SPSTEAMPULSELIVE ANALYTICS
CONCLUSE 2 - The Drifting Prefecture

CONCLUSE 2 - The Drifting Prefecture Steam metadata

concluse_dev, T Allen Studios | Jul 28, 2023 | game

Released

0players observed · 4 October 2026 - 03:55:12 UTC

ActionAdventureIndieHorrorPsychological HorrorSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)1,260
  • Revenue (VGI)$11,837
  • Review score74% positive

CONCLUSE 2 - The Drifting Prefecture metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)1,260
  • Revenue (VGI)$11,837
  • Review score74% positive
  • Total reviews42
  • Release dateJul 28, 2023
  • Developerconcluse_dev, T Allen Studios
  • Publisherconcluse_dev, T Allen Studios

Genres: Action, Adventure, Indie

Company pages: Developer: concluse_dev, T Allen StudiosPublisher: concluse_dev, T Allen Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

CONCLUSE 2 - The Drifting Prefecture Steam metadata

CONCLUSE 2 - The Drifting Prefecture metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1052230/metadata
Steam Storehttps://store.steampowered.com/app/1052230/
Steam Communityhttps://steamcommunity.com/app/1052230
PCGamingWiki search
IGDB searchSearch IGDB for CONCLUSE 2 - The Drifting Prefecture

Reviews, pricing, and metadata

Review summary

Mostly Positive

74% positive, 31 positive, 11 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Family Sharing

Achievements

21

Platform releases
  • Steam 28 July 2023

Latest Steam announcements

  • Official Strategy Guide - Chapter 1 Available Now - 20 December 2023

    We're excited to share that an official strategy guide for the first chapter of the game is now available for free to all players. The Manual can now be seen under Additional Content from the game's library page. The 38 page PDF provides a nearly step by step walkthrough along with all new artwork by Jon; including level maps and diagrams for puzzle solutions. We hope you enjoy this new extra! Credits to Jon for creating the guide and to Anomaly the Author and Alma for their respective outlines. Here are some snippets from the guide: As always thanks for reading! ~ Tyler & Jon

  • Hotfix: Mirror Varren Fight - 11 December 2023

    Today's hotfix is to fix a bug that was introduced with our last update causing the mirror version of Varren to not be killable outside of the Emperor's Palace in the Prefecture portion of the game. Apologies to those of you who experienced this issue, we hope you're able to continue the rest of the game now! ~ Tyler and Jon

  • Major Fixes and Polishing Patch - 26 November 2023

    Major Fixes and Polishing This patch addresses some game breaking bugs and also tries to improve many various parts of the game. Key highlights include fixing a game breaking issue where the lever in the Ducky boss fight couldn't be interacted with, and polishing/updating the Cousin Varren boss fight as we know that's probably the most troublesome boss of the game. You can see the full changelog below: Bug Fixes Fixed issue where the lever in the Ducky boss fight couldn't be interacted with. Cousin Varren landing in the center of the fight area and getting stuck there out of the players reach has been fixed. Fixed area in Twisted Sewers where the player could get out of the map. Extra measure for preventing the instant death while grinding across the long rail in the Twisted Sewers. We've done fixes in the past but it seems the issue is very hit or miss, hopefully it will never be exper…

  • New Optional Prefecture Missions & Capsule Toy Collectibles - 8 October 2023

    New Optional Missions In the Prefecture you can now interact with the Mission Board in front of the Provisional Government Office to take on optional missions for monetary reward. Currently we have added three missions in which the player will return to a completed level of the Prefecture where new areas have been made accessible. Two of these missions are in the first fold and one is in the second fold. The new missions feature new areas, NPCs, voice acting, mechanics, and cutscenes. The monetary reward for these missions can be spent however you like on the Prefecture's various consumables, or you can purchase Capsule Tokens from the general store to use at one of the areas capsule toy machines. Capsule Toys There are a total of 60 capsule toys for players to collect. These collectibles are viewable through a third inventory category and each can be viewed and rotated. When using the…

  • Patch Notes #15 - 8 September 2023

    Today's patch includes the following fixes: The 10th extra not unlocking has been fixed. If you've already beaten the game it should be unlocked now. Fixed missing collisions on obstacles in the slaughter house boss area. Fixed Michael vanishing into/under a table during part of one of the final boss cutscenes. Thanks all for the continued support and we hope you all continue to enjoy the game! ~ Tyler and Jon

