filters for scenes have been reduced. Grid Combat Overhaul Blanket Changes The pace of Grid Combat was changed to be consistently faster, and to feel more rewarding the more you invest on leveling up your team. Most enemies still scale with your squad level, but the scaling curve now reflects your efforts. Enemy units were assigned roles to study them as groups. The roles are Tank, DPR (Damage Per Round) which is split into Melee and Ranged, Fodder and Elite. AI behavior was retouched; each type of enemy now prioritizes enemies more accurately to their role, rather than “find smol enemy, gang u…
- Subverse 1.0 Launch Time - 14 November 2024
Our small indie dev team is working around the clock to get everything ready for launch. As you can imagine, we're feeling a mix of nerves and excitement, but mostly, we’re just hyped to finally bring Subverse 1.0 to you! This game wouldn’t exist without your support, and we’ll never forget that. Launch Time Update: Our goal is to launch out of Early Access and hit your Steam library on November 15, 2024, at 1 PM PST, 4 PM EST, and 9 PM GMT. We will keep you updated if there are any changes via social media and Discord. In the meantime we’re working on: • Sending out the Kickstarter DLC product keys straight to your inbox. • Updating the store page with fresh content for launch day. • Dropping the new trailers on Steam and YouTube. If you can, please help spread the word about the launch! Every share, post, and shout-out counts. Thank you for your ongoing support and take care, Tibor
- Subverse 1.0 Launching November 15th, 2024 - 10 November 2024
Check out this new Lily featurette in the meantime.
- Subverse DEV Diary #40 - 31 October 2024
Happy Halloween! Hello everyone, this month instead of the usual Dev Diary, we decided to make a video of what's to come for Subverse V1.0. We invite you to take a moment to watch and enjoy! Trailer - 1.0 Subverse There is also a Discord event happening too Discord Event StudioFow Server Take care!
- Interim Development Update - 23 October 2024
Hey everyone! This isn't the monthly Dev Diary—just a quick development note to keep our horny community updated on the progress of Subverse. We’re excited to share that we’re steadily approaching the 1.0.0 release! Everything is on schedule, and we hope to announce the official release date very soon with a video update. We’ve also seen some questions about the Kickstarter rewards and Steam achievements, so here’s a quick rundown: Kickstarter Deliverables We're currently integrating Studio69 and the Smenchkin into the main game. While there are some software and build challenges along the way, we’re committed to delivering all outstanding Kickstarter tiers with the 1.0.0 launch as expected. Steam Achievements You might notice that achievements are already visible on Steam, but they aren’t yet functional in the public build. This is part of the development and deployment process. To pro…
- Subverse DEV Diary #39 - 30 September 2024
Hello Subverse fans! Hey everyone my name is DC and I’m stoked to tell you that by the time you read this the closed beta for 1.0 will have begun, which means we’re in the final phases of polishing this crazy game! After many months of hard work, as the Director of the game I can tell you the effort is paying off and Subverse is in much better shape than before. Let’s take a look at some of the big features and revamps coming in version 1.0 SMUT Version 1.0 will feature 239 pandora scenes in total for your fapping enjoyment. We tried to give some love to neglected waifus (cough ‘Taron’ cough) to even it all out! On top of that we have over 40 minutes of additional smut in the form of the devotion quest movies! We’re really looking forward to seeing the reactions to all of these. And if that’s not enough there’s still over 45 minutes of audio tapes to listen to! CINEMATICS We have some a…
- Localization Update - 30 September 2024
Dear Fans, This official message aims to clarify how and when localization will take place. We acknowledge our past errors and are committed to providing clarity regarding our future projects. Reason for Post 1.0 Release Localization Localization must wait until after the 1.0 release because the ongoing development process makes it impossible to translate accurately while content and changes are being made. Upon the 1.0 release, the complete native language set will be finalized, allowing for accurate localization without requiring a change control process. Elements to be Localized The elements of the game that will be localized include navigation, subtitles, icons, buttons, and essentially all in-game text. Audio Localization? At this time, the studio is not planning to include audio localization for this title, nor is it likely in the future. Employing voice actors in every language i…
- Subverse DEV Diary #38 - 31 August 2024
Hello Subverse fans! I’m Billy Grande, the gameplay designer for Subverse! For this month’s diary we wanted to talk about the design philosophies of the revamped systems. As mentioned in previous diaries, when you jump into 1.0 you’re essentially going to be experiencing a completely different beast. The inclusion of personalized rewards like little mementos for progressing your favourite waifu's devotion is an essential step to making the relationship seem more genuine. The fact that they are all so fleshed out with different personalities means they will also reward you in their own unique style. We wanted to ensure that instead of a long grind sporadically interrupted by devotion conversations, you'd develop a growing connection with your waifus through receiving more rewards, more often along the devotion track. The devotion conversations will still be there, but propped up by suppl…
- Subverse DEV Diary #37 - 31 July 2024
Hi all! We’re deep into the business end of development and testing of version 1.0 All hands are on deck as our hard working team members try and finish up their respective tasks to get the game in as complete a state as possible for our intended Q4 release. As of writing there’s a ton of new stuff for our internal beta testers to test and give feedback on, which is taking up the majority of our time right now. The good thing so far is most of the big changes are landing, so we’re happy about going in the right direction. It’s really important for us as a studio to hit the promised Q4 deadline. Among the new Pandora scenes, UI updates, gameplay/boss balance updates, QOL tweaks, increasing overall game pace, we’re also working on revamping some of the Dialogue Input scenes to make them a bit more cinematic and immersive. The first half of the game should benefit the most from the revamp,…