- Unsouled Official Release Announcement - 27 April 2022
(정식출시 트레일러) Hey everyone, this is Team Unsouled! We are finally graduating from early access and coming to you as ver1.0! It was an extraordinary experience to actually hear your voices and experiment with many systems throughout the early access period. Thank you so much for the valuable feedback and continuous support. Official Release Schedule Specific release time for each timezone is listed below. PST : 4/27 PM 04:00 Here is the new content that we’ve been preparing for the official release! The first new piece of content is the Advanced Abyss. Players may now summon up to five enemies they have met during gameplay and experience chaotic combat with the Advanced Abyss. We’ve also added UI that shows the combo damage for players who like to check and experiment with their skills. The ‘Mirror Dimension’ is another major piece of content included in this release. The ‘Mirror Dimension…
- Unsouled Official Release Date Announcement - 7 April 2022
Hello everyone, this is team Unsouled! We finally have the official release date of Unsouled and would like to share it with you. Unsouled will graduate Early Access on Wednesday, the 27th of April at 8am (PDT). During the Early Access period, we’ve been both polishing and preparing it to launch on XBOX and Nintendo Switch. You will be able to experience Unsouled on all the platforms mentioned when it is officially released. The first new piece of content for the official release is the Advanced Abyss. Currently, the Abyss is a spacious training place where the players can freely practice combos and try out various skills. However, this felt somewhat empty and was a little lacking. However with the Advanced Abyss, players may now summon up to five enemies that they have met during gameplay and experience chaotic combat. We also have some QoL updates for the Abyss, such as adding UI to c…
- Early Access Developer's Letter #5 - 16 February 2022
Hello everyone! It’s been a while since our last announcement. I want to start off by apologizing for the infrequent communications and updates despite still being in Early Access. On the other hand, thank you all for continuing to wait for Unsouled’s content. Due to internal circumstances, in addition to PC, we are directly porting the game to Xbox and Nintendo Switch. This is taking a lot longer than expected, which is why we weren’t able to devote as much time as we’d like to working on content for the PC version. Thankfully we are almost done, and will be able to fully focus on preparing for the content update soon! On that note, we’d like to share a bit about where we’re heading with the content update. Roguelite mode won’t just be a type of content that can only be used after reaching the end of the game. It can be enjoyed simultaneously with the main game, and continuously after…
- Unsouled Early Access Patch Note #1 - 1 December 2021
Hi everyone, Ever since Early Access began on the 17th, we have received a lot of bug reports and improvement ideas. We’d like to say thank you, and will be reviewing each and every piece of feedback. Among the feedback received, we have identified urgent issues that need to be prioritized for improvement and have applied fixes where possible. Please find the details of today’s update below. 1. Difficulty adjustment A key trait of Unsouled is the sense of challenge and reward that comes from its hard difficulty. However, we have adjusted the balance of Prince of the fallen kingdom and Normal so that each difficulty is more distinct due to it being overly difficult. Increased the amount of Red Souls acquired in Prince of the fallen kingdom and Normal difficulty Added dash immunity time to Prince of the fallen kingdom and Normal difficulty Increased Attack and reduced damage when hit in P…
- Early Access has started for Unsouled! - 17 November 2021
Hi everyone, this is Unsouled Team! We're happy to finally announce the Early Access release of Unsouled. You can now enjoy more of Unsouled via Steam and Xbox! Early Access of the game is planned until Q2 next year. As previously announced we're going to make a lot of improvements to the game during this period including new content, bug fixes, balance adjustments, and more. With your help and support, Unsouled will grow and improve tremendously! If you have any ideas on the game or run into bugs and glitches, let us know anytime. Steam community: https://steamcommunity.com/app/1042920/discussions/ Official Discord channel: https://discord.gg/vzDp95GFUA Support email: [email protected] Unsouled is currently priced at $19.99 USD. In celebration of our Early Access release we're running a special 15% discount for a limited time. You can also check out the bundles we're particip…
- Unsouled Early Access Release Announcement - 13 November 2021
Hello everyone! Unsouled Team here. First of all, we would like to thank everyone for your help and support. With your dedicated support, now we are releasing our game as Early Access. Regarding the Early Access release date, please refer to the schedule below: PST : 11/16 4pm KST : 11/17 9am Although we’ve met our initial development milestone for Unsouled, we are hoping to get your opinions on the game as much as possible through this opportunity. Each and every opinion is an important factor that helps decide the direction and future content of Unsouled. We would be glad to talk with you about your thoughts, and any bug reports, feedback, and suggestions are appreciated. Our discord channel and support team mail are always open to receiving your voice. We were able to come this far thanks to all your continued support. We will do our best to get the full version released in the near…
- End of FGT Announcement - 14 September 2021
Hello everyone, Megusta Game here! Have you fully enjoyed the FGT last week? Many players have given amazing feedback on the brand new Chapter 4 that has been released for the first time, and we were able to set proper goals for development accordingly. There were numerous constructive opinions including battle visibility, difficulties in fighting against some long-distance attacks, development on the poison field system, game convenience, and bug reports. Each and every one of the feedback is important to us, and we will do our best to perfectly polish the game before presenting it to you again. We couldn't have come this far without the attention and support you gave us. Please continue supporting us in the future, and we will come back to you with our best. Many thanks, Megusta Game
- FGT Announcement & Dev Blog#4 - 1 September 2021