  • Patch Notes #14 - 6 September 2023

    Today's patch includes an important fix for incorrect health values after loading saves along with some other improvements. Full changelog below: Issue where health value was incorrect sometimes after loading saves (especially from the death screen) should now be fixed. The Kawashi boss fight in the 2nd level of the Prefecture now has music and ambient lighting matching the boss intro and transformation cutscenes. A new save point has been added to the Vorington Pantheon to allow saving right before the Thomas Vorington boss fight. Some collision improvements to the second floor of the Cousin Varren boss fight to prevent being able to clip the camera into the wall. Some additional collision improvements in the interior of the Emperor's Palace where the player could walk through a few objects. Thank you everyone who has been continuing to report these issues. Also a big thanks to those o…

  • Patch Notes #13 - 29 August 2023

    Todays patch includes one important fix to the hotel exterior enemies along with another minor change to the main menu: The first enemies after getting the axe will now stay downed in their 'seizing' state for a prolonged amount of time to encourage the player to continue past them. They were immediately getting back up to attack the player which was not intended but a side effect of changes we made to our 'base enemy' that all individual enemies inherit behavior from. We have modified the credits when accessed from the main menu to play faster. The end game credits were not affected by this change. As always thanks for the continued support! We'd love to see more screenshots, videos, artwork, guides, and reviews in the community if any of you amazing players feel so inclined to share any of the above! ~ Tyler and Jon

  • Patch Notes #12 - 28 August 2023

    Todays patch includes the following changes and fixes: Added credits button to the main menu options page as a shortcut to see who all came together to make the game without having to beat the game first. Fixed Michael voice line repeating when loading in the Cathedral after talking to the balloon. After defeating the day 3 Prefecture boss enemies are disabled now upon returning to talk to Hope before returning to the surface. It should no longer possible to get into the tank before the day 3 Prefecture boss introduction cutscene. Fixed the final day 3 Hope conversation after the boss fight having old character portraits. Being able to cancel/short the cutscene after fulfilling the first shrine requirements on day 5 of the Prefecture by running through the collision trigger too quickly should no longer be possible. This would result in a soft lock. Being able to do the same with a cutsc…

  • New Difficulty Options - Play Your Way - 25 August 2023

    New Difficulty Menu We're very excited to share a new difficulty options sub menu. We wanted to address some feedback around the games difficulty in a customizable way that can please both players who requested changes as well as those who like the difficulty as it stands. We have done this with 5 new options along with the introduction of difficulty presets. The Options Enemy Health - A modifier to increase the health of enemies. Enemy Damage - A modifier to increase enemy damage output. Enemy Speed - A modifier to increase the speed of enemies. Lament Take Health - Provides the option to make the Lament Arms not take health. Lament Stamina Drain - Provides the option to make the Lament Arms to take either the default amount of stamina or half of the default. Health Resets - This option is not new but has been relocated. When turned on your health will reset upon entering new areas and…

  • Patch Notes #11 - 23 August 2023

    Todays patch includes the following fixes: Twisted Ducky puzzle progress should now be saved once you have successfully raised the giant Ducky's head and/or opened his mouth. The button overlap issue that could occur with certain resolutions when using computers in the Twisted 4th Floor should be fixed. Fixed wall gap that was found in the slaughter house in the 5th level of the Prefecture. Thanks all for the continued support! Please continue to let us know how you're enjoying the game so far! ~ Tyler and Jon

  • Patch Notes #10 - 22 August 2023

    The following fixes have been made since patch notes #9 came out. Some have been fixed already for a few days but most are from todays updates: Fixed Prefecture level 3 sequence. Hope and Autumn cutscene that was playing early now occurs only after defeating the level 3 boss and then returning back to the starting area. Before the level was ending prematurely directly after beating the boss. Added a save point to the third Prefecture level. Prefecture level 2 boss Varren should no longer be able to attack while transitioning to his floating state. When returning to the Grand Wizard's Sanctum (Chapter 3) after defeating Thomas Vorrington the teleporter should now be disabled and the imprisoned gods shouldn't be reset. Fixed "Are you okay" voice line replaying upon leaving the slaughter house in Prefecture level 5. Fixed double "Do we need to do anything" voice line in Prefecture level 5.…

