Steamhounds news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
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- Release dateComing soon
- DeveloperStray Basilisk
- PublisherStray Basilisk
Company pages: Developer: Stray BasiliskPublisher: Stray Basilisk
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Steamhounds Steam news
Steamhounds news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Do big damage with the new Damage Boost terrain - 28 April 2021
https://i.postimg.cc/5NgL7Zjk/patch-announce-2021-04-28-reduced.gif Our latest patch features a new Damage Boost terrain! Damage Boost Terrain https://i.postimg.cc/QNpp5BDD/content-feature-2021-04-28.gif You'll enjoy this new terrain if you're the type to charge up your attacks for big chunky damage. Once collected it'll add 10 damage to your next attack, making your characters more lethal than ever. Community Game Night https://i.postimg.cc/gjP8Qpv1/playtest-announce-2021-05-01.png Come hang out with the Steamhounds community! Join us for a casual evening of battles, playtesting and chat this Saturday (May 1st) 6:00pm UTC / 2:00pm ET. To join, just show up to our Discord at the specified time! We'll all be there ready to have fun. Also, tune into our Twitch channel during the event for a live coverage of the matches! Our sound designer Andrew (@andrewrtrahan) will be hosting! https://i…
- Slow down your opponents with the new Speed Down terrain - 1 April 2021
https://i.postimg.cc/jSKsVhZf/patch-announce-2021-03-31.gif Our latest patch features a new Speed Down terrain! Speed Down Terrain https://i.postimg.cc/FR6q99vq/content-feature-2021-03-31.gif Turn order is essential for winning in Steamhounds. That's why we are giving you yet another tool to manipulate the turn order. Try forcing opponents into the new Speed Down terrain to slow them down! Community Game Night https://i.postimg.cc/KYZCfqQ9/playtest-announce-2021-04-03.png Come hang out with the Steamhounds community! Join us for a casual evening of battles, playtesting and chat this Saturday (April 3rd) 6:00pm UTC / 2:00pm ET. To join, just show up to our Discord at the specified time! We'll all be there ready to have fun. Also, tune into our Twitch channel during the event for a live coverage of the matches! Our sound designer Andrew (@andrewrtrahan) will be hosting! https://i.postimg.…
- Post-Battle Statistics - 3 March 2021
https://i.postimg.cc/sxt76RQv/patch-announce-2021-03-03.gif Our latest update features post-battle statistics! Post-Battle Statistics https://i.postimg.cc/Tw3Vh0vY/content-feature-2021-03-03.png Numbers don't lie. After every match, you can see just how well you did, thanks to our new post-battle stats feature! Be sure to read the report whether it's to analyze your game or to revel in victory with concrete details. Community Game Night https://i.postimg.cc/sXHpWW3P/playtest-announce-2021-03-06.png Come hang out with the Steamhounds community! Join us for a casual evening of battles, playtesting and chat this Saturday (March 6th) 6:00pm UTC / 2:00pm ET. To join, just show up to our Discord at the specified time! We'll all be there ready to have fun. Also, tune into our Twitch channel during the event for a live coverage of the matches! Our sound designer Andrew (@andrewrtrahan) will be…
- Hurl Flames At Your Opponents With Our New Terrain Object - 3 February 2021
https://i.postimg.cc/D0g1xW21/patch-announce-2021-02-03.gif A small number of updates with big implications! New terrain object - "Flame Trigger" Bug fixes / stability improvements New Terrain Object - "Flame Trigger" https://i.postimg.cc/Lsck5KCg/content-feature-2021-02-03.gif Ever grow impatient waiting for a terrain object to come into play? Well here's an idea–Our newest object Flame Trigger is like a cannon that shoots when you tell it to. There's a big visible button on the battlefield, and when you move your character on it, it hurls flames at your opponents over an entire column. One should never play with fire, except when it means big damage to your opponents! Community Game Night https://i.postimg.cc/d0kmJtBK/playtest-announce-2021-02-06.png Come hang out with the Steamhounds community! Join us for a casual evening of battles, playtesting and chat this Saturday (February 6th)…
- Happy New Year! Our first update of 2021! - 7 January 2021
