Bomb Sworders news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID1046970
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperWhatnotory
- PublisherWhatnotory
- Parent gameNot available
Company pages: Developer: WhatnotoryPublisher: Whatnotory
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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Bomb Sworders Steam news
Bomb Sworders news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Updates v0.9.25.47/48 - 21 June 2023
v0.9.25.47 -- online updates -- fix issue where a dead remote-character could appear in the wrong location prevent server from making too many items play sword-hit sound when a client is fairly sure, but not 100%, that they'll hit a bomb (previously this was silent) a couple misc things -- other -- a notification recommending gamepad controllers (that is, over keyboard/mouse) fix a couple bugs in Bot Battle mode v0.9.25.48 fixed (well, prevented...) the stretched-blastZone graphical glitch that could appear if a blastZone got too close to the edge of the screen misc polish
- v0.9.25.17 art tweaks - 8 April 2023
new background for Mighty Climb level ui color tweaks tweaks to QuickStart ui, backgrounds
- Update 0.9.25.14 - 7 April 2023
Misc polish Slightly better colors for color-blind folks (there's still more work to be done on this) QuickStart promoted to its own mode. When QuickStart is completed --> auto-select Battle mode fixed some colors in QuickStart prevented exiting a tutorial by just accidentally pressing "cancel" once too many times fixed issue where the dynamite tutorial could display the wrong score fixed issue where blastZones could appear on the level but be inactive given an odd interaction with the freezer powerup fixed issue where reading an old save file from the cloud could ignore new default levels, modes, characters
- Update 0.9.25.8 - 31 March 2023
We've been doing a lot of work on online multiplayer. It's coming... but first comes this update with a bunch of misc things: New BotBattle mode where you can team up with 1-3 players to defeat bots in 7 progressively-more-challenging rounds. Your cannon’s deathBeam will immediately explode your bombs. This minor tweak makes cannons much more valuable for advanced play. Better resolution-handling – especially for people on 2+ monitor setups. Renamed “reference” button to “library” in an attempt to get people to notice it haha. DualSense controller support and controller vibration settings. Perfect hit – if you swing/throw your sword at the moment it flashes white – a bit of extra power. Removed Race mode – it would have taken a lot of work to polish this to being decent… and there are already a bunch of great race-platformers out there. (The “FlowCam” camera controller lives on in other…
- Update v0.8.0.3/2 - 10 December 2019
A few small changes come in v0.8.0.3 and v0.8.0.2 better support for Steam Controllers. However, standard Gamepad controllers (ds4, XboxOne, etc) are still recommended added 2 big experimental levels (Burning Divide and Chute) improved AI 2 more levels accessible in Horde Mode fixed rare level-select bug, overlapped text on trapShot tutorial, spelling fix
- The Quick Start Update (v0.8) - 15 November 2019
This update (v0.8.0) focuses on the game’s early experience for new players. a new "Quick Start" tutorial 4 new experimental levels, including one with vertical wraparound 3 new characters (Ticket, Bully, and Toad) Random level select Refined sword swinging -- pump-faking, exhaustion, and charge bonus if you time your swing perfectly New song: Luwuk Logic Bomb And lots more! Check out the blog for full details: The Quick Start Update
- Boost Update released! (v0.7.9.10) - 29 September 2019
The Boost Update brings a *lot* of changes: Support for up to 8 players AI in Battle Mode New item in Race Mode: BOOST! New and refined race levels New characters Refined options menus New music Plus lots more including better color schemes, improved support for keyboard/mouse (though we still recommend using gamepads if you can!), and tons of bug fixes See all the details at the Whatnotory blog!
- Update 0.7.8.1 - 24 July 2019
v0.7.8.1 brings a bunch of small changes: better interpretation of player’s intent for recoil at near-horizontal angles more reliable, slightly-easier sword swing mechanics and animations fixed an exploit where you could assign multiple jump buttons and then mash them all to climb super fast. (As one of the primary abusers of this exploit… I mourn the passing) Exploder mode: once again displays a running-out-of-time graphic — accidentally had hidden it in the previous version as part of a larger-scoped optimization fixed issue where items could fail some interactions with other objects after a player death Race mode: fixed error when an enemy-owned bomb was near a target at the moment the level was completed Race mode: easier to jump off stars a couple minor tweaks to some race levels
- Jogging Update - 2 July 2019
The first pass at a new single-player mode: Race! Get to the flag as fast as you can Collect stars, explode targets to improve your score Race against your best time (a simple ghost-playback) Compare your best scores with others using Steam leaderboards https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34997094%2Fd6a66de09eee72093bfa4df5a50e91011ca626ac.jpg And other changes too See here for more details and gifs!
- Groundwork Update - 14 June 2019
v0.7.7.2 is available! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34997094%2F0abbf594e9e977365e05be0e6747fdafd7ab60b2.jpg The Groundwork Update adds 2 new levels better controller assignment, disconnection, and reconnection better resolution of multiple button presses that map to the same action (e.g. jump) keyboard movement: the most recent directional-input takes priority more predictable thrownSword behavior near walls refined result of jumping/dashing off an item improved AI on tutorial levels better interaction with feedback form (F10) default keyboard controls now listed in the reference section misc bug fixes More info available here
- Keyboard/Mouse Update - 3 June 2019
A minor update for keyboard/mouse: Revised mouse aiming Revised default controls Better multi-monitor support More info here
- Malevolent Update - 3 June 2019
We've released v0.7.6.2! Well, actually we call it "The Malevolent Update" It has: 2 hard (like really hard..) levels + a new sinister song! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34997094%2F0955b16f9c402c9e44001140c1689279bffe2d87.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34997094%2F9a76cdaccafd7d67b3f5aa5e43c505f144a34b4c.jpg There's more too: online high scores for Exploder mode, a rough first pass at keyboard/mouse controls, and lots of other tweaks
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 21 June 2023 | Updates v0.9.25.47/48 | 5124581515252237882 |
| 2 | 8 April 2023 | v0.9.25.17 art tweaks | 5121196841296888546 |
| 3 | 7 April 2023 | Update 0.9.25.14 | 5121196841290139073 |
| 4 | 10 December 2019 | Update v0.8.0.3/2 | 2610330338692477995 |
| 5 | 29 September 2019 | Boost Update released! (v0.7.9.10) | 2422298078092960085 |
| 6 | 24 July 2019 | Update 0.7.8.1 | 2413285168841368876 |
| 7 | 2 July 2019 | Jogging Update | 2436926440583859448 |
| 8 | 14 June 2019 | Groundwork Update | 2408777766642470114 |
| 9 | 3 June 2019 | Keyboard/Mouse Update | 2400895196218020721 |
| 10 | 3 June 2019 | Malevolent Update | 2400895196218012625 |
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