Captain Starshot news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score73% positive
- Total reviews276
- Release dateJul 9, 2019
- DeveloperDouble Door Games
- PublisherDouble Door Games, Breda University of Applied Sciences
Genres: Action, Adventure, Casual, Free To Play, Indie
Company pages: Developer: Double Door GamesPublisher: Double Door Games, Breda University of Applied Sciences
Captain Starshot Steam news
Captain Starshot news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Captain Starshot: Release & Farewell - 9 July 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34834020%2F5af2349c8fd0c94692d985b5493cef7f24f65c3a.png Greetings Captain! The full release of Captain Starshot is officially live! ːsteamhappyː With the full release come a couple of new updates as well, check them out below! Updates New Difficulty After defeating the boss on normal mode you unlock the hard mode option. In hard mode aliens are more agressive and really do not like you boarding their ships... The boss also has a new trick up it's sleeve! This difficulty setting can be found in the options menu. The Eversplitting Eye A strange new miniboss is waiting for you on the second to last ship. Slaying it will give you a unique upgrade! Better descriptions We've taken another look at the descriptions for modifiers and abilities. We've also added arrows indicating the effect of modifiers. Changes & fixes Changes Adde…
- New: Arsenal update! - 2 July 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34834020%2Fef0cae51521f928f5e5aa7ce1fe628891e831454.png Updates Meta progression & New abilities Completing certain challenges will unlock new abilities for you to discover. This also means there's a bunch of new upgrades and abilities for you to check out and destroy aliens with. Space upgrades Upgrades & modifiers now also change your space gameplay. New enemies Two new enemies: Laser enemy & Charging enemy. Fixes & improvements Improved enemy waves The enemy waves were pretty unbalance so we took another crack at them. UI improvements Bugfixes and improvements to the UI to make it more clear to the player as well as run smoother. Improved lighting Improved the lighting in the on foot levels. Bugfixes Fixed a lot of em. Known issues There's a whole washinglist of issues, improvement points and bugs that we are aware of.…
- NEW: Invasion update! - 22 June 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34834020%2F0bccb8b1069875e7d80d74391703409f841d5e98.png Salutations Captain! That's right, the second update! After the first update we've been getting loads of new feedback from you. We've done our best to improve the game accordingly, check it out! Updates Minimap We've been getting feedback that a lot of players had trouble navigating through the ships. After some alien implementation we have upgraded your HUD to include the layout of each ship to guide you through your heroic endeavors. Wave system The game was too easy according to many of you. Aliens have now stepped up their game. Clearing rooms inside a ship will now spawn new waves with increasing difficulty. Store The aliens have upgraded their ship to include snack machines. For Captain Starshot this means he can purchase some new juicy upgrades for him and his…
- NEW: Hyperdrive update! - 14 June 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34834020%2Fb0e7421fc7652fc0af60d7a4c5b293fbd3f3b664.png Salutations Captain! Over the past few days you have communicating your feedback to us through our Discord server, Steam reviews or the Steam discussions page. And we have heard you! ːsteamhappyː Updates Hyperdrive You are now able to boost while flying in space! Be wary of speed tickets tho ːsteamfacepalmː On foot objectives A lot of you have expressed that it was very unclear when you were able to unboard. In many cases you were able to unboard after clearing the final room. However this is not communicated properly making it seem like the game would just randomly give you the option to unboard. With the Hyperdrive Update you will have to destroy the ship's engine before you're able to unboard. Happy shooting! Fixes & improvements On foot fixes Health pickups should…
- A small thank you to the players - 12 June 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34834020%2Ff7e2b9784c9cea9243b1be2ade559d30e95ab25b.png Greetings Captain! The team is working hard to improve the game and your help has been invaluable. Feedback provided to us on the discussions page, Discord server or anywhere else is helping us iron out bugs and gameplay inconsistencies. We also wanted to shine some light on the some content creators who have played the game over the past couple of weeks. Captain Starshot being our first big game project it's extremely exciting to see people play and enjoy the game ːsteamhappyː RogueHQ Twitch: https://www.twitch.tv/roguehqxyz https://www.youtube.com/watch?v=hprhB_op_2I FluffeyPanda's World Twitch: https://www.twitch.tv/fluffeypandagaming https://www.youtube.com/watch?v=lFndxhmr1WQ Thank you all for the support and feedback! We truly appreciate it and it helps us impro…
