- Temporary Support Hiatus - 25 April 2024
Hello No Place for Bravery Community, In recent months, we have been tirelessly working and investing all our energy and resources into bringing new projects to life. We know many of you are eagerly awaiting news, updates, and ongoing support for No Place for Bravery, and we want to assure you that we are doing our best to meet your expectations. However, it's important to share with you that we are facing some challenges. As some of you may know, we are an independent studio with a small team and rely heavily on funding to keep moving forward. Currently, we are working hard to secure the next investment that will allow us to expand our team. Exciting things are coming! However, we need a little more time to address our financial and structural issues, and we would like to ask for your understanding and support. Therefore, we want to inform you that we will be temporarily stepping away…
- Guardian Edition free demo - 28 October 2023
Guardian Edition Free Demo Guardian Edition Free Demo Hello, fearless warriors! We're here with thrilling news in honor of the incredible reception the Guardian Edition of No Place for Bravery has received. To ensure that our epic journey is experienced by a larger audience, we're delighted to unveil a Free Demo for everyone to enjoy. But that's not the end of our tale – prepare yourselves for an exclusive 35% Discount event that will sweep across our lands from October 30 to November 6! Gather your companions and embark on this heroic quest with us, as there truly is No Place for Bravery.
- Language Update - 5 September 2023
Hello Brave ones! As you already know, the Guardian Edition of No Place for Bravery is now online. With it, several improvements have been added to the project. Now, we need to discuss the game's languages. We have also previously mentioned the size of our team and the challenges we faced during our launch in the text about the Roadmap of updates. Regarding the languages: We are a small team from Brazil, and the possibility of having a game in multiple languages was like a dream come true. What we didn't know at the time was that it came with some limitations. Bravery is a game with a lot of text; everything has a story to tell, and everything adds in some way to the construction of the world. We weren't so experienced in terms of scope, and various text changes were needed during the project's development. All of this incurred a cost - localizing for various languages. After a while, w…
- Guardain Edition Launch Discount - 28 August 2023
Hello brave warriors. To celebrate the launch of the new version of the game we are giving a 35% discount. Don't waste time, swords in fists and eyes wide open. Don't forget to check out all changes made in the project for the new version. https://store.steampowered.com/news/app/1039100/view/3675553409359158173?l=brazilian
- Guardian Edition - Free Update! - 21 August 2023
Hello dear community. The time has come, there is no place for bravery! Only the fastest swords will survive there is an amazing new version of our beloved game. We heard everything you had to say and we're happy to bring you so much news! It took months of work to improve the combat experience, game design, visual feedback from enemies and a less punishing game. (but without losing the challenge!) In the first moment of this publication we will talk about the general aspects of this new version, for those who are interested, we will mention everything that is contemplated in the patch and deal with the main points that we have learned in the meantime. Without further ado, here we go. Basic combat changes. One of the big points we got from you is that Bravery's combat was harsh and often felt truncated, as well as feeling punishing in an unfair way. We understand this and decided to cha…
- Bravery Roadmap - 12 July 2023
📢 Exciting News and a Deeper Conversation with the Bravery Community! 🎮 Hello, dear Bravery community! We have some thrilling updates to share with you and would like to take this opportunity to have a more profound conversation about the game's development. We recognize that our communication hasn't been the best, but we're committed to improving and keeping you informed about the challenges we face as a small indie team. While we may still make mistakes along the way, we believe that being open with you will foster a better understanding of our journey. Our publisher's funding unfortunately ran out in June 2022, and due to these financial constraints, we had to make the tough decision to release our employees and part ways with some of our partners. It was a heartbreaking moment as we went from a team of nine, all working fervently towards the release, to just the two of us. The stu…
- Balance and Bug fixes Patch Notes - 25 October 2022
Patch Notes: Fixed achievement system Fixed Thorn loaded position Thorn base stamina increased from 1000 to 1600 Cover added to some obstacles of Helwyr fire factory Thorn dash attack invincibility decreased to 0.6 from 2.5 Added delay to show save tip
- Post-Launch Patch - October 2022 - 10 October 2022
