Zedfest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score89% positive
- Total reviews213
- Release dateMar 16, 2021
- DeveloperDiagrammet AB
- PublisherDiagrammet AB
Company pages: Developer: Diagrammet ABPublisher: Diagrammet AB
Zedfest Steam news
Zedfest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Version 1.13 | Halloween update! - 29 October 2024
Fellow Zedhunters! Long time no see! With Halloween right around the corner, what better way to celebrate than diving into Zedfest's latest update? Version 1.13 is out with a few fixes, changes and added stuff! Patch notes: Fixes: Added a few collision boxes at places players aren't supposed to be at. Fixed an issue with the Weekly modifiers. Changes: Added and moved a few containers on the map Container Port. Increased the Damage per second of the Bio Chainsaw across all weapon levels. Lowered the audio for the Bio Chainsaw. Added: Prepare yourselves for "Electro Techno Head", a freshly added boss! With speakers on his shoulders and a speaker-cannon in hand, He'll blast you with beats that hit harder than any punch!". This boss drops some heavy bass beats, get ready to dance! New Zed, the Bomberman! He carries a belt loaded with grenades, always ready to cause explosive mayhem. With a…
- 1.12 Update | Fixes, changes and a new map added! - 14 November 2023
Fellow Zedhunters! Version 1.12 is out with a few fixes and changes! Patch notes: Fixes: Fixed explosives not doing damage to Zeds behind the target you hit first. Fixed an issue with optional objectives reducing the amount of Zeds to kill to complete the wave after finishing the objective. Fixed a minor visual bug where the Prestige button showed the wrong Z₭ cost to prestige. Added a few collision boxes at places players aren't supposed to be at on Container Port. Some optimization done on Container Port. Changes: The Mega Zed (objective "Stealing the meat!?) can no longer be pushed by a player or killed from specific traps n' goodies. You can now use the Zed-Cola while sprinting. Zeds will now fly much further in the air when getting blown up by a Nuke. Satisfaction guaranteed! Network optimization. Added: New map added called Nuked Cyber Arena, with the description: Shit, someone dr…
- 1.11 Update | Halloween fixes and changes! - 27 October 2023
Fellow Zedhunters! Version 1.11 is out with a few fixes and changes! Fixes: Fixed the Steam achievement "Nailed It!" not being completed when opening the very expensive container door at Container Port. For those that already opened the door prior to this update, will automatically complete the achievement when starting the game. Fixed some AI pathfinding issues on Container Port. Changes: Increased the health for the Mega Zed (objective "Stealing the meat!?) by 100%. Changed the defending zones (optional objective "SERVE AND PROTECT!") to not decrease in size when a Zed enters the zone, it now stops at the current value. Increased dB level of the Nuke and its sound radius (you can hear it from further away). Changed the Nuke explosion effect a little bit. It now looks a tad bit better and more performant than before. Slightly increased the brightness on Container Port. Added: More boss…
- Version 1.1 | Halloween update! - 26 October 2023
Hey fellow Zedhunters! With halloween just around the corner, what better way to spend the day than playing Zedfest's latest update? Version 1.1 is out with a bunch of fixes, changes and freshly added stuff! Patch notes: Fixes: Fixed an issue where Zeds could spawn on top of you or very close to you when playing as a client. Several tiny fixes here and there. Changes: The cost of class-prestige has been lowered by 40%. Changed one of Nuker's level 15 perk "Double Trouble" to "NUCLEAR WARHEAD!" with the description: Explosives have a 5% chance to spawn a nuclear bomb, dealing extreme damage on impact. Blast radius is 2000 units. Prestige 69 is no longer a solid color, it is now fully RGB :). Boner RGB Edition (last seasonal reward) is now unlockable by completing the Steam achievement "Certified Carpenter". Added: Added a particle effect on the Sirenheads (Zed) when initiating the siren.…
- 1.02 Update | Client side shooting! - 18 April 2023
Hey all! Version 1.02 is out with a few fixes, changes and a Major change! Fixes: Minor bugfixes. Added a few collision boxes on places the player shouldn't be able to reach in Aquaworld. Fixed Mechano Spider's buttons not spawning directly. Changes: MAJOR network changes! Enjoy smooth and lag free shooting with freshly implemented client side shooting! (for all line trace weapons). The Doctor's hat's (Overly attached Doctor perk) healing range has been increased by 80%. Increased bonus reward when weekly modifier is active by 30%. The Superb Needle Gun (Doctor's weapon) now heals a teammate 2 hp per shot instead of 1. See you all in Zedfest Universe!
- 1.01 Update - 7 April 2023
Version 1.01 is out with a tiny fix! Fixes: Removed Mechano Spider's ability to deal damage to the player when standing under them. Have a good one!