Hello everyone, Megusta Game here! Today, we would like to introduce ‘Chapter 4: The Secret garden, Lam Palace’.’ But just before that, we want to give short notice about the FGT on the 6th of September. The FGT that starts from the 6th of September will be the last beta test before the Early Access of Unsouled, which means that this is the final evaluation of our game before the launch, in which we have put a lot of hard work. Also, it is the first time for Chapter 4, which has been partly shown in the trailers and some images, to be completely revealed. We are all quite nervous and excited at the same time. We do hope that more people could experience Chapter 4. If you want to participate, please send an email to [email protected] so we can send you the key for the FGT. Well then, let’s continue with the story on ‘The Secret garden, Lam Palace’ Some may have already noticed…
- FGT Announcement & Dev Blog#3 - 18 August 2021
Hello everyone, Megusta game here! This time, we are going to talk about behind-the-scenes DEV episodes for ‘Chapter 3. Unbeatable Fort: Agnay Castle’ But before we dive into the episodes, we would like to talk about our plan to run Unsouled FGT on September 6th. A lot of players gave precious feedback on Unsouled during the last CBT period, and we have worked hard to polish and improve the game based on that. A month has passed since the CBT, and now we’d like to present our new build with improved user convenience, balance, and many others by running an FGT. Please do not hesitate to contact the email address below if you want to participate in the FGT, no matter whether you have participated in CBT or not. [email protected] Now let’s talk about ‘Chapter 3. Unbeatable Fort: Agnay Castle’ and ‘Unchosen One, Thunder Lad’. Unbeatable Fort is where the game goes to another level…
- Dev Blog#2-Valley of Namam - 11 August 2021
Hello everyone, Megusta Game here! Just as we mentioned last week, this time we will talk about behind-the-scenes DEV episodes for ‘Chapter 2. Valley of Namam’ and the Boss ‘Seven Flames, Irus.’ After defeating the first Boss Niug, the players probably stepped into the scenery of ‘Chapter 2. Valley of Namam’ with confidence. However, the feeling quickly fades away, encountering enemies with brand new patterns and environmental barriers such as sand storms. We got the design idea for the Valley of Namam from the Siq Canyon of Jordan, widely known as the Petra monument. With such complicated geographical features, the Valley of Namam acts as a natural fortress for Odibil the desert kingdom. It is also a home base of the Iznuch cult and where the Nalub assassin crew is perched. As some players may have noticed, running away from a huge ball of rock is a homage to a scene in Indiana Jones.…
- End of CBT Announcement & Dev Blog#1 - 4 August 2021
Hello everyone, Megusta Game here! Thanks to everyone’s support, the first CBT-Creator Beta Test has successfully come to an end. All the valuable feedback you have provided will be thoroughly considered, and we will be trying our best to reflect that in future updates until the official launch. Continuing on, we’re planning to run a FGT with some balance updates AND brand new Chapter 4. If you are interested, feel free to contact us via our official discord channel, or email [email protected] With that being said, now we’d like to talk about some behind-the-scenes DEV episodes for each chapter. Our first round comes with ‘Chapter 1. Illi Plateau’, which may have been thought to be a tutorial part like other game’s first stages, but turned out to be quite brutal for many players. We got the design idea for ‘Chapter 1. Illi Plateau, Ancient Heritage’ from Hierapolis (Turkey) an…
- Unsouled Content Creator Beta Test Announcement - 12 July 2021
Hello Everyone! Megusta Game here! You may have seen this in our previous announcement, but we’re planning to run a Beta Test for Content Creators. This test will run from July 23rd to the 30th. If you’ve seen our original trailer or played the demo version, then you’re sure to be familiar with Niug the Linot Fierce Warrior. For this test, you’ll be able to continue on to the desert kingdom of Odibil after taking out Niug. And if you’re good enough, you’ll also get a chance to check out the Unbeatable fort, Agnay Castle! If you’d like to participate, please provide your email and some basic information at the link below. Application Period : 7/12 ~ 7/20 Where To Apply : https://forms.gle/BgV2tMZZ7eapUFEV6 Also please note that we won’t apply any restrictions on content creators that participate in the Creator Beta Test, so feel free to make any type of video you want! Please stay tuned…
- Unsouled’s Development Status and Roadmap - 30 June 2021
Hello! Megusta Game here! It’s been a while since our last post, but we’re back with some important news for you. Please see below for a detailed breakdown of the current development status of Unsouled and our plans for it in the future. The main story of the game is all developed and prepared for the Early Access launch, and we are now working on 3 main features (listed below). 1. Currently Working on Boss Rush Mode Defeating various Bosses with unique mechanisms is one of the best parts of the game. As a way to maximize the fun of boss fights, the Boss rush mode is under development and will be included in the Early Access version of the game. It will provide players with Unsouled’s signature stylish and fast-paced action. 2. Perfect Balancing & Flesh Out Story Game balance is one of the things that Unsouled cares about the most to enhance our game experience. We are adjusting the bal…
- Unsouled Dev LiveStream - 22 January 2021
https://media.giphy.com/media/84ikOoSc0FVwkVfHyr/giphy.gif Hello. guys! This is Unsouled dev. :) 📺 I'm going to stream the game Unsouled. We can talk about the game system, concept and development process. I could show you the contents more than the demo. ;) 🕹Do not miss playing Unsouled Demo! 🛒Adding it to Wishlist! https://store.steampowered.com/app/1042920/Unsouled/ 🎞 Watch Unsouled new trailer! 🐤 : Follow us on Twitter 👾 : Join Discord
- Unsouled Dev LiveStream - 21 January 2021
https://media.giphy.com/media/84ikOoSc0FVwkVfHyr/giphy.gif Hello. guys! This is Unsouled dev. :) 📺 I'm going to stream the game Unsouled. We can talk about the game system, concept and development process. I could show you the contents more than the demo. ;) 🕹Do not miss playing Unsouled Demo! 🛒Adding it to Wishlist! https://store.steampowered.com/app/1042920/Unsouled/ 🎞 Watch Unsouled new trailer! 🐤 : Follow us on Twitter 👾 : Join Discord