https://i.postimg.cc/VL0k3CSR/patch-announce-2021-01-06.png Happy New Years everyone! We hope you all had a wonderful and safe holiday season. The team is really looking forward to 2021 and all the exciting new content we'll be adding to the game. We have lots of things planned and can't wait to show them to you. Meanwhile, the newest patch is a light update: All winter and regular maps are now playable. Major behind-the-scenes reworks. All Winter & Regular Battlefields Are Now Playable https://i.postimg.cc/HkCdRP1Y/content-feature-2021-01-06.gif Add a little fun to your battles by choosing between winter-themed or regular-themed battlefields! Community Game Night https://i.postimg.cc/wxGBfVBM/playtest-announce-2021-01-09.png Come hang out with the Steamhounds community! Join us for a casual evening of battles, playtesting and chat this Saturday (January 9th) 6:00pm UTC / 2:00pm ET. To…
- New Battle Arena - Winter Forest - 9 December 2020
https://i.postimg.cc/DfgyY1GJ/patch-announce-2020-12-09.png Coming at you with new content for you to try! New battlefield - Winter Forest Battlefield Improved terrain object stacking Bug fixes / stability improvements Winter Forest Battlefield https://i.postimg.cc/7YtPqDmq/content-feature-2020-12-09.gif We have a slick new battlefield for you to play with! It's winter themed and perfectly appropriate for the holidays. Have fun and remember to stay warm! Community Game Night https://i.postimg.cc/yxv1gzKX/playtest-announce-2020-12-12.png Come hang out with the Steamhounds community! Join us for a casual evening of battles, playtesting and chat this Saturday (December 12th) 6:00pm UTC / 2:00pm ET. To join, just show up to our Discord at the specified time! We'll all be there ready to have fun. Also, tune into our Twitch channel during the event for a live coverage of the matches! Our soun…
- Exciting New Terrain Effects! - 12 November 2020
https://i.postimg.cc/8zSd3PnW/patch-announce-2020-11-11-reduced.gif We have new features for you to play with! New terrain object - Collectable Heal New terrain object - Speed Boost UI tweaks Collectable Heal and Speed Boost https://i.postimg.cc/kgQ6tQsR/content-feature-2020-11-11.gif Since our previous terrain objects were well received by the community, we wanted to throw more into the game! We have two new ones: Heal Pickup restores 10HP when collected, and respawns every few turns on a random tile. Speed Boost raises the speed of a character by 1 speed while standing in this tile. The devs are having lots of fun testing these out. Hope you enjoy them as well! Community Game Night https://i.postimg.cc/ZRV6v8Tx/playtest-announce-2020-11-14.png Come hang out with the Steamhounds community! Join us for a casual evening of battles, playtesting and chat this Saturday (November 14th) 6:00p…
- Customize Your Battles! - 14 October 2020
https://i.postimg.cc/sxRknx2m/patch-announce-2020-10-14.gif New features include: Pre-battle option selection Bug fixes / stability improvements You now have the option to customize your battles! As this is just a first pass, you can expect to see more options in the future. Pre-battle Option Selection https://i.postimg.cc/sfYdMYnN/content-feature-2020-10-14.gif At the moment, pre-battle options include terrain layout, battle stage, and turn-timer. When playing in a PvP match, both players will need to choose the same option in order for it to take effect; otherwise, the default setting will be used. We hope to implement more options in the future! Let us know what you’d want us to put in! Community Game Night https://i.postimg.cc/R0Wxh287/playtest-announce-2020-10-17.png Come hang out with the Steamhounds community! Join us for a casual evening of battles, playtesting and chat this Sat…
- New Prototype Character In Our Latest Build! - 16 September 2020
https://i.postimg.cc/YSvh7tV9/patch-announce-2020-09-16.gif Here's what's new: New prototype character - Character 8 UI improvements Bug fixes / stability improvements Yes, we have new playable character! Character 8 really shakes up the roster by offering new, unique ways of dealing damage. Try them out, and let us know your thoughts! New Prototype Character - Character 8 https://i.postimg.cc/5tDjNZdm/content-feature-2020-09-16.gif Character 8 is good at punishing fast, trigger-friendly enemies. Equipped with abilities that inflict Shock—whenever the affected character deals damage, they incur elemental damage themself—they can make fast opponents think twice before launching an all-out attack. Their stance "Ramping Strike" is also in line with this concept, having the ability to crush those who like to rapidly inflict damage. In our opinion, Character 8 is a strong counter to the Rang…
- We Revamped the Berserker and Warrior! - 19 August 2020