- Zedfest version 1.0 is OUT NOW on Steam! - 7 April 2023
The time has finally come, Zedfest version 1.0 is fully released on Steam! Do you have what it takes to survive in the goriest game show ever created? Invite your friends and start spraying the walls and floors with Blooood! Good luck, contestant! Join the Zedfest Discord channel: https://discord.com/invite/tKraWVpkfH Patch notes: Fixes: Minor fixes and audio balancing. Changes: Several UI changes and refinements has been made. Mechano Spider now has a suicide button that the player can press. This is a new exciting mechanic that is used in one of the seasonal challenges, and also tied to a new Steam achievement. Increased damage and added Triple penetration for the Iron Pumper v.1.0. Added a 3 second stunlock cooldown that kicks in after you get stunned, so you won't get stunlocked immediately as you could before. Added: Sound that plays for everyone when a player dies. Current Kill Ch…
- 0.96 EA-Update - 22 March 2023
Fellow Zedhunters! Version 0.96 is out with some changes, major fixes and added stuff! Fixes: Fixed Prestiged weapons not adding the correct critical damage and crit chance when playing as a client in multiplayer. Fixed a major bug that would sometimes occur, that would result in a defeat even though there were still players alive. Fixed a major bug that would occur on Endless mode. The waves after wave 6 (boss wave) could have an issue where there would be Zeds still alive even though you got wave completed. Or the other way, a few Zeds did NOT spawn, making it impossible to complete the wave. This is now fixed. Added a few collision boxes on places the player shouldn't be able to reach on the Neighborhood. Changes: Skipping intermission (pressing F1) will now initiate the starting sirens around the map and countdown from 5 seconds, instead of starting the next wave immediately. Networ…
- 0.952 EA-Update - 11 March 2023
Version 0.952 is out with some minor changes and fixes! Fixes: Fixed the silencer not showing correctly when dropping the Strixx-9 on the ground. Fixed Doctor's hat (Overly attached Doctor perk) not being placed on the correct head. Changes: Adjusted damage numbers for the Strixx-9 weapon (lvl 5). Adjusted damage numbers for the Iron Pumper v.1.0 (lvl 1-5). Also slightly increased the fire rate at higher weapon lvl. Increased the Zed stun duration to 3,3 seconds for the new Stun Grenade. Increased the healing range from Doctor's hat (Overly attached Doctor perk). Have a good one!
- 0.95 EA-Update - 10 March 2023
Fellow Zedhunters! Version 0.95 is out with some changes, fixes and freshly added stuff! Fixes: The Doctor Perk "Overly attached doctor!" has been fixed and is now working correctly. Fixed an issue where you would still receive the green splash effect on the screen from Acid Puke Masters poison even though you had the invincible buff. Fixed a tiny animation hiccup for melee weapons that would happen when spamming the attack button between the last "poke" animation and back to a normal swing. Changes: Several animation changes/refinements has been made. The phase mechanics for the boss Glitchface has been changed, it now spawns "mini Glitchfaces" in the first phase, requiring the players to eliminate them before they reach their mother, Glitchface. Bosses can no longer be punched away by the player. Zed-Colas now increases your health by 20% instead of 25%. Torpedo's perk "How high can y…
- 0.9 EA-Update - 30 January 2023
Fellow Zedhunters! Version 0.9 is out with some changes, fixes and freshly added stuff! Fixes: Fixed an issue with the keybindings Where the Shoot button wasn't assigned from the start. Fixed an issue where the Superb Needle Gun and Dewolt Syringe pistol didn't show the correct headshot floating numbers. Fixed an issue where the Damage floating numbers wouldn't show on the second Zed if doing a Double kill (Penetrating bullet). Fixed the Inverted Mouse option in Settings > Controls. Fixed a few collision issues on the map The NeighborHood. Changes: Pressing 4 (grenade slot) will now instantly throw away a grenade. Holding it will show its trajectory path, and throw when releasing it. When the grenade has been thrown, you will automatically go back to your current bar slot. Max ₹ per Zed-kill has been capped at 40₹. Doctor's Superb Needle Gun's weapon damage has been increased. And hitti…
- 0.82 EA-Update - 18 December 2022
Hey all Zedhunters! Version 0.82 is out with some changes, fixes and freshly added stuff! Fixes: Fixed a bug where you Could purchase Locked weapons at P.U.G.S. Fixed a bug with the Speedfest pickup where you could get a infinite speedbuff. Fixed some stuttering that could occur when a client with high ping would perform a roll. Fixed a Sliding issue where you could suddenly stop when spamming the Slide buttom. Fixed an issue that could potentially soft-lock the game. Explosives that hit a Zed now deal damage correctly to surrounding Zeds. Fixed a big issue where big stutters could occur when a player joined mid-game. Was most noticably on maps with landscapes, like Zed Island and Neon Farm. Changes: Harry's Auto Popper and Long Scooper's damage have been reduced, again. You now earn Score and ₹ directly and no longer after the multiplier timer has ran out. Commando's Bulldogzer and Tor…
- 0.811 EA-Update - 28 October 2022
Version 0.811 with some minor fixes, changes and a Golden reward! Fixes: Fixed the total playtime not showing the correct number after playing a game of Time Attack. Fixed and changed the Steam achievement "Time Attack Madness!". You now have to be a full group of 6 people to complete this achievement. Changes: The Nuker Perk "I'm full" now increases Health and Armor by 30% instead of 60%. Added: Added the one and only Golden OP-007 Weapon to Commando's loadout. Have a good one fellow Zedhunters!
