Desert Skies news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score57% positive
- Total reviews461
- Release dateMay 30, 2019
- DeveloperWhite_Rabbit_Games
- PublisherWhite_Rabbit_Games
Genres: Action, Adventure, Indie, Early Access
Company pages: Developer: White_Rabbit_GamesPublisher: White_Rabbit_Games
Desert Skies Steam news
Desert Skies news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Early Access 1.16.1 - Bug Fixes and Optimisations - 20 May 2021
This update fixes a lot of bugs, thank you for your feedback alerting us to them. We've also updated our pathfinding system to support multiple AIs - soon we will start adding new enemies and wildlife! We're aware of an issue where the airship can get caught in the terrain. If this happens to you please submit a feedback, we've added some extra information to the logging to help us resolve it. Patch Notes Optimised seeker spawn stutter Optimised location loading stutter Autosave now occurs when you land rather than when you get near a location The "recover your items" message after dying now specifies your coffin's location Coffins now disappear after being emptied Hopefully fixed issue with disappearing terrain Fixed crafted nail/screw boxes only giving 1 nail/screw (now 5) Fixed crafted bullet boxes only giving 1 bullet (now 6) Fixed issue where you wouldn't respawn after dying and co…
- Early Access Update 1.16 - New Open World - 12 May 2021
New Open World Desert Skies now has a fixed open world map instead of one that is procedurally generated as you fly. This makes exploring the deserts a more engaging experience which will keep getting better as we fill the world with lots of details to find and explore. Press M to view the in-game map to help you navigate the world as you search for locations, caves and resources. The current version of the world is just the beginning. It was mostly created using our old procedural generation tools with a bit of manual editing. Now that it's fully operational we will be working on new world creation tools to empower us to hand-craft lots of interesting areas to find and explore in the deserts. As we improve the world over coming updates borders will shift, biomes will become unique, and the landscape will grow with hills, valleys, canyons, roads/rails and more. New UI We now have artwor…
- Early Access Update 1.15 - Caves - 30 January 2021
This update brings caves to Desert Skies! Caves are a fun diversion from flying across the desert and are a great source of coal, iron, gold, sulfur and saltpeter. Keep an eye out for cracked walls while spelunking and hit them with a pickaxe to reveal secret tunnels! There are two unique caves in each biome (16 total). We developed new generation tools to help us create the caves and over time we will expand those tools with new tunnel types and more unique cave scenes so that we can make bigger and better caves. The cave generation tools will also serve as the basis for new location generation tools, to help us for example create a series of larger and more complex towns. We're going to spend the next week researching what we need to complete cooperative multiplayer, then we'll post a timeline on our forum. We're also looking at switching to a fixed map - once we have a playable versi…
- Early Access Update 1.14.7 - Happy New Year! - 31 December 2020
New Year celebrations have come to the desert! You can now find large buckets of fireworks in every location. You will be able to set them off immediately, or wait until midnight for a synchronised show. Larger locations have more fireworks. We recommend Coalridge Station, Sunken Forest, Clifftop Cabin and Area 51 for the most impressive displays. You don't have to be in the location to see the fireworks, they look great when flying past in your airship too! Full Patch Notes The Sleeping Bag and Bed now have the options to sleep until morning, evening or midnight. Fixed a rare save file bug where some apparatus would not load. This fix repairs the save file but you may lose a single apparatus (the one causing the bug).
- Early Access Update 1.14.5 - Farming - 24 December 2020
This update introduces farming to your airship! Harvest dirt with your shovel from new dirt mounds and build planting beds aboard your airship. With this update you can grow trees for wood and prickly pear cactuses for food and water. We will be adding the Kitchen and food buff system soon with a lot of other crops to grow as well, along with some decorative plants to brighten up your airship. Full Patch Notes Build the Tall Planting Bed on your airship. Plant a seed and add some water then watch your plants grow. Joshua Trees in the Oasis and the Abandoned Manor have a chance to drop seeds. Prickly Pear cactuses will sometimes have flowers which you can pick for seeds. Dirt mounds can be found in the desert and locations, harvest them with a shovel to gather dirt for your planting beds. Fertilizer can be found in locations, add it to a growing plant to speed up its growth. Fixed a save…
- Early Access Update 1.14 - Crafting - 13 December 2020
New Airship Tiles! There is a lot to build and craft in this update, starting with the first of our new airship designs! Your stylish new airship has doors, windows, trapdoors, ceilings, inner and outer walls and multiple variations for each tile. New Airship Apparatus! Aboard your new airship you have lots of new and updated crafting apparatus to build. With the Helm you can turn your burner and engine on or off, set the direction you want to turn towards for easier control, and has a built in compass, wind pointer, burner fuel indicator and engine charge indicator! Here we have the new look Workbench and the new Artificer and Tesla Workbench apparatus. Next up the new look Blacksmith and the new Gunsmith and Still apparatus. And the new look Smelter and Grill, and new Nail Rig and Grindstone apparatus. We have created five new storage apparatus to display all of the new resources you'…
- Early Access Update 1.13.2 - Better Progression - 12 August 2020
This update improves the progression system in the current game to be closer to our goal. There are now 6 biomes with the locations spread out between them. The 4 new biomes are copies of an existing one with different colour schemes. We will replace these temporary versions with the real ones as we develop them. Keep an eye out for the title that appears as you fly into each biome for a hint about what it will eventually become! We have also changed the beacon system. Locations you have not visited yet will now have a green beacon, while ones you have visited will still be gold. By visiting each of the locations in a biome you will unlock the next biome with a green beacon - so basically keep looking for green beacons to keep progressing forwards. Existing saves have had their beacons reset so it can drive you forwards into the new biomes. We've also more than doubled the amount of des…
- Early Access Update 1.13.1 - Night Falls - 24 July 2020
This update introduces a day and night cycle to Desert Skies! Build lamps on your airship and carry a torch into locations to continue your journey when night falls. Our Twitter is now active! Follow us for regular dev updates as we develop each next update. Read our forum post for more details about the day and night cycle and bug fixes in this update.