  • Complete Soundtrack Collection Available Now! - 17 August 2023

    We were able to work with many very talented musicians on a large collection of tracks that are either in the game or derived/inspired by it, and now we're very excited to share that all of these 7 soundtracks are now available here on Steam! The albums and individual tracks span genres as well as languages. Genres include instrumental, electronic, pop (including French pop, K-pop, and J-pop), reggaeton, and dark trap. Languages span English, Spanish, French, Korean, Japanese, Chinese, and more. Here's a preview of what you can expect. Some of the albums also come with additional extras. Including character artwork, album artwork for some of the individual tracks, Carolyn emojis, and even the custom font file used in the game. Whether you already own the game or you're looking to pickup the game and the soundtracks at once you can complete the bundle and get 50% off any items you don't…

  • Patch Notes #9 - 16 August 2023

    The following fixes have been included in today's update: Fixed Hope and targets reappearing upon re-entering or loading the 1st ward area on day 1 of the Prefecture. Fixed repeated Horizon voice line when using shrine in slaughter house on day 5 of the Prefecture. Fixed being able to see player arms during Horizon departs cutscene (Twisted 4th Floor). Removed static sound from tipped over wheel chair in Twisted 1st Floor. Fixed player having to use interaction button to be able to move after the Kara cutscene upon emerging from the Twisted Sewers. Fixed airplane departure cutscene being cut off 10 seconds early. We hope everyone is enjoying the game! More fixes on the way and we'll be announcing a small content update towards the end of the month well! ~ Tyler and Jon

  • Patch Notes #8 (Hotfix) - 14 August 2023

    Quick hotfix to address the issue where loading a save after dying can spawn the player with zero health. Additional fixes / full list below: Loading a save after dying should no longer have a chance to spawn the player with zero health. Fixed Prefecture 4th level repeated voice lines during Abalon dialog. Fixed/removed ledge requiring jumping to get to button on side of furnaces in Twisted Ducky's level. Made plunger easier to interact with on Edison 4th floor. We are working on more of the known issues currently and should have another patch out soon! Thanks as always for your patience and we hope that you all continue to enjoy the game! ~ Tyler and Jon

  • Patch Notes #7 (Major Optional Change to Health) - 12 August 2023

    Along with a few fixes this patch includes a major optional change to increase difficulty and the need for consumable items. Full list below: MAJOR: Health now persists when new areas/levels start as well as when loading saved games. This change is active by default, BUT there is now a 'Health Resets' option in the options menu for opting out of this change. If 'Health Resets' is turned on your health will be refilled upon changing areas and loading saves. Charge shot now takes slightly more stamina but does double the normal lament arms damage to make a noticeable difference (before was set to be 1.5 times damage) Fixed controller bug where blocking with the axe could stop working after attacking. Fixed dialog and subtitles not being enabled for roller coaster cutscene in Twisted Ducky area. Fixed sewer path not being enabled after returning to the sewers or loading a save after pushin…

  • Patch Notes #6 - 10 August 2023

    The following is a list of most fixes and changes that have been made since patch notes #5. This list includes changes from many updates over the last week. Lots of fixes to the second chapter around voice lines and caption syncing. Fixed a few notes that couldn't be interacted with in later levels. Some minor environment texture updates primarily in the second and third chapters. A couple of character illustrations have been improved in the second chapter. Fixed bug where NPC names would overlap on some days in the Prefecture hub. NPC chat bubble interaction icon wired up in the Prefecture hub. Fixed a bug where the player could pass through the floor in a specific location on the 6th day of chapter 2. Fixed graphics quality setting not persisting across levels/play sessions. Added a sound effect for hitting targets on day 1 of chapter 2. Added a sound effect for purchasing items from…