- Captain Starshot now available in Early Access! - 7 June 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34834020%2Ff7e2b9784c9cea9243b1be2ade559d30e95ab25b.png Our team is very excited to announce the official release of Captain Starshot! Thanks to the numerous Captains flying out during Beta we have managed to significantly improve the game. We hope you like the new blasters & are willing to test them out on some alien scum! Since this is early access and we're a student team with limited resources you will almost guaranteed run into a bug or two, probably more ːsteammockingː. Here are all our known issues, if you encounter any of the ones listed below or new ones you can let us know on our discussions board: https://steamcommunity.com/app/1037410/discussions/ We also ask you to recruit some crew! As we all know, your chances of survival increase with each member of your squad! Check out our Facebook: https://www.facebook.c…
- Development Log #9 – Homestretch - 31 May 2019
Welcome back, Captain. The team has been hard at work on the finishing touches for most of the games features. Here is a little bit of what you can expect to play very soon. Upgrades! Augment your captain and crew with various items of human and alien origin. https://youtu.be/w2W_xhp_dP4 Upgrades are split into two categories: Modifiers that alter your weapon statistics and Abilities that perform an action once you have satisfied their requirements. The latter proved a difficult design challenge for us to overcome. Encouraging players to min-max their gameplay to optimizing the activation of their abilities is not an easy task. Several things played into this: tieing requirements to sensible actions, the affordance of the item visually in terms of the icon and vfx and written in the form of the description. In the last two weeks we have focused on theming and affordance. On-foot Combat!…
- Development Log #8 – Space Improvement - 30 May 2019
Greetings Captains, This past week we have been focusing on making improvements in the Space section of our game. Based on feedback we received from multiple sources, we reworked the player ship movement and control scheme to make it feel spicier. The enemy ships now feature more types of turrets: mortars, lasers and shield generators. On top of that, we made this ships more boss-like, by introducing different stages where new turrets replace previously destroyed ones. https://youtu.be/gfdd6kpzwv4 We’ve also been working on improving the mood for space by creating new backgrounds. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34834020%2F82a5b92a2729f8ccf12b3db662fbf5c65f0b994e.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34834020%2F82a5b92a2729f8ccf12b3db662fbf5c65f0b994e.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34%25E2%2580%25A6
- Development Log #7 – Captain Starshot back to work. - 28 May 2019
Welcome back captain. Having returned from a 3 week holiday the team is ready to get back to work. The focus right now is to get the game ready for early access. This means tying up loose ends and making sure there are no massive bugs present anymore. Players falling through the ground and such… I will be getting into the specifics a bit later. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34834020%2Fd4b2b0834126bb6a1ebab510e35b806557ad1cae.png For the next couple of weeks we will be focusing on the following: Smoothing out the boarding and un-boarding Un-boarding from anywhere on the ship. Teleporting visual effects for the player. Button press boarding. No more holding. Players are able to board after destroying all turrets. Expand on the level generation quality New rules for generation. New room layouts. Objectives for on foot Replacing on foot visual placeholders…
- Development Log #6 – Work, aliens and more work. - 28 May 2019
Hey Captains! We have been hard at work for the past month. Discussing, creating and iterating to alien perfection. (Also, check out this amazing icon) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34834020%2F1c2cf887282cbe8403211a7a61304c88d660348c.png Because of our long lasting silence this will be a double update! So without wasting any time with talking about it, let me show you: https://www.youtube.com/watch?v=bvaiYfjfhlA&feature=youtu.be In this update we focused on enhancing the combat and progression. Players can now pursue objectives which will reward them with new abilities and upgrades for their crew! Eventually players are able to challenge a ruler of the aliens and perhaps defeat the threat. Once and for all? Now what happened after this? Turns out a lot! Iterations on both space and on foot have been made. See for yourself: https://www.youtube.com/watch…
- Development Log #5 – The Return! - 27 May 2019