This patch contains various fixes and improvements to issues inspired and reported by our players. Thank you for your support as we try and make exploring Dewr the most epic and enjoyable experience possible! Note: 📢 Indicates a change inspired by or reported by the community! Thank you! Save system: Rework write to file workflow: 🚨 To better improve performance and flow the game now will only save at battle memorials 🚨 Do not turn off the game while it is saving, it may corrupt your save file BUG Fixes: 📢Hard lock - Player no longer gets stuck after the bridge at south of Westland. 📢Soft Lock - If thethe Player leaves the game after the battle before Leaf's kidnapping the item required to interact and proceed no longer disappears. Character no longer duplicates after the cutscene in Westland. 📢The player can no longer dash/walk through to the other side without ever needing to gr…
- Director's commentary - 1 October 2022
Hi folks, in my first live Stream I want to share with you some insights into the game, what makes Bravery the game it is, our creative vision behind some scenes and decisions, and also talk about the first upcoming patch. We're really happy and thankful for all feedback we're receiving, here I want to show our progress regarding making Bravery the cool experience we all know it can be. Túlio Mendes Director
- An Update about Updates - 24 September 2022
Hello Brave ones, How fighting for Dewr been so far? We wanted to give you an update and some unoffical patch notes to provide some insight and gratitude regarding some trouble early reviews had with our game. Some reviewers of our game had some problems and bugs come up in the versions that they played. Some of the folks got their versions as early at August 25th and we felt confident in the version we sent them. However, When people play your game, they will always find bugs you weren't aware of and that happened to us. While we regret that problem appeared for some of the reviewers we got to work right away solving those problems. While we couldn't solve all of the problems for folks who got the game early while they were playing the game, we are very grateful for all of them who wrote to us letting us know what issues they found. We were blown away by the outreach. Folks didn't writ…
- No Place for Bravery is OUT NOW! - 22 September 2022
Rise, children of Dewr. A world of selfishness and terror awaits, and it is there your blades of vengeance must sing. After a long journey of seven years, No Place for Bravery is finally ready for the world to see. Words can't describe how thrilled we are that we can share the full scope of the game with you all at last. We've been encouraged deeply by the continued interest, wishlists and general love for our game. It's been the fuel that has kept us going on the road we traveled to the final release. We are hopeful that you all enjoy your time with No Place for Bravery and are able to hear the narrative message we imbued the game with, a message that has been at the core of our lived experience as a Brazilian team. Take care when discussing the game's story in this early stage of the release, and please be mindful not to share spoilers for the endgame without a fair warning! It'd be a…
- No Place for Bravery | Release Date Announcement - 14 June 2022
Hey hey! We have some amazing news for you all! But first, let me thank you for supporting No Place for Bravery throughout the years. We know it's been a while since we released our first trailer, and knowing thousands of you believed in the game's concept, message and aesthetic was what kept us going for almost 7 years of development. Now, without further ado. Announced at IGN Expo, No Place for Bravery is coming to PC and Switch on September 22nd, 2022! Here's the brand new release date trailer. Looking forward to seeing everyone exploring the world of Dewr and discovering the bone-chilling tale behind Thorn’s odyssey. Don't forget to follow us on our social media. Discord Instagram Twitter Matt.
- Fan Art Contest - Winners 🌟✨ - 9 November 2021
Heeey there everyone! Let me start this one by giving a huge thanks to every amazing artist that submitted an entry for the Fanart Contest. It was our first time doing something like that. And damn, you folks are all amazing! Putting your creative energy and effort into something is always a big thing, at least for us here. With that in mind, I can't really describe the feeling we had when we received your creations inspired by No Place for Bravery's setting, a game that we've been developing for the past 06 years. It was tough to define which piece of art would be considered first, second and third. If we could, everyone would get first place, but I believe it wouldn't sound fair. So, without further ado! Here are the winners. 1) A fantastic tale inspired by Thorn and Leaf's relationship from Leo Amorim (only available in Portuguese) by: @leo.vei (Instagram) - you can read it here 2) T…
- Fan Art Contest ⚔🎨 - 25 August 2021
With No Place for Bravery being selected to participate in both the Indie Arena Booth during Gamescom and BitSummit the 8th Bit in Kyoto, we decided to hold a fan art contest! Yaaaay! So it’s time to get creative. Break out those markers, Photoshops, Aseprite, pens, pencils, notepads, acoustic guitars, or hipster nordic instruments, because this is not limited to visual arts only. Feel free to work in whatever medium you feel most comfortable in, as long as it involves characters or settings within the No Place for Bravery universe. You can check out our website or Youtube channel for references and inspirations. Once you’re all done, submit your links or photos to [email protected] with subject line by 11:59 PM EST on September 05th, 2021. The prizes are: First Place: 2 Steam keys for No Place for Bravery (for you and a friend), the opportunity to name an NPC, and a pixel art commi…
- Watch the developers play (Pre-recorded) - 15 July 2021
Watch the developers play!
