Hard Light Vector news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score79% positive
- Total reviews56
- Release dateMar 26, 2019
- DeveloperActually A Game Company, L.L.C
- PublisherActually A Game Company, L.L.C
Genres: Action, Adventure, Free To Play, Indie
Company pages: Developer: Actually A Game Company, L.L.CPublisher: Actually A Game Company, L.L.C
Hard Light Vector Steam news
Hard Light Vector news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch 1.03 [Changelist] - 19 April 2019
LEADERBOARDS: We have leaderboards now to compete against your friends and other players around the world. The game was designed to accommodate for sequence breaks and speed runs. Now you can track your speed run times and compete against others. General: Added pylon indicator actor Leaderboards added Pylon highlight logic added Updated collision on tower launcher Weakpoint collision edits Bugfixes: Audio bug fixes Boss fights properly restarts on death Collision fixes Fixed a collision bug in the climbing section in the onboarding Fixed alignment bug in pylon indicator Fixed cannon pylon compile bug Fixed energy crystal SFX bug Fixed gate playing sound after being closed Fixed glitches allowing the player to get to the Riven before the fight Fixed graves not displaying interaction text Fixed Riven death SFX doubling bug Fixed Riven health bar not hiding in end cimematic Fixed Riven jum…
- Patch 1.02.01 [Changelist] - 4 April 2019
BugFixes Fixed tower launcher bug Fixed tower level 2 Riven bug
- Patch 1.02 [Changelist] - 2 April 2019
General: Added achievement for starting the boss fight Added cannon laser sight Checkpoint priority tweaks Created new BP to place energy pickups along a spline Graves now display message when nearby instead of on spear Grave spear icon removed Increased energy pick up radius by 50% Mouse sensitivity changes Mouse sensitivity 0 is no longer actually 0 Rails adjusted to be more accessible Added achievement for reaching the tower Updated analytics Updated tutorial stones Bugfixes: Field of view no longer affects LODs Fixed AOE missiles destroying weakpoints when they weren’t thrown back Fixed a game crashing bug in the behavior tree Fixed bug that caused Riven to jump away when it shouldn’t Fixed bug that displayed “Checkpoint Activated” before activating the checkpoint Fixed bug that periodically caused the player to sink into the ground Fixed cinematic bugs Fixed collision issues causin…
- Patch 1.01 [Changelist] - 26 March 2019
Thank you everyone for downloading and supporting the game! We are going to keep updating the game and bug fixing it. This is the list of things we fixed and improved for our first patch. General: Added Radial Edge Blur on riding Rails Adding Particle LODs Analytics added Asset collisions tweaked Asset tweaks Collision updates Disabled multiple animation ticks when out of player range Disabled multiple object ticks Editing LODs for assets Material Optimizations New assets added Pillar Lights BP updated Pylon animation and timeline optimizations Pylons no longer animate when the player is out of range Pylon optimizations Rail BP updates Removed unused blueprint code Speed gates have new meshes and materials Various other BP tweaks Various other bug fixes Level: Added a stop velocity box above the arena in case the player is launched too far upward Credits now displayed 10 seconds after t…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 19 April 2019 | Patch 1.03 [Changelist] | 2434668385549298700 |
| 2 | 4 April 2019 | Patch 1.02.01 [Changelist] | 2508976515644220090 |
| 3 | 2 April 2019 | Patch 1.02 [Changelist] | 2465065785317228646 |
| 4 | 26 March 2019 | Patch 1.01 [Changelist] | 2543878145190381389 |
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