- 0.81 EA-Update - 27 October 2022
Hey all Zedhunters! Version 0.81 is out with some changes, fixes and freshly added stuff! Fixes: Fixed an issue with Torpedo's Perk "How High Can You Go" not activating double jump when selecting it in a lobby. Fixed a bug that wouldn't reset the player speed correctly when the Speedfest buff ended if playing as a client. Zeds and bosses that shoot explosives now shoot at their current target. Before this fix they could aim at one player and shoot at another player. Fixed the Hackers Aimbot Gun not working correctly when placed in a slope. Fixed the description for the Hackers Aimbot Gun. Fixed a description issue for the Bio Chainsaw. Fixed some issues with the Flamethrower weapon. Fixed an issue with death animation in multiplayer. Fixed the Achievement "Balboa 2.0" not triggering correctly. Fixed an issue where the Zeds could damage and kill each other. Fixed an issue for the Health…
- 0.804 EA-Update - 12 September 2022
Version 0.804 with some minor changes and fixes! Fixes: Optimization on the map Blackcube Lair. Fixed the Name/HP/Armor over the head of players not showing correctly for every player. Several network fixes (for 6/12 player servers). Changes: Reduced Damage output for the Long Scooper and Harry's Auto Popper by a few %. Changed Bonebreaker's Perk "Wow you're a fast one!" to now reduce incoming damage when blocking. A couple of other changes that I can't remember now... Have a good one fellow Zedhunters!
- 0.803 EA-Update - 10 September 2022
Version 0.803 with some minor changes and fixes! Fixes: Fixed an issue where the total amount of Zeds to kill per wave were too many after a while. This is now fixed. Total Zed amount increases until Wave 15 or a maximum of 420 Zeds, whichever comes first. Optimized and fixed up some collision isues the new map, The Neighborhood. Fixed an issue where you could place a Traps n' goodie in the air when pointing at a nearby player. Fixed some issues where spamming Left mouse Button (LMB) when having a melee weapon would make the player spasm out. Fixed an issue when if a new player joins game already in progress, the cameras would appear working in their locations even though they have been shot down. Fixed an issue with the Character selection text wrapping. Fixed an issue where players changing their character in a server would still show the old character for players joining later. Fixed…
- 0.802 EA-Update - 28 August 2022
Version 0.802 with some minor changes and fixes! Fixes: Fixed a few collision issues in the new map The NeighborHood. You can no longer stand on top of trees in the map The Neighborhood, acting like being in a treehouse. Changes: Enlarged the new map The Neighborhood to accomodate the added Storage Room. Added: Added The Storage Room to the map The Neighborhood! ATM:s, the Ammo Vending Machine and the First Aid Vending Machine are now placed in there. See you in Zedfest Universe!
- 0.801 EA-Update - 26 August 2022
Version 0.801 with some minor changes! Fixes: Added a few collision boxes at places players aren't supposed to be at. Zeds now get stunned correctly when parrying them at the right time. Changes: You now instantly parry/deflect when holding Right Mouse Button (RMB). After 0,6 sec the player will block attacks. Much smoother and convenient than having to fast press/release RMB to be able to parry. Added: Added ATM:s, the Ammo Vending Machine and the First Aid Vending Machine in the new map, The Neighborhood! Have a good one fellow Zedhunters!
- 0.8 EA-Update - 26 August 2022
Hello fellow Zedhunters! Version 0.8 is out with a new map, new seasonal challenges, a bunch of fixes, changes and added stuff! Fixes: Fixed an issue where the Dude's health (Objective) didn't update correctly on the left side of the screen. Fixed an issue with the timer not stopping correctly on the objective "You'd like some Whipped Blood?" Fixed an issue where you could shoot while sprinting. Fixed an issue that could occur when holding Sprint, hold shoot button, release sprint and quickly hold sprint again. This would make the character face forward while still being able to sprint in any direction. Fixed an issue where you could jump while in the water and land on the buttom. Fixed an issue where the player would instantly stop if dying while in the air, making it hard for other players to revive the dead one. The player will now fall to the ground. Fixed an issue that could occur…
- 0.763 EA-Update - 30 March 2022
Hey all Gore-seeking Zedhunters! Version 0.763 is out with a few fixes, changes and added stuff. Fixes: Fixed an issue where you could "print" money by buying and selling grenades at P.U.G.S. This is now fixed. Fixed an issue where the Dude (Objective) wouldn't get targeted and receive damage by Zeds. Torpedo's Double Jump Perk (How High Can You Go?) now works as intended. You can now double jump on multiplayer as a client. Fixed a Perk issue. Fixed an issue with the charging muzzle vfx on the DIY Zero-G Gun. Fixed an issue that could occur when uncrouching while in the air. Fixed an issue that happened when going into sliding and holding the Zoom buttom (RMB) and Sprint buttom at the same time. Fixed an issue that happened when Pressing the slide button and Jump button exactly at the same time. Fixed a bug that would prevent Glitchface (boss) to shoot rockets in its second face. Added…
Patch notes and updates
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
