Cold Cable: Lifeshift news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score64% positive
- Total reviews25
- Release dateMar 21, 2019
- DeveloperTW Gamedev
- PublisherTW Gamedev
Genres: Action, Adventure, Indie
Company pages: Developer: TW GamedevPublisher: TW Gamedev
Cold Cable: Lifeshift Steam news
Cold Cable: Lifeshift news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch 1.05 Engine update + New game build - 12 July 2024
Due to recent engine updates, I made a new build for the game aiming better loading speed, overall optimization and bug removal. As the engine keeps updating, I'll keep working on. Thanks to all players that spent time on the game and gave a constructive feedback.
- Patch 1.04 - 17 June 2021
Listening to the players feedback and to make game more enjoyable, in this patch Cold Cable will receive the following changes: - New areas; - New monsters; - Add new interaction buttons (sprites); - New HUD design; - All levels redesigned; - New artwork; - Other small fixes. Also, we are waiting for the game engine to receive updates to fix other bugs, like game crash and loading errors.
- Back to the old Shader - 2 August 2020
Due to players feedback, some changes were made to the game: - Returned to the old shader version, but with better visuals; - Optimized overall textures; - At beginning of each episode, theres a dialogue that will drive you deeper into the story; - Overall FPS should be greater for everybody due to rework on each level. Also, the game is close to its final version - only bugs and players feedback will be considered to change game again. We heard from a some players that Bosses are a bit hard, what do you think? Thats important to decide if we Nerf or keep them at the same state. Thanks for all people thats taking a look into this project.
- Patch 1.03 - NEW EPISODE - BORDER SETTLEMENT - 9 July 2020
The last episode for Cold Cable: Lifeshift is now Live! Episode 10 - The Border Settlement Now the single player campaign is finished, and the next goal for the game is to include a multiplayer option, with coop style and new maps for this mode. I'll keep working on games performance and bugfixes that eventually appear. A new shade visual has been add to the game, to fit more to its atmosphere. Between some levels, a new map calling "Trading Post" is now available to purchase upgrades with the remaining supplies. Also, CCLS need more feedback for this project to continue. Share with your friends, tell me what do you think about the new version and what could be improved. All feedback is welcome.
- Patch 1.02 - New Episode - 09 The New Order - 16 January 2020
Patch 1.02 - New Episode - 09 The New Order Check out the new episode (Load your saved game on last map or just play untill you reach it): "After the cure be developed, my mission now is to settle the northern forests. Radiation ain't problem anymore, but what should I expect on these lands?" Along with the new episode: - Improved voice acting; - Now maps display goals in the top-middle of screen; - New opening, loading and title screens; - general review of maps; - Now your game auto-save after reaching checkpoints.
- Game Update - Patch 1.01 - 20 April 2019
Patch 1.01 Since last players feedback about issues on the game, I worked on a new pack of improvements. Here is a list of game updates on Patch 1.01: - Game can be saved/loaded at any time; - All levels, but mainly the 2nd lv, had great changes on design and events to become more linear; - AI improved (and still under continous development); - Game has now "Insight": thats a perception of the character when reaching certain places; - Colt Pistol has been changed for Chainsaw (on 2nd level); - Episodes are now described on it's start; - A new tiny level, called "Sector Alfa" has been added at the end of the game, so player can save their progress there and wait for more episodes to release. Game is in continous development and more good news will come! Thanks for all players that shared their opnion and make CCLS better.
- Game Release - 22 March 2019
March - 21 - 2019 Official Game Release https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34643993%2F4ba793563821957233f81fbf497577bf9a6f6bd4.png
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 12 July 2024 | Patch 1.05 Engine update + New game build | 6000566704267446186 |
| 2 | 2 August 2020 | Back to the old Shader | 3664193578970489620 |
| 3 | 20 April 2019 | Game Update - Patch 1.01 | 2434668385552991480 |
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