- Early Access Update 1.13 - A New World - 5 July 2020
Update 1.13 replaces the existing world generation system to create a larger and more interesting world, with biomes and more to explore. Control your airship! Build the propeller engine aboard your airship and take control of your journey! The winds won't always be in your favour, build a weather vane or observe wind trails in the sky to navigate your airship. Biomes! This update introduces our first two biomes! Your journey now begins in the iconic Monument Valley before moving into an improved version of the Desert Skies classic desert. New Core World System! Explore a more interesting world with location phases and points of interest in the desert. With this major upgrade complete we can take Desert Skies to new heights. We're calling this next phase of development the countdown to Early Access 2.0. We will be releasing a series of regular patches which add new content or enhance an…
- Desert Skies Christmas Event is here! - 26 December 2019
Merry Christmas from White Rabbit Games! This peaceful event will let you transform the desert into a winter wonderland and deliver presents for Santa to earn new decorations for your airship. Keep an eye out for Santa's sleigh in the desert to get started. In the main menu Settings you can now choose which event you would like to enable - Christmas, Halloween or the normal game. We hope you all have a Happy New Year!
- Halloween Event Phase III - 7 December 2019
In the third phase of the Halloween event you will do battle with the boss of the nightmare realm. Look for the new ammo pickups to reload your righteous revolver, beat the boss and win a new decoration for your airship! We'll keep the event up as long as we can to give you a chance to play phase 3, probably until late next week.
- Halloween Event Phase II - 9 November 2019
In the second phase of the event some of the ghosts will try to drive you from their realm before you can find the golden jack-o'-lantern and escape. Wield a righteous revolver in the nightmare and banish them instead! Stay tuned for phase III in a few days! Halloween Event Phase II Some ghosts only watch you, but others now suddenly attack. You now carry a righteous revolver into the nightmare realm. The Legion camp now has a Trick or Treat stand. More treats have been added as rewards. Halloween Tweaks Your health drops from the mist significantly more slowly. There is now an instruction scroll on each Trick or Treat stand. A specific ambient sound starts playing and getting louder as you get closer to the escape jack-o'-lantern. General Tweaks The status bars on the top left of your screen now flash whenever they go down (such as when you lose health), and continually flashes when cl…
- Desert Skies Halloween Event - 4 November 2019
It's here - our Desert Skies Halloween event starts today! Jump in game and give it a try! Mysterious trick or treat stands have appeared in several locations. Find and interact with them for your treat... or trick! In this first phase of the event you will venture into a spooky realm and explore twisted copies of the locations you know as you search for a way out. You can't breathe in there, and the exit changes position each time you enter a nightmare, so you'll need to be fast! Luckily there are ways to buy yourself more time to escape. Your entrance into the spooky realm won't go unnoticed... In a few days phase two will start and the nightmare will become a more dangerous place, with a new threat but also new treats to collect. The Halloween event is also giving us the opportunity to test out some upcoming new features, you can read more about it here.
- Early Access Update 1.10.2 - 28 October 2019
You can now play Desert Skies with your favourite controller! Let us know how your model of controller works and what you think of our default bindings. We already know we need to add some aim assist! We have a new input system to support controllers, with some UI changes and control changes, so let us know if you have any issues. This update is the first of some bigger behind the scenes changes. The launcher is gone and there's now an in-game menu with new graphics and keybinding settings. Lower end PCs get significantly better performance, especially with the Very Low graphics setting, but even high end PCs should notice gains as well. Please let us know if you experience any graphics problems. Finally, Desert Skies will be having a Halloween event! Stay tuned in the coming days for more details and the event's launch!
