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FortressCraft : Phoenix

FortressCraft : Phoenix Steam metadata

DjArcas | Q4 2026 | game

Coming Soon

GameSteam Store content

  • Steam app typegame
  • Steam App ID1038080
  • PriceNo longer available on Steam Store
  • Release dateQ4 2026
  • DeveloperDjArcas

FortressCraft : Phoenix metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID1038080
  • PriceNo longer available on Steam Store
  • Release dateQ4 2026
  • DeveloperDjArcas
  • PublisherProjectorGames
  • Parent gameNot available

Company pages: Developer: DjArcasPublisher: ProjectorGames

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

FortressCraft : Phoenix Steam metadata

FortressCraft : Phoenix metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1038080/metadata
Steam Communityhttps://steamcommunity.com/app/1038080
PCGamingWiki search
IGDB searchSearch IGDB for FortressCraft : Phoenix

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, LAN Co-op, Steam Achievements

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • I tried. - 6 May 2026

    Let’s do the TL;DR, and after that, if you’re interested, we can go into the gory details. I have missed the May 6th date. Hilariously. Not even close. Phoenix will come out late this year. Before GTA6, you ask? I can only hope. So what happened? Writing games is hard - really, really hard, and as I’ve said more than a few times before, I’m literally developing this game by myself. It’s also hard to explain how intimidating the codebase can be - I’ve been developing games professionally for 27 years and for at least 15 years as a hobby before that, but picking my way through a codebase with almost half a million lines of code that’s 16 years old that was quite frankly written by an amateur idiot (me) is depressing and scary. Change the wrong thing and I’ve introduced a subtle bug that could take weeks to fix!It can be genuinely difficult to force myself to get up and sit down at my comp…

  • November Patch! - 17 November 2025

    I am going to start working towards updating this page on a weekly basis; I kept putting it off, and finally I think 'I should tell everyone who isn't on Discord what's going on' Incidentally, if you're not on our Discord, I really recommend it - I do updates on here constantly, and am using it as the best method to interact directly with you lovely people.https://discord.gg/wB2UWXa So, this period has been one of polish, consolidation, improvements and balance. Due to the feedback from the Patreon testers, there has been a lot of iteration around speeds of things, and the Chapter Rewards system has helped to balance any holes in that. I've also implemented the first phase of 'mobs that mess up your base' - nothing permanent, no creepers. Not ever. But the slimes can now gunk up your Extractors, and some of the aerial mobs can knock your logistics out of commission. Lucky, I added a sho…

  • Another month, another patch! - 9 September 2025

    Gameplay Stored and tracked Death Count and Time Since Death for each player Added Advanced Research Added T2 Token Crafters Added Gold and Nickel Housing crafters Removed _TrussCrafter, added TitaniumHousingCrafter Set up tiering on Manufacturing Plants. Company = 32 PPS, Basic = 64 PPS, Regular = 128 PPS (previously all 64 PPS) Deepest Depth is now stored per run, globally, and per world Added better control of celestial objects when underground Local Life Forms now unlock after Chapter 5 Mining Upgrades 4+ now require Alloys Robotics moved to Mothballed Advanced Room Building moved to Alloys (may change later) Agriculture now requires Advanced Room Building Room Aesthetics now requires Aesthetics Menus now colour‑code based on biome, and go black when paused Implemented 4 tiers of Conveyor Speed difficulty settings Added new menu Conveyor speeds, hints, tooltips and Par times Added G…

  • Regret at a fixed release date! - 9 September 2025

    So, let’s start with the bad news and then unpack it a bit. Managing expectations is one of the most important things you can do with games; and I know I said I’d be doing regular posts, but I’m always worried about annoying people with constant popups. And then people ask me what’s going on, so... here we go!As I’m beginning to plan the last few months before Early Access release, I’m quite sure these things won’t be done! Replacement networking won’t be done.Old networking will still be in place, and will slowly be replaced piecemeal with Steam Lobbies and NetworkingFull visual revamp of the UI won’t be doneThe behaviour of the UI has continued to iterate and there’s plenty of new QoL features, but the visual atlas hasn’t changed out.Progression will be hard-clamped at OET charge.I’m limiting the scope so I can ensure I’m focussing improvements and polish where they’re needed.No remap…