- July Update! - PAX Online East - New Trailer 💥 - 15 July 2021
Hey hey, friends! Oh boy, it's been a while since we last spoke! Things were crazy here at the studio in the past months. I guess that reaching the end of a 6 years development journey is kind of exhausting. 😅 (We're almost there 😶) Either way, let's dive into the good part of this update, and let me share with you some great news! Summary: Play the demo Release window announcement Localization news Play the Demo ⚔ We've been selected to participate in the PAX Online Indie Showcase! 🤩😎 During the event, July 14 - 18, you'll be able to play No Place for Bravery's demo again. That's probably your last chance to give it a try :X. So please check our Steam Page to download the demo. We have a new trailer Sharpen your swords because No Place for Bravery is dropping on Q4 this year! Localization Last but not least, thanks to our partners at Ysbryd Games, the game now have full support for…
- Play No Place for Bravery during the last day of the Steam Game Festival! - 8 February 2021
Are you interested in playing No Place for Bravery? Or perhaps you want to give the game an early try? So make sure you don't miss this opportunity! For this Steam Game Festival, we prepared a demo, a giveaway, and a speedrun challenge (Beat the Devs). Please join our discord to give us your impression and feedback: https://discord.gg/NWWMn4sSJv You can get more info about the giveaway and the speedrun challenge on the links below: Giveaway: https://store.steampowered.com/news/app/1039100/view/3065231317872730556 Beat the Devs: https://store.steampowered.com/news/app/1039100/view/3065231317872730556 Discord: https://discord.gg/qFkfFhH Twitter: https://twitter.com/GlitchFTY Newsletter: https://theglitchfactory.com.br/join-the-order/
- Q&A with the Devs! - 3 February 2021
During the Steam Game Festival, our devs here at Glitch Factory will be chatting game dev and doing their best in the Beat the Devs Speed run Challenge. Full schedule: 03/02 Wednesday: 1 PM - Felipe 04/02 Thursday: 1 PM - Matt 05/02 Friday: 1 PM - João 06/02 Saturday: 11 AM - Luan 07/02 Sunday: 11 AM - Túlio 08/02 Monday: 11 AM - Pedro Timezone: PST In case you missed the news, here is our last steam news with the details of the Speedrun Challenge. https://store.steampowered.com/news/app/1039100/view/3065231317872730556 We're be doing a giveaway of five full game keys randomly given out to folks who sign up for our Newsletter during the event. Newsletter: https://theglitchfactory.com.br/join-the-order/ We'll announce the winners on February 10. Stay tuned. Discord: https://discord.gg/qFkfFhH Twitter: https://twitter.com/glitchfty Instagram: https://www.instagram.com/glitchfty/ Gamejolt:…
- Q&A with the Devs! PTBR - 3 February 2021
During the Steam Game Festival, our devs here at Glitch Factory will be chatting game dev and doing their best in the Beat the Devs Speed run Challenge. Today Otavio will be live streaming the game and talking in Portuguese. In case you missed the news, here is our last steam news with the details of the Speedrun Challenge. https://store.steampowered.com/news/app/1039100/view/3065231317872730556 We're be doing a giveaway of five full game keys randomly given out to folks who sign up for our Newsletter during the event. Newsletter: https://theglitchfactory.com.br/join-the-order/ We'll announce the winners on February 10. Stay tuned. Discord: https://discord.gg/qFkfFhH Twitter: @GlitchFTY
- Speedrun Challenge ⚔ - 2 February 2021
Hello again everyone! The Steam Festival is on, and we at Glitch Factory wanted to do something special to brighten up your week! We're doing a limited-time speed run challenge with our Demo during the Steam Festival event. Do you have what it takes to Beat the Devs and maybe win some prizes? If you want to participate it's pretty simple. Just jump into our Demo and select the"Beat the Devs" mode. From the moment you hit the button the time is ticking, so do your best! The best recorded time at the end of the last day of the event (Feb 9) will get a few treats: A full game key A pixel art portrait made by one of our artists Your name in one of our achievements in the full game (Thanks Rhy for this idea) Finished the game in under 25 min and felt like sharing it? Join our discord server, or tag us on Twitter @GlitchFTY so we can spread the word with the whole community. Discord: https://…