Hello Captains, For the past 2 weeks the team has enjoyed a well deserved vacation, but now we are back and ready to work. Before we left for vacation however we showcased the game at Breda University of Applied Sciences where we got amazing feedback and we’d like to thank everyone who came by to support us! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34834020%2Fce4b5095ffaec501f0ad1deba54b330ab0a94db6.jpg This week has mostly been setting up the planning for the next few months and laying out a list of tasks for our team. We look forward to releasing a build for everyone to enjoy, for now join us on discord if you have any questions. link That is all for now, but we will have a lot more to show in the coming weeks so stay tuned! Have a good flight, Dave Ruptash Lead Programmer Liking us on Social Media, sharing our posts, etc help us grow and reach a bigger audienc…
- Development Log #4 ~Art/Audio Update! - 23 May 2019
Welcome back Captain, This week we have been busy on implementing a lot of art and perfecting the image of our game. We hope you enjoy the following and look forward to hearing feedback. Our first player ship. This will be the ship you use to pilot around the galaxy we have created. The colors are still a debate but for now we are content with it. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34834020%2Fee6d93a4de317c151d8b1f034d87d583893d8c34.jpg This is the space background for our current space sector. It is part of a parallax background which means different layers will move at different speeds based on the player. We hope that this will give the feeling of wanting to explore the game not only horizontal, but vertical! (Although this is not possible) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34834020%2Fa24247dca06afd53d0b7fed4b49e513b9eb60d0%25E2%2580%25A6
- Development Log #3 ~Action Time - 23 May 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34834020%2Fcaa7c3600bfd82f6274b425aa2d471b61c02a690.png Greetings Captain, For our vertical slice design-wise we aim to deliver a fun, challenging and engaging experience of players boarding a ship, navigating through its rooms accompanied by your squad whilst facing off against the enemy crew. Creating that gameplay starts by creating a barebones loop working for combat: Enemy can shoot the player, player can get damaged, player can die, player respawns and tries again. Now we have players and enemies fighting against each other. The only issue was: It’s not fun or engaging! https://www.doubledoorgame.com/wp-content/uploads/2019/01/image1.gif https://www.doubledoorgame.com/wp-content/uploads/2019/01/image2.gif Our solution to this is on one end creating a meaningful challenge for the player and on the other end providing…
- Development Log #2 ~ PCG Magic - 23 May 2019
Hello everyone, This week we have been hard at work on a tool to create procedural levels in our game, we called the tool Universe Tool. Our brave team of programmers have been working with QT to provide a tool for the rest to use. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34834020%2F16847942ce4e2e22d2c9f27312c769bfeca25bb4.png The tool utilizes grammar graphs and rules to create a level layout and outputs a file that unreal can then load and represent in a scene. This allows us not only to create a layout for the level, but also gameplay such as placing keys that unlocks other rooms or boss rooms. A outsourcing team using Houdini are creating room templates for us to use, this allows for a lot of variations in rooms as shown below: https://www.doubledoorgame.com/wp-content/uploads/2018/12/wk4_interiorGeneration.gif Hopefully the tool will be complete soon so we c…
- Development Log #1 ~The Concept - 23 May 2019
Introduction Throughout our development we will be posting updates and sharing our progress with anyone interested to read! Following is an update on design and art department. They’re excited to show you what they have been working on. Take a look. The Captain of A Crew As a captain of a space vessel tasked to explore the galaxy, you face off against the hordes of evil, accompanied by your loyal crew whose skills and teamwork allow you to overcome any challenge both within enemy ships as well as in the hidden waters of space. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34834020%2Fb99a9f9e2c4fee3515cb3a938db9d7d7f141e810.png When players board ships or space stations you are able to gather your most trusted crew members to join you on your mission to vanquish the evildoers or maybe just, claim some loot? Check out the some early concept art! When exploring space you…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 9 July 2019 | Captain Starshot: Release & Farewell | 2436926440611106805 |
| 2 | 22 June 2019 | NEW: Invasion update! | 2415533798139537031 |
| 3 | 14 June 2019 | NEW: Hyperdrive update! | 2408777766641254641 |
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