  • Another week, another patch - 8 May 2025

    ⚙️Systems & Mechanics Updated all tiers of Drill Motor descriptions All Drill Motor tiers should now work correctly (visuals unchanged for now) Drill Motor fixes are now included in build Smelter loading speeds set up and propagated across save/load/serialise/transmit systems Vein Analyser now has a cost Fixed Vein Analyser strings Changed default Segment internal distance to Float.Max from 0 — potentially major performance improvement Fixed issue with serialising stats Improved detection of progression through Chapters 6–9 Reduced light range of Biomass Reactors More solid short-circuiting through Chapter Progression on reload Added hysteresis to grass deployment Sped up grass growth to match new placement system Smart optimisation to Grass has saved significant CPU time Laser Ablator lights now obey vis and distance rules Ore Extractor worklights and text now obey room vis Ore Extract…

  • T2 Smelting works again! - 28 April 2025

    Smelters now correctly understand T2 metals and tiering. Only the first tier of Beneficiation has been done. Need to progress this and work out what's needed for second tier. Should it just be more power? Should they no longer require a room, so you can wash on site? Fixed issue where Smelters that needed 10 ore would wait until 11 was available Improved Smelter Loading Readout. Need to not get distracted, I have major technical housekeeping to keep up with! Smelters now show remaining ore before smelt start. Fixed issue with research being given causing a crash at startup in certain MB GAC setups I *really* want to spend a bunch of time re-doing the Smelter UI. That was implemented very early on for Evolved, and I never really went back to it and improved it. The glorious new in-base readouts show the sort of thing I'd be aiming for!

  • New patch live for Patreons - 24 April 2025

    Fixed complicated issue with WhatsAtTheOtherEndOfThisPipe Changed induction kits to boost onload speed, with MK1 adding 1 extra bar/tick, and MK5 adding 5 extra. Setup Smelter loading speeds. Default difficulty gives 15 ore/minute onload speed. This is to make Ore Washing substantially more useful. Note. Currently every Ore_Delay seconds, it'll load an appropriate amount of ore. This means that in extreme cases it might load 6 ore, then wait 10 seconds, as opposed to one ore every 1.6 seconds. It's the same, just 'surgy'. I may change that if I end up hating it. Smelter speed code now propagated, saved, loaded, serialised and transmitted Burrowing Hive difficulty setting now configurable Smelter speed works but you can't change it Pulled across all XNA colour rendering from Chapter 1 Burrowing Hives now on by default Basic Smelters smelt half as fast, use up double the power but do not…

Patch notes and updates

S.noRelease datePatch nameGID number
128 April 2025T2 Smelting works again!1797820624588138
224 April 2025New patch live for Patreons1797820624458394

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1038080
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateQ4 2026
DeveloperDjArcas
PublisherProjectorGames
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

The third iteration of the game that invented the Factory genre, FortressCraft :Phoenix takes the over-the-top base building and survival gameplay and cranks it up a hundred times. Build your mining base with hundreds of thousands of machines in it, explore alien landscape, heading deep underground.

About this game

The third iteration of the game that invented the Factory genre is now available. Based on the award-winning FortressCraft :Evolved, FortressCraft :Phoenix takes the over-the-top base building and survival gameplay and cranks it up a hundred times. Build your mining base with literally hundreds of thousands of machines in it, explore an alien landscape, both overground and kilometres deep underground. A Voxel base builder for the next generation. Phoenix builds upon Evolved's successful formula and adds a solid base of state of the art rendering, allowing you to build and visualise your factory base as never before. Explore from a palette of literally trillions of unique worlds, tailored to the difficulty and challenge you enjoy. Also. Trains are in from the start. So. There's that.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
48LAN Co-op
22Steam Achievements
30Steam Workshop
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany12Gewalt
igrs18Interaksi Daring Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

FortressCraft : Phoenix's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

FortressCraft : Phoenix's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records FortressCraft : Phoenix at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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