- Early Access 1.10 - New location, decorations and things to build, plus torches - 25 August 2019
This update adds a new location with a new wobblehead and some new pieces to the story. We've also added lighting to the game with torches and lanterns, added some paintings to decorate your airship with, and added a way to respawn without losing your items. This update has been a slow one while we’ve been experimenting for our next major update, now we're full speed ahead again. Check out our roadmap for details on the changes to come! New Location - This secret facility in the desert was built to study the creatures by an enigmatic inventor and scientist. Above ground they've been experimenting with airships. Below ground.... In this location you will find loot, story elements, a schematic for something new to build, and a new wobblehead! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34741963%2F8516767a20beacc614c965942b0d55e6a7a78577.jpg Lights You can craft a torc…
- Early Access 1.9 - New location, new NPC, quests, collectables, new buildables, and more! - 12 July 2019
This big update brings a new location, a new NPC with quests to complete and a cool reward, a new danger in the gold cave, a series of collectables, a water barrel and water tank for storing water on your airship, carrying water in buckets, new buildable furniture, and fixes and tweaks! New Location - Clifftop Cabin Follow the winding path up to the clifftops where a crazy Old Coot has built himself a cabin safe from the Seekers below. While doing some chores for the Old Coot you will explore the clifftops, journey through the looming arches to find the pond hidden amongst the buttes, and look for the cave which houses a mysterious surprise. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34741963%2Fbd74d0c8ce4bf8284710f8df2f0e601bcd3d0b6c.jpg New NPC with quests! With the Old Coot we introduce quests to Desert Skies! He has a series of four quests for you to complete a…
- Early Access 1.8 - Seeker Upgrade - 29 June 2019
This update overhauls the Seeker with a lot of changes! Our goal was to make hiding from the Seeker as it hunts you a more engaging cat-and-mouse experience, and to make combat with the Seeker more difficult (once you have the weaponry necessary to defeat it). Check out our post in our Steam forum with full details of what has changed, and please let us know what you think of the Seeker now! We will tweak the Seeker further based on feedback in the next few patches, and in the longer term we have additional changes planned including different types of Seekers with new combat abilities. Upcoming This was a long patch focused on upgrading our enemy code for the Seeker and future enemies. Now we're going to work on a number of smaller and more frequent updates with new content, new gameplay and bug fixes. Other Changes This Patch - As part of the Seeker changes you now have a stamina bar l…
- Early Access 1.7.1 - 21 June 2019
We finished some new cosmetic options for your airship and couldn't wait for the next patch to include them, so here they are! In your build menu you'll find two new types of airship building blocks: lattices and leaves. These platforms, walls and ramps add a touch of class to your airship and brighten it up with more light and a bit of colour. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34741963%2Ff5db5a048da4145588c4eb04151e455bc7aefe1a.png You'll also see a new option on the build menu for furniture. We're starting you off with two types of table and a shelf, the beginning of the options we'll be adding in coming patches. What use are tables and shelves without something to put on them? Hidden in a few locations you can now find two new decorations - a ship in a bottle and a stuffed parrot. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F347419%25E2%2580%25A6
- Early Access 1.7 - 19 June 2019
For this update we have overhauled many existing locations to make them bigger and more interesting, with more story elements! Here's a sneak peak at one changed location: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34741963%2F21d23c3f38912896f939412c074f6734506fa4d0.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34741963%2F49ebeca3e7126e0e97eccb2d66789a1d62c597c7.png In changing the layout of these locations we have created different arrangements of obstacles. This lays the groundwork for our next patch, which will improve the Seeker experience. We want to make fighting the Seeker (once you can kill it) more challenging, through improving the Seeker's AI and making use of the new location layouts. In doing so we don't want to make it harder for new players in the early game though, instead we're aiming for a more exciting cat-and-mouse experie…
- Early Access 1.6.2 - 14 June 2019
More bug fixes! We're now turning our attention back to new content for the next patch, unless any critical issues pop up of course. We have rewritten the deconstruction system to be much more robust, this should eliminate any remaining issues with deconstructing platforms. The airship no longer takes off automatically when you input fuel. We've attempted another fix for the rotated camera issue that happens randomly to some people sometimes when they die and respawn. The Seeker will no longer chase you into Hermit Oasis. Dropping items while flying on the airship no longer stops its movement. Fixed sky turning black if you die inside cave and respawn. Seeker corpse no longer blocks movement so you can't get trapped by it. Fixed blacksmith sound not being positional. Fixed crates on train platform that could trap you if you jumped in between them.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 20 May 2021 | Early Access 1.16.1 - Bug Fixes and Optimisations | 4069544181426950551 |
| 2 | 4 June 2019 | Roadmap and Hotfix EA.1.4.1 | 2400895196223534837 |
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