  • Patch Notes #5 (Major Fixes) - 2 August 2023

    Two major issues that we've been trying to figure out have now been fixed alongside additional smaller fixes and additions. The first primary fix is the camera tilt that some players have experienced causing the camera to be tilted along with potentially messing with movement directions. It took a while to replicate and come up with a solution but it appears to no longer be possible to replicate when we test the fix on our end. The second main fix is for the scattered directional audio problems throughout the game. We have updated our game manager to find all audio sources with inversed audio and correct it when levels are loaded. Please report to us if you still encounter either of these issues or any new issues. The following is a list of most fixes and changes that have been made since patch notes #4. Directional audio problems should largely be fixed across the game if not entirely.…

  • Patch Notes #4 - 1 August 2023

    The following is a list of fixes and changes that have been made since patch notes #3 was created. Thank you all for continuing to report issues and we hope that you're enjoying the game so far! Issues seem be rolling in slower now and it's thanks to your help, we really appreciate the patience as we get everything worked out so that the game can shine like we know it should. Attacking and blocking with controllers should work correctly now. Fixed interaction issues in the 2nd level of the Prefecture. Made some changes to the 3rd level of the Prefecture. Fixed an issue with Ducky pulls Michael through mirror cutscene being cut off early. Fixed bug where player could become frozen after Michael's home cutscene in path to reactor core (Prefecture 2nd level). Fixed dialogue not being present for cutscene after defeating Varren boss. Stacking NPC names in Prefecture hub should be fixed now.…

  • Patch Notes #3 - 31 July 2023

    The following is a list of fixes and changes that have been made since patch notes #2 was created. Thank you all for continuing to report issues and we hope that you're enjoying the game so far! We love hearing what you guys think of everything! Fixed twisted 4th floor Juniper Hill PC buttons being stacked for high resolutions. Fixed soft lock where after final Horizon conversation the printer items needed to progress were not appearing. Fixed Eliza/Abby note issue where audio said Abby and note showed Elize. Should be Abby in both cases. Updated vending machine interaction in airport to be a little more clear. Fixed some outlets for charging the camera not working. Updated a couple of prefecture toy machines to not say they're taking a quarter and giving a toy as we did not wind up implementing this collectable feature pre-release. Chest in trash room in first level of prefecture now g…

  • Patch Notes #2 - 30 July 2023

    The following is a list of fixes and changes that have been made since patch notes #1 was created. Thank you all for continuing to report issues and we hope that you're enjoying the game so far! We will continue to work ahead finding things in our own playthroughs while also addressing everything that gets reported. Fixed talking to Horizon in the twisted 4th floor resulting in a soft lock. We could not replicate the issue that was reported where upon leaving the hotel you have to fight the Courtyard boss again, but we implemented a secondary means of attempting to prevent that from being possible. Fixed flashlight not being disabled in a couple of early cutscenes. Ducky taking Michael into TV cutscene has it's subtitles enabled now and is slightly longer as it was being cut off short. Fixed player becoming enabled early during the Ducky taking Michael into TV cutscene. Worm enemies in…

Patch notes and updates

S.noRelease datePatch nameGID number
111 December 2023Hotfix: Mirror Varren Fight5395938616808210318
28 September 2023Patch Notes #155159491482912062611
36 September 2023Patch Notes #145141476355678528989
429 August 2023Patch Notes #135141475722346139992
528 August 2023Patch Notes #125141475722340576663
623 August 2023Patch Notes #115141475722324755562
722 August 2023Patch Notes #105127964289190304811
816 August 2023Patch Notes #95127964289168314741
914 August 2023Patch Notes #8 (Hotfix)5839532486226977959
1012 August 2023Patch Notes #7 (Major Optional Change to Health)5839532486217177161
1110 August 2023Patch Notes #65839532486212132740
122 August 2023Patch Notes #5 (Major Fixes)5124585319845027637
131 August 2023Patch Notes #45124584686263185331
1431 July 2023Patch Notes #35124584686259411634
1530 July 2023Patch Notes #25124584686256626749
1629 July 2023Patch Notes #15124584686254146610

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1052230
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateJul 28, 2023
Developerconcluse_dev, T Allen Studios
Publisherconcluse_dev, T Allen Studios
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent74%
Positive reviews31
Negative reviews11
Total reviews42
Steam recommendationsNot available
Achievements21
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1052230/

Short description

Concluse 2 is an atmospheric horror game which takes place immediately after the events of Concluse. Face off with the denizens of the Edison Hotel and the expansive Drifting Prefecture.