https://i.postimg.cc/NGJsWvMS/patch-announce-2020-08-19.png Steamhounds version 0.4.8 "Pendulum" is here! Berserker abilities overhaul Warrior tweaks including a new ability New battle music Bug fixes / stability improvements We really wanted to revisit some of our original characters and make them better. Through our community, we gained tremendous insight over the course of many tournaments, and we observed the gaps and spaces where our characters can shine even brighter. And we are definitely listening to your suggestions! Someone suggested new music. So we added a brand new battle theme! Hope you like it. Reworked Berserker Abilities https://i.postimg.cc/WbdNVYq3/berserker-revamped.png In the latest patch, the Berserker has gone through some major changes, but its core concept remains the same – a slow heavy-hitter whose desire to kill gives them tunnel vision and can make them reck…
- Terrain Effects New In Our Latest Patch! - 22 July 2020
https://i.postimg.cc/fLK9Qhs2/patch-announce-2020-07-22.gif Steamhounds version 0.4.6 has landed! What’s new you ask? New Feature – Terrain Effects UI improvements Terrain Effects has been on our radar for some time, and we are excited to finally share them with you! We believe they add another layer of strategy that supports our core gameplay – we are looking forward to hearing your thoughts! Terrain Effects https://i.postimg.cc/bv1nLtBj/content-feature-2020-07-22.gif Terrain Effects are effects positioned on a tile that trigger when a character steps on them. Beneficial in some situations, and harmful in others, they can quickly turn the tide of battle if used correctly. In our first wave of available terrain effects (more to come), we have two effects that you’ll encounter in your battles. Half Cover is defensive, mitigating incoming ranged attacks by halving their damage. Corrosion…
- A new patch, and another new prototype character! - 24 June 2020
https://i.postimg.cc/ZnTgdDDM/patch-announce-2020-06-24.gif Steamhounds version 0.4.4 “Mantel” has arrived! Here’s what’s new: New character prototype – Character 7 Ability and balance tweaks Bug fixes / stability improvements Main news is that a new character prototype has landed (details can be found further below)! We are excited to have players try them out – let us know your thoughts! New Character Prototype – Character 7 https://i.postimg.cc/pdFgbjFq/content-feature-2020-06-24.gif Character 7 is like the Warrior in that they perform the role of a tank. Their main stance “Sweeping Guard” is an alternate take on the Warrior’s Guard where they can guard not only the tile behind them but also to their sides, providing cover to more than one ally simultaneously. But that’s not all. They can also dish out solid damage with row based attacks which can be effective in breaking up enemies…
- Steamhounds New Patch Release v0.4.2 "Lighthouse" - 27 May 2020
https://i.postimg.cc/NFZwYCmk/patch-announce-2020-05-27.gif Steamhounds version 0.4.2 “Lighthouse” has released today! Here are the changes: New feature: Alternate Battlefield Layouts Ability and balance tweaks Minor bug fixes / performance improvements Yes, we now have the ability to tweak our battlefield for different layouts! This means that the battlefield is not only restricted to a 3×3 grid, but can have rows or columns blocked off, or even have specific tiles be inaccessible. We are currently experimenting with different layouts so please help us find the most interesting ones! New Feature: Alternate Battlefield Layouts https://i.postimg.cc/4dNG19XV/content-feature-2020-05-27.gif With the introduction of alternate battlefield layouts, certain characters may have an advantage when fighting on certain grid patterns. Take, for example, the Berserker where they may be well suited in…
- Steamhounds New Patch Release v0.4.0 "Automaton" - 29 April 2020
https://i.postimg.cc/3JzpF0V9/patch-announce-2020-04-29.gif We just dropped the first big patch in a while for our game, Steamhounds! Here's a breakdown of the updates: New character prototype - "Character 6" Ability and balance tweaks Bug fixes / performance improvements The main update here is the introduction of a new character: Prototype 6 (name not permanent =P). This is part of the team’s effort to start dropping new content every few weeks for players to try out. So be on the lookout for more content in the weeks to come... New Character Prototype: Character 6 https://i.postimg.cc/1XnX8JmS/content-feature-2020-04-29.gif The new charcter's main tactic revolves around a skill called “Place Totem”, which drops an object onto an enemy tile. This object can then be manipulated to deal damage and inflict debuffs on nearby targets. One major bonus to this skill is that the object will b…
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