SPSTEAMPULSELIVE ANALYTICS
Templum de Malum

Templum de Malum Steam news

Nuts and Volts Electronics | Jun 14, 2019 | game

Released

0players observed · 24 September 2026 - 21:16:27 UTC

AdventureCasualIndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive

Templum de Malum news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive
  • Total reviews11
  • Release dateJun 14, 2019
  • DeveloperNuts and Volts Electronics
  • PublisherNuts and Volts Electronics

Genres: Adventure, Casual, Indie, RPG, Strategy

Company pages: Developer: Nuts and Volts ElectronicsPublisher: Nuts and Volts Electronics

Top Steam chartsTop 100 gamesGame directorySteam Store page

Templum de Malum Steam news

Templum de Malum news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Working on Templum de Malum II - 31 July 2024

    This is still early in development (and we don't have a Steam store page yet for it) but we have begun preproduction on Templum de Malum II. Release dates are not known at this time but this will be priority over working on Fate of Persephone (which is admittedly taking far longer than expected due to the scope of the project). What I can tell you is that this title will still have Philip and Brimley at the helm. It will incorporate a lot of the features and functionality of Fate of Persephone (since it is using a "lite" version of the same engine). It will have voice acting, auto map, pixel-perfect mouse collision detection, and a free movement inventory system (can pick up items and place them where ever you want.) It will also have an optional side quest you can do to retrieve an item that works as a limited hint system (if you get in a jam). I hope to share more with you as time goe…

  • Small update to improve loading times and frame rate - 14 October 2020

    This update improves the loading time at the beginning of the game as well as should improve the frame rate on non-capped Graphics cards. If you are still seeing slow loading times, it is recommended that you turn off the V-Sync on your monitor as that will bottleneck the loading of assets into memory. Thanks, M.P.

  • Some "mini-updates" since launch... - 16 June 2019

    Due to feedback from awesome players, we have fixed a few things to add a better gaming experience: - Fixed bug when attempting to use torch in hand on an empty inventory slot. It no longer crashes - Removed ESC key bind to game play that went to title screen since some users accidentally hit it and lost game before saving - Removed ESC hotkey from the title screen to exit game to prevent accidents. Player must now click Exit button to end game now - ESC key in game play mode now toggles a pause screen with options for New Game, Load Game, Return to Game, or Exit (while in pause mode, your torch doesn't burn down) Have fun and happy adventuring! Matthew, David, and Tori (Team Templum)

Patch notes and updates

S.noRelease datePatch nameGID number
114 October 2020Small update to improve loading times and frame rate3854477638699115632

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