About this game

Concluse 2 is an atmospheric horror game which places an emphasis on puzzles, combat, cutscenes, and exploration of a twisted reality. It features numerous mechanics not seen in the first game. Story Play once again as Michael Benson, a man searching for his missing wife who has been spotted in the strangely named town of Hell. After having made your way through Cordova, you have finally made it to your destination. After 3 years of searching, you're the closest to finding Carolyn that you've ever been. You'll start your journey as you arrive outside of the Edison Hotel where you'll confront its many denizens while also having to confront your past. Hell awaits.. The Drifting Prefecture Eventually during you're journey you'll stumble into the Japanese inspired Drifting Prefecture where the game itself will evolve. Experience the nested story of the Itawa clan and how Concluse has infected this realm of demons which exists besides our own. Face off with all new enemies and bosses across the Prefecture's six floors as you aid in clearing the infection. Features PSX inspired graphics keep the game true to its lost origins Free PS1-style Strategy Guide included Play your way with customizable difficulty Unique puzzles to uncover hidden secrets and new areas 40+ original music tracks 2+ hours of in-game cutscenes 70+ enemies spanning more than 40 unique areas 10+ unique boss fights Much more.. Voice Roster Jared Raman, Francesca Calo, Leader Looi, Crystal Lee, Chris Okawa, Rachel Lee, Brock F Powell, Brook Chalmers, Sean Chiplock, Rebecca Uesugi, Julie Cleburn, Nicole Gose, and Evan Tran.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Medo Linguagem imprópria
steam germany18Drastische Gewalt Sexuelle Inhalte Drogen
igrsBANNEDKekerasan Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penampilan Tokoh

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

CONCLUSE 2 - The Drifting Prefecture's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

CONCLUSE 2 - The Drifting Prefecture's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records CONCLUSE 2 - The Drifting Prefecture at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$9.99$9.99No discountSteam Store

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Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2778,3574 October 2026 - 08:09:01 UTC1,818,3689,896,033Valve
Dota 2580,4724 October 2026 - 08:09:01 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS408,3114 October 2026 - 08:09:01 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™145,2544 October 2026 - 07:39:05 UTC624,4731,047,228Respawn
WARDOGS133,2874 October 2026 - 07:38:48 UTC399,748Not availableBULKHEAD
Valheim96,3944 October 2026 - 07:22:28 UTC498,478533,888Iron Gate AB
Delta Force86,5984 October 2026 - 06:39:34 UTC246,418192,933Team Jade
Rust78,8844 October 2026 - 05:29:55 UTC259,6461,403,838Facepunch Studios
Aniimo74,6804 October 2026 - 00:28:12 UTC140,219Not availablePawprint Studio
Team Fortress 268,3044 October 2026 - 07:58:35 UTC253,2251,230,475Valve
Warframe58,0644 October 2026 - 05:50:23 UTC181,509676,031Digital Extremes
Palworld56,6024 October 2026 - 07:42:15 UTC2,101,535451,088Pocketpair

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat165,3804 October 2026 - 07:40:10 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS133,2874 October 2026 - 07:38:48 UTC399,748Not availableBULKHEAD
Valheim96,3944 October 2026 - 07:22:28 UTC498,478533,888Iron Gate AB
Wallpaper Engine87,1644 October 2026 - 07:34:37 UTC150,2711,008,495Wallpaper Engine Team
Rust78,8844 October 2026 - 05:29:55 UTC259,6461,403,838Facepunch Studios
TBH: Task Bar Hero67,6034 October 2026 - 07:42:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Stardew Valley66,5554 October 2026 - 08:00:33 UTC236,6141,016,067ConcernedApe
Slay the Spire 262,3774 October 2026 - 07:28:28 UTC574,638199,438Mega Crit
Palworld56,6024 October 2026 - 07:42:15 UTC2,101,535451,088Pocketpair
Project Zomboid50,4014 October 2026 - 08:00:48 UTC122,811467,999The Indie Stone
How to Fish46,5884 October 2026 - 07:32:10 UTC373,97130,342Dazed Games
The Outlast Trials45,1104 October 2026 - 06:55:32 UTC71,315101,323Red Barrels

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